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Author Topic: Half Life 2 Mapping Team? (138 messages, Page 1 of 4)
Moderators: Dennis

Newbkilla
Joined: Mar 9, 2008

- Artist, Environment Artist, Level Designer -


Posted: Mar 31, 2008 12:38 PM    Msg. 1 of 138       
Just wondering if anyone wants to start a mapping team. I'm making dm_lockdown right now. No where near finished



corndogman939
Joined: Apr 6, 2007

Using the same avatar since 2007


Posted: Mar 31, 2008 02:43 PM    Msg. 2 of 138       
are the models and textures ripped?


Newbkilla
Joined: Mar 9, 2008

- Artist, Environment Artist, Level Designer -


Posted: Mar 31, 2008 03:06 PM    Msg. 3 of 138       
Yes, I can get the models, and sounds as well. But the models have lots of errors. Mostly open edges.


RougeSpartan414
Joined: Sep 24, 2007

Angatar, the Iron-Father.


Posted: Mar 31, 2008 03:29 PM    Msg. 4 of 138       
So ZTeam is not loved?


Newbkilla
Joined: Mar 9, 2008

- Artist, Environment Artist, Level Designer -


Posted: Mar 31, 2008 03:32 PM    Msg. 5 of 138       
I modeled the structure and the textures are ripped. If it was ripped it would have 18,600 errors. Seriously. OK here are 2 more photos





By the way, who is Zteam?
Edited by Newbkilla on Mar 31, 2008 at 03:41 PM


RougeSpartan414
Joined: Sep 24, 2007

Angatar, the Iron-Father.


Posted: Mar 31, 2008 03:46 PM    Msg. 6 of 138       
The team who rip from Halo 2.


Newbkilla
Joined: Mar 9, 2008

- Artist, Environment Artist, Level Designer -


Posted: Mar 31, 2008 03:57 PM    Msg. 7 of 138       
Oh lol. You can basically get the textures now because of h2 vista.


corndogman939
Joined: Apr 6, 2007

Using the same avatar since 2007


Posted: Mar 31, 2008 04:12 PM    Msg. 8 of 138       
Zteam has to do more than just rip the content though. they used to have to animate all the stuff, but now they have this sexy new animation ripper thing.

on that note, do you plan on having the half life weapons in the mod too? because you would need to be able to rip animations or remake them. and of course tagging them.


Kiwi
Joined: Jan 19, 2007

Now you see him, soon you won't


Posted: Mar 31, 2008 04:46 PM    Msg. 9 of 138       
Half Life 2 DM is like what? 10 bucks? Just go buy it, it ain't anywhere near as tough as other games on computers.


Newbkilla
Joined: Mar 9, 2008

- Artist, Environment Artist, Level Designer -


Posted: Mar 31, 2008 05:12 PM    Msg. 10 of 138       
Kiwi. I dis-like people like you who don't appreciate other peoples creations from other games. Obviously I have this game. How would I rip the textures? How would I know what the place looks like? Yes corndog I will feature weapons in the map as well.
Edited by Newbkilla on Mar 31, 2008 at 05:13 PM


Newbkilla
Joined: Mar 9, 2008

- Artist, Environment Artist, Level Designer -


Posted: Mar 31, 2008 05:16 PM    Msg. 11 of 138       
Well it's the same thing as Lockdown.
Edited by Newbkilla on Mar 31, 2008 at 05:17 PM


Dennis

Joined: Jan 27, 2005

"We are made of starstuff.Ē ― Carl Sagan


Posted: Mar 31, 2008 05:17 PM    Msg. 12 of 138       
Quote: --- Original message by: The New Guy
No one likes ripped content,
Please do not speak for me. I care not if the content is ripped as long as the level is fun.


Dennis

Joined: Jan 27, 2005

"We are made of starstuff.Ē ― Carl Sagan


Posted: Mar 31, 2008 06:44 PM    Msg. 13 of 138       
Quote: --- Original message by: The New Guy
The only thing to really judge here is the model, the models incredibly simple so simple that there isn't much too judge.
You are basing your criteria for judgment on a self imposed need for recognition and not on what other people actually want.

What people want is a good looking well designed map that offers game-play or special features they can use for playing. They donít care if it was ripped, they really donít care who made it and they sure donít care if it took 10 minutes or 2 years to make.

