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Author Topic: RPG_Beta5 sighted (584 messages, Page 14 of 17)
Moderators: Dennis

someone not important
Joined: Sep 2, 2007


Posted: Jul 19, 2008 07:05 PM          Msg. 456 of 584
Quote: --- Original message by: Spartan_094
oshi, NOOOOOOOOOOOOOOO, huge
*pics*
im swat you with my gaint
*pics*


Is that guy's face upside down..?


OpsY
Joined: Feb 19, 2007

Frobisher Bay


Posted: Jul 19, 2008 09:14 PM          Msg. 457 of 584
It's just that I replaced the Oddball model to make it funnier





Also, anyone knows how to export with 3ds 9? I have Bluestreak but I export a simple, 20 polies box model and it gives me 18 open edges...
Edited by OpsY on Jul 19, 2008 at 09:16 PM


HaloSlayer
Joined: May 21, 2007

Used to be my H3 Emblem


Posted: Jul 20, 2008 06:23 AM          Msg. 458 of 584
I hope that your looking at the ship from underwater. Not that the ship IS underwater


pwner5889
Joined: Jun 13, 2008

xfire: noobkiller56


Posted: Jul 20, 2008 07:43 PM          Msg. 459 of 584
cant wait


CrossFade
Joined: Jul 20, 2008

Karrde's awesome brother.


Posted: Jul 20, 2008 09:01 PM          Msg. 460 of 584
You should put a Covenant Battle Cruiser in the sky somewhere else in the map, to give it more of an RPG element. You could also put hangars on them, if you haven't already (Haven't read the whole thread) and put some dropships in them. I think that would work, wouldn't it? I mean, the ship IS a part of the BSP, right?


Dhark
Joined: Feb 2, 2008

I believe in Dennis Powers


Posted: Jul 20, 2008 10:21 PM          Msg. 461 of 584
using the hanger from a50 (truth and reconciliation) would rend far better results 094; besides it would probably be easier xD


pwner5889
Joined: Jun 13, 2008

xfire: noobkiller56


Posted: Jul 20, 2008 10:59 PM          Msg. 462 of 584
i agree with you guys i think there should also be a covie cruiser and have some covie bipeds hidden somewhere so thats people can bump posses them so poeple could actually rp or make machinima movies with rpg beta 5


Commando N
Joined: Jul 16, 2008

Stupid Hacking AIs


Posted: Jul 21, 2008 10:36 AM          Msg. 463 of 584
there is a vereint of the draco without nukes - the only one i saw with nukes was rpg beta no ai v4.
Edited by Commando N on Jul 21, 2008 at 10:37 AM


OpsY
Joined: Feb 19, 2007

Frobisher Bay


Posted: Jul 21, 2008 01:57 PM          Msg. 464 of 584
I added a spawnable nukeless draco. As for the covie ship, it was ruled out early in dev for some reasons... beeing the current size of the map mostnotably. Sapien is giving me ''Max Render Object'' Exceeded at the moment which would at best mean I have too much scenery and such decorating the map. If I had added a Covie ship, it would probably be even worse. This error currently prevents some of my vehicles to spawn in proper gametypes meaning one team will have no pelican in CTF from time to time while the other gets 2 Scorpions 2 pelicans and a kestrel.


I'm coming back home today, I left yesterday to see Paul McCartney's show live in Québec City and mind you, it was AMAZING. I'll spend the day refining my UNSC Prowler model and detailing, finishing it's interior. I don't know if it'll go in RPG5 however... but it looks badass right now. It's basically a 3 floored UNSC ship, built for a5-6 crew capable of slipspace travel using Pulse Lasers. More details on those in Ghost of Onyx.


Half Jaw
Joined: Apr 27, 2007

When they take everything, give them hell too.


Posted: Jul 21, 2008 02:11 PM          Msg. 465 of 584
Sounds Hot.


