A Community discussion forum for Halo Custom Edition, Halo 2 Vista, Portal and Halo Machinima

Home  Search Register  Login Member ListRecent Posts
  
 
»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Sapien Auto-Closing Problem

Author Topic: Sapien Auto-Closing Problem (8 messages, Page 1 of 1)
Moderators: Dennis

Adulese
Joined: Jun 2, 2008

Da Whoopster is listening ...


Posted: Jun 3, 2008 10:56 AM    Msg. 1 of 8       
Hi Guys,
I'm have troblem with my (so far reliable) Sapien program. For some strange reason it doesn't want to open my tutorial.map or the new tutorial_map.map. I can see it is trying to load something, as my CPU usage spikes when I run it. Here is the most recent debug.txt entrees:

06.03.08 10:34:42 sapien pc 01.00.00.0609 ----------------------------------------------
06.03.08 10:34:42 reference function: _write_to_error_file
06.03.08 10:34:42 reference address: 401b13
06.03.08 10:34:42 Couldn't read map file './sapienbeta.map'
06.03.08 10:34:42 CreateDevice succeeded with refresh rate = 0
06.03.08 10:34:43 Sound card doesn't meet minimum hardware requirements. Disabling hardware option.
06.03.08 10:34:47 Increasing sound decompression buffer size to 1048576 bytes
06.03.08 10:34:57 file_open('tags\vehicles\kestrel\kestrel.vehicle') error 0x00000002 'The system cannot find the file specified. '
06.03.08 10:34:57 couldn't open vehicle tag 'kestrel.vehicle'.
06.03.08 10:34:58 failed to load globals tag 'globals\globals'
06.03.08 10:34:58 couldn't load game globals (get new tags)
06.03.08 10:34:58 need to get the following tags:
06.03.08 10:34:58 vehicles\kestrel\kestrel.vehicle
06.03.08 10:34:58
06.03.08 10:34:58 game_load() failed.


