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»Forums Index »Halo CE Maps (Bungie/Gearbox) »Halo CE Technical / Map Design »Tool Prob

Author Topic: Tool Prob (4 messages, Page 1 of 1)
Moderators: Dennis

MapNewbMaker
Joined: Feb 3, 2008

Im Behind YOU!!


Posted: Feb 3, 2008 11:29 AM          Msg. 1 of 4
c:\Program Files\Microsoft Games\Halo Custom Edition>tool structure levels\tutorial tutorial
### ERROR edge #1105 is open <red>.
### ERROR edge #1312 is open <red>.
### ERROR edge #1332 is open <red>.
### ERROR edge #1357 is open <red>.
### ERROR edge #1393 is open <red>.
### ERROR edge #1394 is open <red>.
### ERROR failed to build collision geometry.
### ERROR failed to import collision bsp.


What Do i do im a newbie i was following a Tutorial and tis happned
Ty but no edges now it says overlaping and stuff
Edited by MapNewbMaker on Feb 3, 2008 at 02:01 PM


Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007

Glasgow's Green and White


Posted: Feb 3, 2008 12:26 PM          Msg. 2 of 4
1st try selecting all verticies in map and weld at a value of 0.1 export and tool again. If that dont work import the name of level.wrl from halo ce folder into 3ds and fix errors shown.


MapNewbMaker
Joined: Feb 3, 2008

Im Behind YOU!!


Posted: Feb 3, 2008 12:42 PM          Msg. 3 of 4
Um i exported and tooled a whole lot of open edges came up and same failed thing again. but i cant open the .wrl into 3ds max


ThePlague
Joined: Dec 16, 2007

Xfire: church897


Posted: Feb 3, 2008 01:02 PM          Msg. 4 of 4
In editable poly there is a thing called border selection

Use that tool and cap it off. And if it makes faces where you don't want them, just go into polygon mode and select create, and create new faces where the open edges are

Simple as that

 

 
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