Commando N
Joined: Jul 16, 2008

Stupid Hacking AIs


Posted: Jul 21, 2008 03:19 PM          Msg. 466 of 584
yey dracos rule even if they dont hav nukes


TheFlyingWarthog
Joined: Dec 22, 2007

Quality is not an act, it is a habit. - Aristotle


Posted: Jul 21, 2008 04:55 PM          Msg. 467 of 584
I love Dracos, but they are like 13mb. (atleast thats the size of my draco folder, not including sounds) Thats like 4 other vehicles you could have!
and has 17k polies or is that not too much?
Edited by TheFlyingWarthog on Jul 21, 2008 at 05:15 PM


OpsY
Joined: Feb 19, 2007

Frobisher Bay


Posted: Jul 21, 2008 07:04 PM          Msg. 468 of 584
Quote: --- Original message by: TheFlyingWarthog
I love Dracos, but they are like 13mb. (atleast thats the size of my draco folder, not including sounds) Thats like 4 other vehicles you could have!
and has 17k polies or is that not too much?
Edited by TheFlyingWarthog on Jul 21, 2008 at 05:15 PM



It Is that much and honnestly, There is a bunch that could be optimized... Anyway.


I'm connecting the interior to the Lifepod exit at the moment and later on, i'll be working on the top Airlock.

Here's a screenshot... Notice the shape?




Headhunter09
Joined: May 6, 2008

This is the truth.


Posted: Jul 21, 2008 07:09 PM          Msg. 469 of 584
wait, does it have detachable lifepods?


TheFlyingWarthog
Joined: Dec 22, 2007

Quality is not an act, it is a habit. - Aristotle


Posted: Jul 21, 2008 07:21 PM          Msg. 470 of 584
Is it a vehicle or part of the bsp?


OpsY
Joined: Feb 19, 2007

Frobisher Bay


Posted: Jul 21, 2008 07:34 PM          Msg. 471 of 584
Quote: --- Original message by: TheFlyingWarthog
Is it a vehicle or part of the bsp?


Still debating that. It would make an awesome vehicle but it could also be fun to play in for RPs... the lifepod is very well in there on the bottom floor... If it's a vehicle I guess It could work like the firefly in the draco. Only problem is that you can't really walk in a moving flying vehicle...


Edited by OpsY on Jul 21, 2008 at 07:38 PM


Headhunter09
Joined: May 6, 2008

This is the truth.


Posted: Jul 21, 2008 08:20 PM          Msg. 472 of 584
wasn't it figured out how to move around in a moving vehicle?


OpsY
Joined: Feb 19, 2007

Frobisher Bay


Posted: Jul 21, 2008 10:59 PM          Msg. 473 of 584
Quote: --- Original message by: Headhunter09
wasn't it figured out how to move around in a moving vehicle?


I heard some bribes of it but I was taking a break from CE during that time and from what I know, it was on a slow, ground vehicle. Not on a flying Prowler


TheFlyingWarthog
Joined: Dec 22, 2007

Quality is not an act, it is a habit. - Aristotle


Posted: Jul 21, 2008 11:44 PM          Msg. 474 of 584
We need more vehicles like Dracos, just lower poly. Just add some windows or something to that. Looking good Opsy.
Quote: --- Original message by: OpsY
the lifepod is very well in there on the bottom floor... If it's a vehicle I guess It could work like the firefly in the draco.

What do you mean? Make the big thing and the lifepod vehicle? How would you attach them?


Dr Pepper
Joined: Nov 7, 2007

Member Since June 5, 2007_________xfire: 123rolyet


Posted: Jul 22, 2008 12:02 AM          Msg. 475 of 584
that really needs to be a vehicle, like the draco but better


OpsY
Joined: Feb 19, 2007

Frobisher Bay


Posted: Jul 22, 2008 12:10 AM          Msg. 476 of 584
Quote: --- Original message by: onotix335
*quote* *frowns* thats a mod which was done by gerbile3, stop ok, just stop, opsy will put what he feels like he should put in, this isnt what you guys want in it, you have to accept whats in it and live with it because it will be protected, opsy may think about it but there is no guarantee that he will put it in there *end quote*


srry i didnt know it was a mod made by someone else i didnt read the author i thought it was a mod made by opsy

Edited by onotix335 on Jul 22, 2008 at 12:09 AM



Okay and how more epic is it to be abkle to walk while it moves? to reach some maintenance area or simply prepare to unload for an assault?


vitmerc
Joined: Nov 30, 2007


Posted: Jul 22, 2008 03:46 AM          Msg. 477 of 584
Guys!I am roleplaying VERY VERY long time and i made lots of fun scenes on maps with elites, i.e. Torturing elite :-P so please add a biped VARIANT elite, and some covenant weapns.


Half Jaw
Joined: Apr 27, 2007

When they take everything, give them hell too.


Posted: Jul 22, 2008 08:05 AM          Msg. 478 of 584
Uh what?