06.03.08 10:43:01 sapien pc 01.00.00.0609 ----------------------------------------------
06.03.08 10:43:01 reference function: _write_to_error_file
06.03.08 10:43:01 reference address: 401b13
06.03.08 10:43:01 Couldn't read map file './sapienbeta.map'
06.03.08 10:43:01 CreateDevice succeeded with refresh rate = 0
06.03.08 10:43:02 Sound card doesn't meet minimum hardware requirements. Disabling hardware option.
06.03.08 10:43:05 Increasing sound decompression buffer size to 1048576 bytes
06.03.08 10:43:06 file_open('tags\powerups\smgammo.equipment') error 0x00000002 'The system cannot find the file specified. '
06.03.08 10:43:06 couldn't open equipment tag 'smgammo.equipment'.
06.03.08 10:43:07 file_open('tags\powerups\dualsmgammo.equipment') error 0x00000002 'The system cannot find the file specified. '
06.03.08 10:43:07 couldn't open equipment tag 'dualsmgammo.equipment'.
06.03.08 10:43:07 file_open('tags\powerups\dualsmgammo.equipment') error 0x00000002 'The system cannot find the file specified. '
06.03.08 10:43:07 couldn't open equipment tag 'dualsmgammo.equipment'.
06.03.08 10:43:07 file_open('tags\powerups\battle rifle ammo\battle rifle ammo.equipment') error 0x00000003 'The system cannot find the path specified. '
06.03.08 10:43:07 couldn't open equipment tag 'battle rifle ammo.equipment'.
06.03.08 10:43:08 file_open('tags\weapons\battle_rifle\battlerifle.weapon') error 0x00000003 'The system cannot find the path specified. '
06.03.08 10:43:08 couldn't open weapon tag 'battlerifle.weapon'.
06.03.08 10:43:08 file_open('tags\weapons\dual_smg\dual_smg.weapon') error 0x00000003 'The system cannot find the path specified. '
06.03.08 10:43:08 couldn't open weapon tag 'dual_smg.weapon'.
06.03.08 10:43:08 file_open('tags\weapons\energy sword\energy sword.weapon') error 0x00000003 'The system cannot find the path specified. '
06.03.08 10:43:08 couldn't open weapon tag 'energy sword.weapon'.
06.03.08 10:43:08 file_open('tags\weapons\gravity_rifle\gravity rifle.weapon') error 0x00000003 'The system cannot find the path specified. '
06.03.08 10:43:08 couldn't open weapon tag 'gravity rifle.weapon'.
06.03.08 10:43:08 file_open('tags\weapons\mx8prifle\mx8prifle.weapon') error 0x00000003 'The system cannot find the path specified. '
06.03.08 10:43:08 couldn't open weapon tag 'mx8prifle.weapon'.
06.03.08 10:43:08 file_open('tags\weapons\mx8rifle\mx8rifle.weapon') error 0x00000003 'The system cannot find the path specified. '
06.03.08 10:43:08 couldn't open weapon tag 'mx8rifle.weapon'.
06.03.08 10:43:11 file_open('tags\weapons\rfrailgun\rfrailgun.weapon') error 0x00000003 'The system cannot find the path specified. '
06.03.08 10:43:11 couldn't open weapon tag 'rfrailgun.weapon'.
06.03.08 10:43:12 file_open('tags\weapons\spraycan\can.weapon') error 0x00000003 'The system cannot find the path specified. '
06.03.08 10:43:12 couldn't open weapon tag 'can.weapon'.
06.03.08 10:43:12 failed to load scenario tag 'levels\test\tutorial\tutorial_map'
06.03.08 10:43:12 need to get the following tags:
06.03.08 10:43:12 powerups\smgammo.equipment
06.03.08 10:43:12 powerups\dualsmgammo.equipment
06.03.08 10:43:12 powerups\dualsmgammo.equipment
06.03.08 10:43:12 powerups\battle rifle ammo\battle rifle ammo.equipment
06.03.08 10:43:12 weapons\battle_rifle\battlerifle.weapon
06.03.08 10:43:12 weapons\dual_smg\dual_smg.weapon
06.03.08 10:43:12 weapons\energy sword\energy sword.weapon
06.03.08 10:43:12 weapons\gravity_rifle\gravity rifle.weapon
06.03.08 10:43:12 weapons\mx8prifle\mx8prifle.weapon
06.03.08 10:43:12 weapons\mx8rifle\mx8rifle.weapon
06.03.08 10:43:12 weapons\rfrailgun\rfrailgun.weapon
06.03.08 10:43:12 weapons\spraycan\can.weapon
06.03.08 10:43:12
06.03.08 10:43:12 game_load() failed.