The only people who care if a level was ripped is other map makers who want to prove themselves better than others.


NapalM
Joined: Jul 8, 2007

keke


Posted: Mar 31, 2008 07:52 PM    Msg. 14 of 138       
Hopefully this wont be another ambush, laggy like shi-. But if you do it and it plays somewhat like HL then good job


Newbkilla
Joined: Mar 9, 2008

- Artist, Environment Artist, Level Designer -


Posted: Mar 31, 2008 07:57 PM    Msg. 15 of 138       
K, I'll work on it tomorrow. I got guests coming to my house tonight. I need some help with weapons.


_TheArbiter_
Joined: Apr 22, 2007

"stupidity is an epidemic " - Donut


Posted: Mar 31, 2008 08:44 PM    Msg. 16 of 138       
Quote: --- Original message by: Newbkilla
I modeled the structure and the textures are ripped. If it was ripped it would have 18,600 errors. Seriously. OK here are 2 more photos





By the way, who is Zteam?
Edited by Newbkilla on Mar 31, 2008 at 03:41 PM


pretty nice, i like the textures.......keep going


Newbkilla
Joined: Mar 9, 2008

- Artist, Environment Artist, Level Designer -


Posted: Mar 31, 2008 10:07 PM    Msg. 17 of 138       
Sorry about the low poly, but that is really what the hallway looks like. Except for the mound holes in the corners, the hallway is flat.


Newbkilla
Joined: Mar 9, 2008

- Artist, Environment Artist, Level Designer -


Posted: Apr 1, 2008 09:15 AM    Msg. 18 of 138       
Yea, I need a error fixer cause the combine has 1000 errors :P all open edges. Can someone help? 1 more screen shot of both real half life and my model.


Edited by Newbkilla on Apr 1, 2008 at 09:28 AM


Kiwi
Joined: Jan 19, 2007

Now you see him, soon you won't


Posted: Apr 1, 2008 09:27 AM    Msg. 19 of 138       
Quote: --- Original message by: Newbkilla
Kiwi. I dis-like people like you who don't appreciate other peoples creations from other games. Obviously I have this game. How would I rip the textures? How would I know what the place looks like? Yes corndog I will feature weapons in the map as well.
Edited by Newbkilla on Mar 31, 2008 at 05:13 PM


And Kiwi dislikes projects like yours, what exactly will make your project more enjoyable then Half Life 2:DM? There are more people playing that game and all the weapons work well. Kiwi hasn't seen anything that would make Kiwi choose this over the real thing.


Newbkilla
Joined: Mar 9, 2008

- Artist, Environment Artist, Level Designer -


Posted: Apr 1, 2008 09:31 AM    Msg. 20 of 138       
duh? And this is exactly why i dis-like people like you. You don't encourage, and support W.I.P's now please, don't get this thread locked


ALD_KaiZei
Joined: Feb 9, 2008


Posted: Apr 1, 2008 09:31 AM    Msg. 21 of 138       
Quote: --- Original message by: Newbkilla
Yea, I need a error fixer cause the combine has 1000 errors :P all open edges. Can someone help? 1 more screen shot of both real half life and my model.
Edited by Newbkilla on Apr 1, 2008 at 09:28 AM


Make the Off shoot of the room (idk what to call it v.v)

Taller and "Deeper" If you know what i mean D:


Kiwi
Joined: Jan 19, 2007

Now you see him, soon you won't


Posted: Apr 1, 2008 09:38 AM    Msg. 22 of 138       
Quote: --- Original message by: Newbkilla
duh? And this is exactly why i dis-like people like you. You don't encourage, and support W.I.P's now please, don't get this thread locked


Kiwi doesn't support W.I.P's? Kiwi is sorry for asking a legitimate question. Get yer head out yer arse and answer Kiwi. What would make Kiwi want to play this over HL2:DM?


