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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Operation: Desert Storm

Author Topic: Operation: Desert Storm (10 messages, Page 1 of 1)
Moderators: Dennis

Z_4SS4SS1N
Joined: Jan 17, 2008

"Flies spread disease, so keep yours closed"


Posted: May 6, 2008 04:29 PM    Msg. 1 of 10       
I am making a map BASED OFF OF Operation: Desert Storm.

The Overview:
The Player and his Comrads (AI) will be put up against some of the toughest AI, in a desert environment with civilians running and screaming (if it is possible).

Their Mission:
Two AI pilots will fly two pelicans to an LZ near the battlefield (a city), and drop off the team of the Player and 7 Marines, after they are on the ground he flies away, along with the other pelican. Once on the ground the Marines will have to use pure skill to defeat the enemies. After the city is cleared of AI the Player has to exit the city and head down a trail towards a village which is where the enemy HQ is, after clearing out the village a pelican flies in and picks up the Player and the Marine AI, and a HUD message pops up saying "Mission Accomplished" and the match ends (if it is possible to do this).

Weapons that will need to be made:
For the Players (Marines):
Red Smoke Grenades (for airstrikes)
M16
MP5 SD
M82A1A
M60E3
LAW 66

For the AI (Terrorists):
AK-47
AKSU-74
SVD DRAGUNOV
RPK LMG
RPG 7
Land Mines (placed in Sapien not in game)


Vehicles that need to be made/modded:
For Marines:
Modded Pelican: rockets, machine guns, and landing gear (that actually works, like ones on Hugeass), and if possible able to pick up vehicles and haul them across the map.
Modded Warthog: desert-ish camo, and a passenger seat on the back (make it so he lets his legs hang off the back and so that he can shoot).

For the Terrorists (AI):
Modded Scorpion Tank: desert-ish camo.
Turrets: that lay on sandbags instead of having a tri-pod.
Anti-Arcraft Tank

Please let me know if some of this stuff is impossible or hard to do.

I have changed some of the lay out of the map, now you must wait until it is done to see (MWAHAHAHA).
Edited by Z_4SS4SS1N on May 7, 2008 at 08:35 PM


Rm860
Joined: Sep 7, 2006

Dennis sleeps like this!


Posted: May 6, 2008 04:34 PM    Msg. 2 of 10       
cant be done how you want as ai do not sync at all in multiplayer.

However it would and could work i think if you made an SP map with your comrads as friendly ai


Z_4SS4SS1N
Joined: Jan 17, 2008

"Flies spread disease, so keep yours closed"


Posted: May 6, 2008 04:56 PM    Msg. 3 of 10       
is it possible to make them sync, because that kind of ruins the map, UNLESS I replace the AI with players, make it an 8v8 (then the map would be too big) or a 4v12 (4 marines vs 12 terrorists).


Dennis

Joined: Jan 27, 2005

"We are made of starstuff. ― Carl Sagan


Posted: May 6, 2008 07:39 PM    Msg. 4 of 10       
Quote: --- Original message by: Z_4SS4SS1N
is it possible to make them sync,
No. It is not possible to make AI sync over a network connection.


RougeSpartan414
Joined: Sep 24, 2007

Angatar, the Iron-Father.


Posted: May 6, 2008 07:58 PM    Msg. 5 of 10       
It could be a campaign map...


sierra117
Joined: Jan 10, 2008

If sex is good exercise, why are there fat sluts?


Posted: May 6, 2008 08:40 PM    Msg. 6 of 10       
i have civilian ai u can use.....
they wear red top and blue jeans and they are on the sp map infestation
so they have marine heads


Z_4SS4SS1N
Joined: Jan 17, 2008

"Flies spread disease, so keep yours closed"


Posted: May 6, 2008 08:47 PM    Msg. 7 of 10       
ty sierra117, do you have a link to that map, cuz I can get the ai using hek+?

And in your guys' opinion, would it be good as a pvp map, like maybe 5 marines v 11 terrorists (I would scale down the map of course)
Edited by Z_4SS4SS1N on May 6, 2008 at 08:49 PM


Z_4SS4SS1N
Joined: Jan 17, 2008

"Flies spread disease, so keep yours closed"


Posted: May 6, 2008 09:04 PM    Msg. 8 of 10       
yes, I see your point, the story line wouldn't be followed at all (I might make a mp one just for fun tho)


sierra117
Joined: Jan 10, 2008

If sex is good exercise, why are there fat sluts?


Posted: May 6, 2008 10:04 PM    Msg. 9 of 10       
ok heres the link and the map is not protected.

http://hce.halomaps.org/index.cfm?fid=2722


Z_4SS4SS1N
Joined: Jan 17, 2008

"Flies spread disease, so keep yours closed"


Posted: May 7, 2008 04:56 PM    Msg. 10 of 10       
thank you, you saved me a lot of time, though I will not really working on this map until the beggining of June, I will need to start collecting what I need.

EDIT:

I finished the model of the level (I think I should redo the material tho), and have it saved as a .jms, so now all I need is the bipeds, AI, weapons, vehicles, buildings (adobe kinda style if you can make'em like dat) and I BELIEVE that is all, if I need anything else I'll add it to da list.
Edited by Z_4SS4SS1N on May 7, 2008 at 09:16 PM

 

 
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