06.03.08 10:48:22 sapien pc 01.00.00.0609 ----------------------------------------------
06.03.08 10:48:22 reference function: _write_to_error_file
06.03.08 10:48:22 reference address: 401b13
06.03.08 10:48:22 Couldn't read map file './sapienbeta.map'
06.03.08 10:48:22 CreateDevice succeeded with refresh rate = 0
06.03.08 10:48:22 Sound card doesn't meet minimum hardware requirements. Disabling hardware option.
06.03.08 10:48:26 Increasing sound decompression buffer size to 1048576 bytes
06.03.08 10:48:28 file_open('tags\sound\sfx\impulse\weapon_drops\weapon_drop.sound') error 0x00000002 'The system cannot find the file specified. '
06.03.08 10:48:28 couldn't open sound tag 'weapon_drop.sound'.
06.03.08 10:48:28 file_open('tags\sound\test\test\brmelee.sound') error 0x00000003 'The system cannot find the path specified. '
06.03.08 10:48:28 couldn't open sound tag 'brmelee.sound'.
06.03.08 10:48:28 file_open('tags\sound\test\test\brready.sound') error 0x00000003 'The system cannot find the path specified. '
06.03.08 10:48:28 couldn't open sound tag 'brready.sound'.
06.03.08 10:48:28 failed to load model_animations tag 'weapons\battle_rifle\fp\fpcccc'
06.03.08 10:48:28 file_open('tags\ui\hud\bitmaps\combined\br_ammo_alpha.bitmap') error 0x00000002 'The system cannot find the file specified. '
06.03.08 10:48:28 couldn't open bitmap tag 'br_ammo_alpha.bitmap'.
06.03.08 10:48:28 file_open('tags\ui\hud\bitmaps\combined\br_ammo_meter.bitmap') error 0x00000002 'The system cannot find the file specified. '
06.03.08 10:48:28 couldn't open bitmap tag 'br_ammo_meter.bitmap'.
06.03.08 10:48:28 failed to load weapon_hud_interface tag 'weapons\battle_rifle\battlerifle'
06.03.08 10:48:28 file_open('tags\sound\test\test\br_fire.sound') error 0x00000003 'The system cannot find the path specified. '
06.03.08 10:48:28 couldn't open sound tag 'br_fire.sound'.
06.03.08 10:48:28 failed to load effect tag 'weapons\battle_rifle\effects\fire bullet'
06.03.08 10:48:28 failed to load weapon tag 'weapons\battle_rifle\battlerifle'
06.03.08 10:48:28 file_open('tags\sound\test\test\smg_ready.sound') error 0x00000003 'The system cannot find the path specified. '
06.03.08 10:48:28 couldn't open sound tag 'smg_ready.sound'.
06.03.08 10:48:28 failed to load model_animations tag 'weapons\dual_smg\fp\fp'
06.03.08 10:48:28 file_open('tags\weapons\binioculars.bitmap') error 0x00000002 'The system cannot find the file specified. '
06.03.08 10:48:28 couldn't open bitmap tag 'binioculars.bitmap'.
06.03.08 10:48:28 file_open('tags\weapons\binioculars.bitmap') error 0x00000002 'The system cannot find the file specified. '
06.03.08 10:48:29 couldn't open bitmap tag 'binioculars.bitmap'.
06.03.08 10:48:29 failed to load weapon_hud_interface tag 'weapons\dual_smg\dual_smg'
06.03.08 10:48:29 file_open('tags\weapons\smg\bullet.projectile') error 0x00000003 'The system cannot find the path specified. '
06.03.08 10:48:29 couldn't open projectile tag 'bullet.projectile'.
06.03.08 10:48:29 file_open('tags\sound\test\test\smg.sound') error 0x00000003 'The system cannot find the path specified. '
06.03.08 10:48:29 couldn't open sound tag 'smg.sound'.
06.03.08 10:48:29 file_open('tags\sound\test\test\smg.sound') error 0x00000003 'The system cannot find the path specified. '
06.03.08 10:48:29 couldn't open sound tag 'smg.sound'.
06.03.08 10:48:29 failed to load effect tag 'weapons\dual_smg\effects\primary\fire bullet primary'
06.03.08 10:48:29 file_open('tags\weapons\smg\bullet.projectile') error 0x00000003 'The system cannot find the path specified. '
06.03.08 10:48:29 couldn't open projectile tag 'bullet.projectile'.
06.03.08 10:48:29 file_open('tags\sound\test\test\smg.sound') error 0x00000003 'The system cannot find the path specified. '
06.03.08 10:48:29 couldn't open sound tag 'smg.sound'.
06.03.08 10:48:29 file_open('tags\sound\test\test\smg.sound') error 0x00000003 'The system cannot find the path specified. '
