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»Forums Index »Halo CE Maps (Bungie/Gearbox) »Halo CE Technical / Map Design »Halo Map Tools problem. Also a question about sparkedit.

Author Topic: Halo Map Tools problem. Also a question about sparkedit. (9 messages, Page 1 of 1)
Moderators: Dennis

BodomNoob
Joined: Feb 24, 2008

Whoa! Viking Metal!


Posted: Mar 2, 2008 09:21 PM          Msg. 1 of 9
I have sort of given up on modeling and stuff like that because i get way too many errors, so now i was messing with HMT 3.5. I got all my mods working but when i play other people on my modded bloodgulch, they lag out. it sais that they quit, but their body won't leave until i shoot it. It takes about 5 minutes or sometimes longer, but eventually they all lag out of the game. What should i do?

Also in sparkedit, is there a way that i can edit courses for halo custom edition? If so, will i be able to do it with hmt as well?


DarkZealot
Joined: Jan 1, 2008

Time management: 40% Xbox, 30% PC, 30% Skating


Posted: Mar 2, 2008 09:22 PM          Msg. 2 of 9
This is HCE, and as such HMT and Sparkedit do nothing.

Learn to use the Halo Editing Kit.


BodomNoob
Joined: Feb 24, 2008

Whoa! Viking Metal!


Posted: Mar 2, 2008 09:31 PM          Msg. 3 of 9
i know, i have halo editing kit but i have given up for these types of things because tool, gives me errors for everything i do, even when im following a tutorial exactly. i just want to know about hmt and sparkedit, because i have heard of map converters and such things as that, that will let me use it with sparkedit and hmt. but even if i can't i would still like these questions answered because i have combat evolved aswell, and people always lag in mod games.


Fox the reaper
Joined: Dec 10, 2007


Posted: Mar 2, 2008 10:07 PM          Msg. 4 of 9
Halo maps is mainly about CE and H2V..

For questions about regular halo, go here:

http://forums.halomods.com/

Halo PC section. Ask for help there.

Just a little FYI, halo modding is just as hard (and if not harder) then CE mapmaking/modding... and you can't really fix the lag. Maybe make cleaner mods? Good luck... I'm in the halomods forum as Kitsune †.

-Kit
Edited by Fox the reaper on Mar 2, 2008 at 10:07 PM


Dennis

Joined: Jan 27, 2005

We were all young once, but some of us got over it


Posted: Mar 3, 2008 11:14 AM          Msg. 5 of 9
Making Halo CE Maps

How do I Make Halo CE maps
http://hce.halomaps.org/index.cfm?nid=406

How to Modify Halo CE Maps
http://hce.halomaps.org/index.cfm?nid=412

The Halo CE HEK (Halo Editing Kit) Tutorial
http://hce.halomaps.org/hek/

Section: Tutorials
http://hce.halomaps.org/index.cfm?pg=6&sid=23

Ghost's Tutorials
http://ghost.halomaps.org/


pugpugpug
Joined: Mar 28, 2008

all hail potatoes


Posted: Mar 28, 2008 08:26 AM          Msg. 6 of 9
This isnt exactly moding maps but ive been trying to make and inject new models, but every time HMT 3.5 either shuts down, says to many verticies or indicies, or says "your model broke into to many subobjects. Please Help Me


darkassassin14
Joined: Jul 23, 2007

Just embrace the madness.


Posted: Mar 28, 2008 10:35 AM          Msg. 7 of 9
Quote: --- Original message by: Fox the reaper
Halo maps is mainly about CE and H2V..

For questions about regular halo, go here:

http://forums.halomods.com/

Halo PC section. Ask for help there.

Just a little FYI, halo modding is just as hard (and if not harder) then CE mapmaking/modding... and you can't really fix the lag. Maybe make cleaner mods? Good luck... I'm in the halomods forum as Kitsune †.

-Kit
Edited by Fox the reaper on Mar 2, 2008 at 10:07 PM


Rm860
Joined: Sep 7, 2006

Dennis sleeps like this!


Posted: Mar 28, 2008 04:59 PM          Msg. 8 of 9
map convrters don't really work right anyhow. Trust me you can do so much more with the HEK.


darkassassin14
Joined: Jul 23, 2007

Just embrace the madness.


Posted: May 5, 2008 02:37 PM          Msg. 9 of 9
where can i get a map converter?

 

 
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