Iquabacaner
Joined: Apr 23, 2008

Henry the Grunt updated his name


Posted: Jul 22, 2008 10:20 AM          Msg. 479 of 584
Quote: --- Original message by: shadow235423
put in draco, kraken, and ls in if you havent already. at least 1 or 2 of each.

After that, put in flour, eggs then take the whole thing into the oven.
15 min later, u get a PIE


OpsY
Joined: Feb 19, 2007

Frobisher Bay


Posted: Jul 22, 2008 02:55 PM          Msg. 480 of 584
Okay for the prowler I need help.... I want to know how to make glass/Grate (Modelling wise, not how to make a shader_transparent)... I Heard it uses 2-sided property(Either in 3ds or in Guerilla) and that would create a seal of my unsealed glass plane. Help me please:)


vitmerc
Joined: Nov 30, 2007


Posted: Jul 22, 2008 03:05 PM          Msg. 481 of 584
bipeds - i ment ABILITY to play as elite, i mean like in one CMT map, forget how it was called, each time you die you become as other guy
ANd how the hell can we bump in MP, others see me as a standart biped!!
same for me ,when they c themselves as a rine, i see htem as spartan etc.


Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007

Glasgow's Green and White


Posted: Jul 22, 2008 03:07 PM          Msg. 482 of 584
Opsy i would like to help but im not sure what u meant.
Edited by Maniac1000 on Jul 22, 2008 at 03:07 PM


OpsY
Joined: Feb 19, 2007

Frobisher Bay


Posted: Jul 22, 2008 04:16 PM          Msg. 483 of 584
Well don't you have my xFire? If you have a moment i'll explain you there


Update:


Edited by OpsY on Jul 22, 2008 at 08:53 PM


Half Jaw
Joined: Apr 27, 2007

When they take everything, give them hell too.


Posted: Jul 23, 2008 03:20 AM          Msg. 484 of 584
Quote: --- Original message by: vitmerc
bipeds - i ment ABILITY to play as elite, i mean like in one CMT map, forget how it was called, each time you die you become as other guy
ANd how the hell can we bump in MP, others see me as a standart biped!!
same for me ,when they c themselves as a rine, i see htem as spartan etc.

I think you mean wm_combo. Anyway theres a few maps where you play as elite.


OpsY
Joined: Feb 19, 2007

Frobisher Bay


Posted: Jul 23, 2008 03:24 AM          Msg. 485 of 584
And the option to play as an elite was ruled out a WHILE ago.. the Halo 3 biped provided by 94 seems to work well despite some occasional shader problem... anyway Tomorow I'll have to re make some of the changes i made last week due to some Very weird HEK error... I will also add some progress to the prowler and hopefully, upload this on Halomaps before the end of the week If I don't run into another huge error.


Half Jaw
Joined: Apr 27, 2007

When they take everything, give them hell too.


Posted: Jul 23, 2008 03:29 AM          Msg. 486 of 584
i've noticed whenever a map(s) nearing completion theres always an error to screw it up.


vitmerc
Joined: Nov 30, 2007


Posted: Jul 23, 2008 05:09 AM          Msg. 487 of 584
but i really think adding another biped AS LONG as H3 spartan, i mean an elite, would add some extra fun, we made LOTS and LOTS of amazing scenes with elites, torturing elite (one finger gone, 7 to go etc.) and other fun scenes
If you wil get ability to play as an elite along with humans ( marine or spartan) it wil be hell great.
And how can i bump posses in MP so others can see me as AI i bumped in?


Half Jaw
Joined: Apr 27, 2007

When they take everything, give them hell too.


Posted: Jul 23, 2008 09:48 AM          Msg. 488 of 584
You can't.


vitmerc
Joined: Nov 30, 2007


Posted: Jul 23, 2008 12:40 PM          Msg. 489 of 584
Quote: i think there should also be a covie cruiser and have some covie bipeds hidden somewhere so thats people can bump posses them so poeple could actually rp or make machinima movies with rpg beta 5

Erm, explain plz, how we can bump into AI and other guys can c us as that AI too


OpsY
Joined: Feb 19, 2007

Frobisher Bay


Posted: Jul 23, 2008 02:11 PM          Msg. 490 of 584
Quote: --- Original message by: vitmerc
Quote: i think there should also be a covie cruiser and have some covie bipeds hidden somewhere so thats people can bump posses them so poeple could actually rp or make machinima movies with rpg beta 5

Erm, explain plz, how we can bump into AI and other guys can c us as that AI too


You can't.

 
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