06.03.08 10:48:29 couldn't open sound tag 'smg.sound'.
06.03.08 10:48:29 failed to load effect tag 'weapons\dual_smg\effects\secondary\fire bullet secondary'
06.03.08 10:48:29 failed to load weapon tag 'weapons\dual_smg\dual_smg'
06.03.08 10:48:29 file_open('tags\rasterizer\glow sprite.bitmap') error 0x00000002 'The system cannot find the file specified. '
06.03.08 10:48:29 couldn't open bitmap tag 'glow sprite.bitmap'.
06.03.08 10:48:29 failed to load glow tag 'weapons\energy sword\c energy sword glow lower'
06.03.08 10:48:29 file_open('tags\rasterizer\glow sprite.bitmap') error 0x00000002 'The system cannot find the file specified. '
06.03.08 10:48:29 couldn't open bitmap tag 'glow sprite.bitmap'.
06.03.08 10:48:29 failed to load glow tag 'weapons\energy sword\c energy sword glow'
06.03.08 10:48:29 file_open('tags\sound\sfx\impulse\impacts\elite_sword_boom.sound') error 0x00000002 'The system cannot find the file specified. '
06.03.08 10:48:29 couldn't open sound tag 'elite_sword_boom.sound'.
06.03.08 10:48:29 failed to load effect tag 'weapons\energy sword\energy sword dispersal'
06.03.08 10:48:29 file_open('tags\effects\particles\energy\plasma particle debris.particle') error 0x00000002 'The system cannot find the file specified. '
06.03.08 10:48:29 couldn't open particle tag 'plasma particle debris.particle'.
06.03.08 10:48:29 failed to load effect tag 'weapons\energy sword\energy sword detonation'
06.03.08 10:48:29 failed to load weapon tag 'weapons\energy sword\energy sword'
06.03.08 10:48:30 crosshair item 0 for weapons\gravity_rifle\gravityrifle references an invalid sequence
06.03.08 10:48:31 file_open('tags\weapons\nade launcher\effects\nade launcher empty.effect') error 0x00000003 'The system cannot find the path specified. '
06.03.08 10:48:31 couldn't open effect tag 'nade launcher empty.effect'.
06.03.08 10:48:31 failed to load weapon tag 'weapons\mx8prifle\mx8prifle'
06.03.08 10:48:31 file_open('tags\weapons\nade launcher\projectiles\nade.gbxmodel') error 0x00000003 'The system cannot find the path specified. '
06.03.08 10:48:31 couldn't open gbxmodel tag 'nade.gbxmodel'.
06.03.08 10:48:31 file_open('tags\weapons\nade launcher\effects\smoke.effect') error 0x00000003 'The system cannot find the path specified. '
06.03.08 10:48:31 couldn't open effect tag 'smoke.effect'.
06.03.08 10:48:31 file_open('tags\weapons\nade launcher\effects\nade_launcher.light') error 0x00000003 'The system cannot find the path specified. '
06.03.08 10:48:31 couldn't open light tag 'nade_launcher.light'.
06.03.08 10:48:31 file_open('tags\weapons\nade launcher\effects\explosion.effect') error 0x00000003 'The system cannot find the path specified. '
06.03.08 10:48:31 couldn't open effect tag 'explosion.effect'.
06.03.08 10:48:31 file_open('tags\weapons\nade launcher\effects\nade_shock wave.damage_effect') error 0x00000003 'The system cannot find the path specified. '
06.03.08 10:48:31 couldn't open damage_effect tag 'nade_shock wave.damage_effect'.
06.03.08 10:48:31 failed to load projectile tag 'weapons\mx8rifle\projectiles\mx8rifle_secondary'
06.03.08 10:48:31 file_open('tags\weapons\nade launcher\effects\nade launcher empty.effect') error 0x00000003 'The system cannot find the path specified. '
06.03.08 10:48:32 couldn't open effect tag 'nade launcher empty.effect'.
06.03.08 10:48:32 failed to load weapon tag 'weapons\mx8rifle\mx8rifle'
06.03.08 10:48:34 file_open('tags\sound\sfx\impulse\material_effects\elec.material_effects') error 0x00000002 'The system cannot find the file specified. '
06.03.08 10:48:34 couldn't open material_effects tag 'elec.material_effects'.
06.03.08 10:48:34 file_open('tags\sound\test\test\sword_hit_env.sound') error 0x00000003 'The system cannot find the path specified. '
06.03.08 10:48:34 couldn't open sound tag 'sword_hit_env.sound'.
06.03.08 10:48:34 failed to load damage_effect tag 'weapons\energy_sword\melee'
