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»Forums Index »Halo 2 Vista Forum (Bungie/Microsoft) »Halo 2 Vista General Discussion »Hugesnap to H2V

Author Topic: Hugesnap to H2V (17 messages, Page 1 of 1)
Moderators: Dennis

AHS_SONIC
Joined: Dec 9, 2006

mmm toasty


Posted: May 23, 2008 09:40 PM    Msg. 1 of 17       
For some reason everyone i tell about this instantly hates me afterwards...oh well

imagine being able to see all the way accross hugesnap/coldsnap (doesnt matter its the same BSP) in super high hlo 2 detail.

COMING SOON...


DarkZealot
Joined: Jan 1, 2008

Time management: 40% Xbox, 30% PC, 30% Skating


Posted: May 23, 2008 10:18 PM    Msg. 2 of 17       
What about Pelicans and the other vehicles? :/


Nexus Halo
Joined: Feb 24, 2007

Halo's Dark Knight http://www.nexushalo.kk5.org/


Posted: May 24, 2008 02:21 AM    Msg. 3 of 17       
Thats not fun. There would only be Banshees.


DarkZealot
Joined: Jan 1, 2008

Time management: 40% Xbox, 30% PC, 30% Skating


Posted: May 24, 2008 09:33 AM    Msg. 4 of 17       
Quote: --- Original message by: Nexus Halo
Thats not fun. There would only be Banshees.


I would love to fly a H2 Pelican, and maybe Phantoms.


Nexus Halo
Joined: Feb 24, 2007

Halo's Dark Knight http://www.nexushalo.kk5.org/


Posted: May 25, 2008 05:51 AM    Msg. 5 of 17       
You can't do that in H2EK. I was told alot of the tools were locked including vehicles, weapons, bipeds and more.
Edited by Nexus Halo on May 25, 2008 at 05:52 AM


DarkZealot
Joined: Jan 1, 2008

Time management: 40% Xbox, 30% PC, 30% Skating


Posted: May 25, 2008 10:12 AM    Msg. 6 of 17       
Quote: --- Original message by: Nexus Halo
You can't do that in H2EK. I was told alot of the tools were locked including vehicles, weapons, bipeds and more.
Edited by Nexus Halo on May 25, 2008 at 05:52 AM


Such is the error of Microsoft's actions.


Dark Ninja
Joined: May 26, 2008

The internet shows how stupid people are.


Posted: May 27, 2008 10:13 PM    Msg. 7 of 17       
I don't have Halo 2 vista since there's no good modding stuff like AI, new vehicles, new weapons, new bipeds, etc. Halo CE is much better, you can do pretty much anything there.


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: May 29, 2008 04:11 PM    Msg. 8 of 17       
Micro$oft is the worst company when it comes to thinking outside of the box now-a-days. Halo and the Zune are really the only reasons why I am associated with them at all. >=/


RougeSpartan414
Joined: Sep 24, 2007

Angatar, the Iron-Father.


Posted: May 31, 2008 11:32 PM    Msg. 9 of 17       
What about computer icons?


Donut
Joined: Sep 30, 2006

I swear I'm not actually dead


Posted: Jun 3, 2008 04:32 PM    Msg. 10 of 17       
guys there is a critical flaw to halo 2's map structure to allow for customizing weapons and such.
shared.map is where all of the tags are located and are referenced by the map files. modifying shared.map would require you to send your build of shared around to everyone to play the map. a customizable halo 2 would require a whole reworking of the map structure. please, dont sling mud at microsoft unless you have some knowledge of what your talking about and are able to formulate such ideas. its harsh, but hey.


AHS_SONIC
Joined: Dec 9, 2006

mmm toasty


Posted: Jul 16, 2008 04:21 AM    Msg. 11 of 17       
PHAILED


KIWIDOGGIE
Joined: Jun 8, 2007

Loves To PWN


Posted: Jul 19, 2008 01:38 PM    Msg. 12 of 17       
You CAN have the stuff in Halo 2 Vista; but that would need importing and ripping of the Tags from the .map file; then Conversion so Guerrilla/Tool/Sapian would recognize it. Other that that yea, you can not do it at this time because there are no tools for it.


k9colin
Joined: Mar 24, 2008

Piss Off I'm -BLAM!-ing


Posted: Jul 23, 2008 06:14 PM    Msg. 13 of 17       
Quote: --- Original message by: Donut
guys there is a critical flaw to halo 2's map structure to allow for customizing weapons and such.
shared.map is where all of the tags are located and are referenced by the map files. modifying shared.map would require you to send your build of shared around to everyone to play the map. a customizable halo 2 would require a whole reworking of the map structure. please, dont sling mud at microsoft unless you have some knowledge of what your talking about and are able to formulate such ideas. its harsh, but hey.

Actually, that problem is quite simple to overcome. Simply internalising tags which are not in the shared.map, and BOOM - User created map. By the way, internalising isn't that hard, there is one for Halo 2 on the Xbox, so all that would be needed is someone making one for H2Vista, or the creator of the Xbox version making a plugin for H2Vista too.


KIWIDOGGIE
Joined: Jun 8, 2007

Loves To PWN


Posted: Jul 24, 2008 05:24 PM    Msg. 14 of 17       
Well, you would need to figure out why shared.map wont work; but on live it wont work at all


ChocolateNugget
Joined: Sep 29, 2007

im your #1 fan !!


Posted: Jul 24, 2008 05:39 PM    Msg. 15 of 17       
Quote: --- Original message by: DarkHalo003
Micro$oft is the worst company when it comes to thinking outside of the box now-a-days. Halo and the Zune are really the only reasons why I am associated with them at all. >=/


Microsoft had nothing to do with the port from H2V over to PC. You're lucky it even has any map making ability at all.


RJ00125
Joined: Apr 14, 2007

Kill On!!


Posted: Jul 29, 2008 04:05 AM    Msg. 16 of 17       
dont worry guys i think kornman is working on a cracked version of h2ek


Karrde
Joined: Jul 30, 2007

Power beyond containing


Posted: Jul 30, 2008 09:52 AM    Msg. 17 of 17       
Quote: --- Original message by: selentic
Putting it in h2v isnt going to make it suck any less.

 

 
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