Newbkilla
Joined: Mar 9, 2008

- Artist, Environment Artist, Level Designer -


Posted: Apr 1, 2008 10:06 AM    Msg. 23 of 138       
Because it's made by a user, and its free. More exciting, better game play. Now please stop with the pointless questions. Sure, I'll make the wall deeper and taller.
Edited by Newbkilla on Apr 1, 2008 at 10:08 AM


Kiwi
Joined: Jan 19, 2007

Now you see him, soon you won't


Posted: Apr 1, 2008 10:10 AM    Msg. 24 of 138       
Quote: --- Original message by: Newbkilla
Because it's made by a user, and its free. More exciting, better game play. Now please stop with the pointless questions. Sure, I'll make the wall deeper and taller.
Edited by Newbkilla on Apr 1, 2008 at 10:08 AM


How do you propose to make said exciting and better gameplay? These questions aren't pointless, if you think they are Kiwi questions the quality of this more then he already is.


Newbkilla
Joined: Mar 9, 2008

- Artist, Environment Artist, Level Designer -


Posted: Apr 1, 2008 10:16 AM    Msg. 25 of 138       
LOL, Rubber ducky :P. All the scenery will be put in sapien.
Edited by Newbkilla on Apr 1, 2008 at 12:17 PM


Kiwi
Joined: Jan 19, 2007

Now you see him, soon you won't


Posted: Apr 1, 2008 10:43 AM    Msg. 26 of 138       
You said that this will have better, more exciting gameplay. Kiwi is asking how you plan to live up to this statement.


Half Jaw
Joined: Apr 27, 2007

You did good, son. You did good.


Posted: Apr 1, 2008 11:28 AM    Msg. 27 of 138       
making a map from hl2? Out Of This Lockdown And HL2 Deathmatch's Lockdown, I Would Go For HL2's, but who knows? you could make an excellent map for people to play, the combine idea sounds cool to :D


Newbkilla
Joined: Mar 9, 2008

- Artist, Environment Artist, Level Designer -


Posted: Apr 1, 2008 01:03 PM    Msg. 28 of 138       
I need help with errors guys. When ever I fix a error, another one is created.


Newbkilla
Joined: Mar 9, 2008

- Artist, Environment Artist, Level Designer -


Posted: Apr 1, 2008 03:33 PM    Msg. 29 of 138       
Right. Well its weird :S but lol. I can I guess. Well I'll send you the file when you get back from school.


Newbkilla
Joined: Mar 9, 2008

- Artist, Environment Artist, Level Designer -


Posted: Apr 2, 2008 09:55 AM    Msg. 30 of 138       
Ok, so if your admin, only you can use the gun?


Newbkilla
Joined: Mar 9, 2008

- Artist, Environment Artist, Level Designer -


Posted: Apr 2, 2008 03:07 PM    Msg. 31 of 138       
Your right, only blue and red. 0 and 1. Anyways, Pistol model .


Pistol Test in game did not work like i would like it to lol.



Edited by Newbkilla on Apr 2, 2008 at 05:12 PM


Newbkilla
Joined: Mar 9, 2008

- Artist, Environment Artist, Level Designer -


Posted: Apr 2, 2008 08:09 PM    Msg. 32 of 138       
Iron sights? What are those and yes, I'll be adding textures. But whenever I try and make animations, they don't work.. Animation editing tool. On halomaps, lets you switch animations between mode animations, yet it always crashes whenever I try and edit them. So I'll try it again. But if it doesn't work, Anderson, will you be able to help me?


Mythic128
Joined: Jan 1, 2008

-Account Locked-


Posted: Apr 2, 2008 08:12 PM    Msg. 33 of 138       
Quote: --- Original message by: Newbkilla
Iron sights? What are those and yes, I'll be adding textures. But whenever I try and make animations, they don't work.. Animation editing tool. On halomaps, lets you switch animations between mode animations, yet it always crashes whenever I try and edit them. So I'll try it again. But if it doesn't work, Anderson, will you be able to help me?
I think it's when you hold the gun up to your face and look into it.


Newbkilla
Joined: Mar 9, 2008

- Artist, Environment Artist, Level Designer -


Posted: Apr 2, 2008 08:16 PM    Msg. 34 of 138       
No, no, no, I mean that when i switch the animations in the tool. http://hce.halomaps.org/index.cfm?fid=577


CLS_GRUNT
Joined: Jan 21, 2007

Old


Posted: Apr 2, 2008 08:23 PM    Msg. 35 of 138       
Quote: --- Original message by: Newbkilla
Right. Well its weird :S but lol. I can I guess. Well I'll send you the file when you get back from school.

Weld all verts to 0.01

 
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