06.03.08 10:48:34 file_open('tags\ui\hud\bitmaps\combined\hud_reticlesguiygiuo.bitmap') error 0x00000002 'The system cannot find the file specified. '
06.03.08 10:48:34 couldn't open bitmap tag 'hud_reticlesguiygiuo.bitmap'.
06.03.08 10:48:34 file_open('tags\ui\hud\bitmaps\combined\hud_reticlesguiygiuo.bitmap') error 0x00000002 'The system cannot find the file specified. '
06.03.08 10:48:34 couldn't open bitmap tag 'hud_reticlesguiygiuo.bitmap'.
06.03.08 10:48:34 file_open('tags\weapons\binioculars.bitmap') error 0x00000002 'The system cannot find the file specified. '
06.03.08 10:48:34 couldn't open bitmap tag 'binioculars.bitmap'.
06.03.08 10:48:34 file_open('tags\weapons\binioculars.bitmap') error 0x00000002 'The system cannot find the file specified. '
06.03.08 10:48:34 couldn't open bitmap tag 'binioculars.bitmap'.
06.03.08 10:48:34 failed to load weapon_hud_interface tag 'weapons\spraycan\can'
06.03.08 10:48:34 file_open('tags\effects\decals\bullet holes\paint.decal') error 0x00000002 'The system cannot find the file specified. '
06.03.08 10:48:34 couldn't open decal tag 'paint.decal'.
06.03.08 10:48:34 failed to load effect tag 'weapons\spraycan\spray'
06.03.08 10:48:35 file_open('tags\weapons\assault rifle\effects\spray.effect') error 0x00000002 'The system cannot find the file specified. '
06.03.08 10:48:35 couldn't open effect tag 'spray.effect'.
06.03.08 10:48:35 file_open('tags\weapons\assault rifle\effects\spray.effect') error 0x00000002 'The system cannot find the file specified. '
06.03.08 10:48:35 couldn't open effect tag 'spray.effect'.
06.03.08 10:48:35 file_open('tags\weapons\assault rifle\effects\spray.effect') error 0x00000002 'The system cannot find the file specified. '
06.03.08 10:48:35 couldn't open effect tag 'spray.effect'.
06.03.08 10:48:35 file_open('tags\weapons\assault rifle\effects\spray.effect') error 0x00000002 'The system cannot find the file specified. '
06.03.08 10:48:35 couldn't open effect tag 'spray.effect'.
06.03.08 10:48:35 file_open('tags\weapons\assault rifle\effects\spray.effect') error 0x00000002 'The system cannot find the file specified. '
06.03.08 10:48:35 couldn't open effect tag 'spray.effect'.
06.03.08 10:48:35 file_open('tags\weapons\assault rifle\effects\spray.effect') error 0x00000002 'The system cannot find the file specified. '
06.03.08 10:48:35 couldn't open effect tag 'spray.effect'.
06.03.08 10:48:35 file_open('tags\weapons\assault rifle\effects\spray.effect') error 0x00000002 'The system cannot find the file specified. '
06.03.08 10:48:35 couldn't open effect tag 'spray.effect'.
06.03.08 10:48:35 file_open('tags\weapons\assault rifle\effects\spray.effect') error 0x00000002 'The system cannot find the file specified. '
06.03.08 10:48:35 couldn't open effect tag 'spray.effect'.
06.03.08 10:48:35 file_open('tags\weapons\assault rifle\effects\spray.effect') error 0x00000002 'The system cannot find the file specified. '
06.03.08 10:48:35 couldn't open effect tag 'spray.effect'.
06.03.08 10:48:35 file_open('tags\weapons\assault rifle\effects\spray.effect') error 0x00000002 'The system cannot find the file specified. '
06.03.08 10:48:35 couldn't open effect tag 'spray.effect'.
06.03.08 10:48:35 file_open('tags\weapons\assault rifle\effects\spray.effect') error 0x00000002 'The system cannot find the file specified. '
06.03.08 10:48:35 couldn't open effect tag 'spray.effect'.
06.03.08 10:48:35 file_open('tags\weapons\assault rifle\effects\spray.effect') error 0x00000002 'The system cannot find the file specified. '
06.03.08 10:48:35 couldn't open effect tag 'spray.effect'.
06.03.08 10:48:35 file_open('tags\weapons\assault rifle\effects\spray.effect') error 0x00000002 'The system cannot find the file specified. '
06.03.08 10:48:35 couldn't open effect tag 'spray.effect'.
06.03.08 10:48:35 file_open('tags\weapons\assault rifle\effects\spray.effect') error 0x00000002 'The system cannot find the file specified. '
06.03.08 10:48:35 couldn't open effect tag 'spray.effect'.
06.03.08 10:48:35 file_open('tags\weapons\assault rifle\effects\spray.effect') error 0x00000002 'The system cannot find the file specified. '
06.03.08 10:48:35 couldn't open effect tag 'spray.effect'.
06.03.08 10:48:35 file_open('tags\weapons\assault rifle\effects\spray.effect') error 0x00000002 'The system cannot find the file specified. '
06.03.08 10:48:35 couldn't open effect tag 'spray.effect'.
06.03.08 10:48:35 file_open('tags\weapons\assault rifle\effects\spray.effect') error 0x00000002 'The system cannot find the file specified. '
06.03.08 10:48:35 couldn't open effect tag 'spray.effect'.
06.03.08 10:48:35 failed to load projectile tag 'weapons\spraycan\spray'
06.03.08 10:48:36 failed to load weapon tag 'weapons\spraycan\can'
06.03.08 10:48:36 failed to load scenario tag 'levels\test\tutorial\tutorial_map'
06.03.08 10:48:36 need to get the following tags:
06.03.08 10:48:36 sound\sfx\impulse\weapon_drops\weapon_drop.sound
06.03.08 10:48:36 sound\test\test\brmelee.sound
06.03.08 10:48:36 sound\test\test\brready.sound
06.03.08 10:48:36 ui\hud\bitmaps\combined\br_ammo_alpha.bitmap
06.03.08 10:48:36 ui\hud\bitmaps\combined\br_ammo_meter.bitmap
06.03.08 10:48:36 sound\test\test\br_fire.sound
06.03.08 10:48:36 sound\test\test\smg_ready.sound
06.03.08 10:48:36 weapons\binioculars.bitmap
06.03.08 10:48:36 weapons\binioculars.bitmap
06.03.08 10:48:36 weapons\smg\bullet.projectile
06.03.08 10:48:36 sound\test\test\smg.sound
06.03.08 10:48:36 sound\test\test\smg.sound
06.03.08 10:48:36 weapons\smg\bullet.projectile
06.03.08 10:48:36 sound\test\test\smg.sound
06.03.08 10:48:36 sound\test\test\smg.sound
06.03.08 10:48:36 rasterizer\glow sprite.bitmap
06.03.08 10:48:36 rasterizer\glow sprite.bitmap
06.03.08 10:48:36 sound\sfx\impulse\impacts\elite_sword_boom.sound
06.03.08 10:48:36 effects\particles\energy\plasma particle debris.particle
06.03.08 10:48:36 weapons\nade launcher\effects\nade launcher empty.effect
06.03.08 10:48:36 weapons\nade launcher\projectiles\nade.gbxmodel
06.03.08 10:48:36 weapons\nade launcher\effects\smoke.effect
06.03.08 10:48:36 weapons\nade launcher\effects\nade_launcher.light
06.03.08 10:48:36 weapons\nade launcher\effects\explosion.effect
06.03.08 10:48:36 weapons\nade launcher\effects\nade_shock wave.damage_effect
06.03.08 10:48:36 weapons\nade launcher\effects\nade launcher empty.effect
06.03.08 10:48:36 sound\sfx\impulse\material_effects\elec.material_effects
06.03.08 10:48:36 sound\test\test\sword_hit_env.sound
06.03.08 10:48:37 ui\hud\bitmaps\combined\hud_reticlesguiygiuo.bitmap
06.03.08 10:48:37 ui\hud\bitmaps\combined\hud_reticlesguiygiuo.bitmap
06.03.08 10:48:37 weapons\binioculars.bitmap
06.03.08 10:48:37 weapons\binioculars.bitmap
06.03.08 10:48:37 effects\decals\bullet holes\paint.decal
06.03.08 10:48:37 weapons\assault rifle\effects\spray.effect
06.03.08 10:48:37 weapons\assault rifle\effects\spray.effect
06.03.08 10:48:37 weapons\assault rifle\effects\spray.effect
06.03.08 10:48:37 weapons\assault rifle\effects\spray.effect
06.03.08 10:48:37 weapons\assault rifle\effects\spray.effect
06.03.08 10:48:37 weapons\assault rifle\effects\spray.effect
06.03.08 10:48:37 weapons\assault rifle\effects\spray.effect
06.03.08 10:48:37 weapons\assault rifle\effects\spray.effect
06.03.08 10:48:37 weapons\assault rifle\effects\spray.effect
06.03.08 10:48:37 weapons\assault rifle\effects\spray.effect
06.03.08 10:48:37 weapons\assault rifle\effects\spray.effect
06.03.08 10:48:37 weapons\assault rifle\effects\spray.effect
06.03.08 10:48:37 weapons\assault rifle\effects\spray.effect
06.03.08 10:48:37 weapons\assault rifle\effects\spray.effect
06.03.08 10:48:37 weapons\assault rifle\effects\spray.effect
06.03.08 10:48:37 weapons\assault rifle\effects\spray.effect
06.03.08 10:48:37 weapons\assault rifle\effects\spray.effect
06.03.08 10:48:37
06.03.08 10:48:37 game_load() failed.


Anyway, whenever I extract and add the tags needed, it just comes up with more and more. If someone could help me find a solution to this problem it would be great. Also, if someone could post a download link to either their or the original tag directory and tutorial.map, that may also help. Thanks.

- Adulese


Adulese
Joined: Jun 2, 2008

Da Whoopster is listening ...


Posted: Jun 3, 2008 01:40 PM    Msg. 2 of 8       
I may just have to reinstall Sapien. That may set my tags and everything back to normal. I will try an rip everything from the maps next time. Sometimes HEK Plus has problems ripping everything.


Somone77
Joined: Aug 25, 2007

-Passive Helper-      http://somone77.net


Posted: Jun 3, 2008 10:12 PM    Msg. 3 of 8       
reistall sapien? why would you do that? that wont solve anything. sapien is working fine. you just need to get the tags it says.


Donut
Joined: Sep 30, 2006

I swear I'm not actually dead


Posted: Jun 3, 2008 10:25 PM    Msg. 4 of 8       
06.03.08 10:48:36 need to get the following tags:
06.03.08 10:48:36 sound\sfx\impulse\weapon_drops\weapon_drop.sound
06.03.08 10:48:36 sound\test\test\brmelee.sound
06.03.08 10:48:36 sound\test\test\brready.sound
06.03.08 10:48:36 ui\hud\bitmaps\combined\br_ammo_alpha.bitmap
06.03.08 10:48:36 ui\hud\bitmaps\combined\br_ammo_meter.bitmap
06.03.08 10:48:36 sound\test\test\br_fire.sound
06.03.08 10:48:36 sound\test\test\smg_ready.sound
06.03.08 10:48:36 weapons\binioculars.bitmap
06.03.08 10:48:36 weapons\binioculars.bitmap
06.03.08 10:48:36 weapons\smg\bullet.projectile
06.03.08 10:48:36 sound\test\test\smg.sound
06.03.08 10:48:36 sound\test\test\smg.sound
06.03.08 10:48:36 weapons\smg\bullet.projectile
06.03.08 10:48:36 sound\test\test\smg.sound
06.03.08 10:48:36 sound\test\test\smg.sound
06.03.08 10:48:36 rasterizer\glow sprite.bitmap
06.03.08 10:48:36 rasterizer\glow sprite.bitmap
06.03.08 10:48:36 sound\sfx\impulse\impacts\elite_sword_boom.sound
06.03.08 10:48:36 effects\particles\energy\plasma particle debris.particle
06.03.08 10:48:36 weapons\nade launcher\effects\nade launcher empty.effect
06.03.08 10:48:36 weapons\nade launcher\projectiles\nade.gbxmodel
06.03.08 10:48:36 weapons\nade launcher\effects\smoke.effect
06.03.08 10:48:36 weapons\nade launcher\effects\nade_launcher.light
06.03.08 10:48:36 weapons\nade launcher\effects\explosion.effect
06.03.08 10:48:36 weapons\nade launcher\effects\nade_shock wave.damage_effect
06.03.08 10:48:36 weapons\nade launcher\effects\nade launcher empty.effect
06.03.08 10:48:36 sound\sfx\impulse\material_effects\elec.material_effects
06.03.08 10:48:36 sound\test\test\sword_hit_env.sound
06.03.08 10:48:37 ui\hud\bitmaps\combined\hud_reticlesguiygiuo.bitmap
06.03.08 10:48:37 ui\hud\bitmaps\combined\hud_reticlesguiygiuo.bitmap
06.03.08 10:48:37 weapons\binioculars.bitmap
06.03.08 10:48:37 weapons\binioculars.bitmap
06.03.08 10:48:37 effects\decals\bullet holes\paint.decal
06.03.08 10:48:37 weapons\assault rifle\effects\spray.effect
06.03.08 10:48:37 weapons\assault rifle\effects\spray.effect
06.03.08 10:48:37 weapons\assault rifle\effects\spray.effect
06.03.08 10:48:37 weapons\assault rifle\effects\spray.effect
06.03.08 10:48:37 weapons\assault rifle\effects\spray.effect
06.03.08 10:48:37 weapons\assault rifle\effects\spray.effect
06.03.08 10:48:37 weapons\assault rifle\effects\spray.effect
06.03.08 10:48:37 weapons\assault rifle\effects\spray.effect
06.03.08 10:48:37 weapons\assault rifle\effects\spray.effect
06.03.08 10:48:37 weapons\assault rifle\effects\spray.effect
06.03.08 10:48:37 weapons\assault rifle\effects\spray.effect
06.03.08 10:48:37 weapons\assault rifle\effects\spray.effect
06.03.08 10:48:37 weapons\assault rifle\effects\spray.effect
06.03.08 10:48:37 weapons\assault rifle\effects\spray.effect
06.03.08 10:48:37 weapons\assault rifle\effects\spray.effect
06.03.08 10:48:37 weapons\assault rifle\effects\spray.effect
06.03.08 10:48:37 weapons\assault rifle\effects\spray.effect

rip all this from a map
Edited by Donut on Jun 3, 2008 at 10:26 PM


Adulese
Joined: Jun 2, 2008

Da Whoopster is listening ...


Posted: Jun 4, 2008 01:32 PM    Msg. 5 of 8       
Hey Guys,
I re-installed my Sapien program and I am having the same problems. After ripping everything for the Infinity map using HEK +, I tried loading the senerio. Sapien stayed open for about 10 seconds before suddenly closing. I opened my debug.txt to see what the problem was, but I cannot seem to figure out what to do. Here is what it said:
06.04.08 13:13:24  sapien pc 01.00.00.0609 ----------------------------------------------
06.04.08 13:13:24 reference function: _write_to_error_file
06.04.08 13:13:24 reference address: 401b13
06.04.08 13:13:24 Couldn't read map file './sapienbeta.map'
06.04.08 13:13:24 CreateDevice succeeded with refresh rate = 0
06.04.08 13:13:25 Sound card doesn't meet minimum hardware requirements. Disabling hardware option.
06.04.08 13:13:28 Increasing sound decompression buffer size to 1048576 bytes
06.04.08 13:13:42 file_read('tags\levels\test\infinity\infinity.bitmap') error 0x00000026 'Reached the end of the file. '
06.04.08 13:13:42 couldn't read #108 bytes from offset #64 in local tag 'tags\levels\test\infinity\infinity.bitmap'
06.04.08 13:13:42 couldn't read elements for bitmap block
06.04.08 13:13:42 failed to load bitmap tag 'levels\test\infinity\infinity'
06.04.08 13:13:43 failed to load scenario_structure_bsp tag 'levels\test\infinity\infinity'
06.04.08 13:13:43 failed to load structure bsp 'levels\test\infinity\infinity'


If someone could adives me what to do next, that would be great. Thanks.

- Adulese

PS: I do have VISTA, but have more than enough RAM & Memory and a great graphics card (can play WoW with great detail).


Advancebo
Joined: Jan 14, 2008


Posted: Jun 4, 2008 02:00 PM    Msg. 6 of 8       
it means those files are corrupted, open up those tags in Guerilla, and fix any red text u see


0DS7 Recruit
Joined: Jun 3, 2008

LS Pilot


Posted: Jun 4, 2008 02:09 PM    Msg. 7 of 8       
Ahh it helps to read. I do remember seeing red text on Guerilla when I was making my map.


Adulese
Joined: Jun 2, 2008

Da Whoopster is listening ...


Posted: Jun 4, 2008 02:20 PM    Msg. 8 of 8       
Alright, I just tried to open this file (infinity.bitmap) in Guerilla. I got an error ...

Couldn't read map file './guerillabeta.map'
file_read('tags\levels\test\infinity\infinity.bitmap') error 0x00000026 'Reached the end of the file. '
couldn't read #108 bytes from offset #64 in local tag 'tags\levels\test\infinity\infinity.bitmap'
couldn't read elements for bitmap block
failed to load bitmap tag 'levels\test\infinity\infinity'
couldn't open tag


Anyone got and idea on what to do now?

 

 
Previous Older Thread    Next newer Thread







Time: Fri December 13, 2019 9:11 PM 422 ms.
A Halo Maps Website