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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Weapons - Works in Process thread [WIP]

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Author Topic: Weapons - Works in Process thread [WIP] (12974 messages, Page 1 of 371)
Moderators: Dennis

Dennis

Joined: Jan 27, 2005

"We are made of starstuff. ― Carl Sagan


Posted: Jun 12, 2008 09:51 PM    Msg. 1 of 12974       
I am going to try something new and have three separate Works in process threads. The old on will stay open but these are for specific types of works.

This thread is to display and comment on the various Weapons Works in Process.

Please stay on topic and remember the posting rules:

6. DO NOT act as a moderator. Do not post messages in response to their infraction. That is the moderator's job. If someone breaks a rule let the moderator handle it.

7. When posting images within the forum make sure the image size is less than 1024X768 pixels. If the image is larger the image may be deleted. (Try to keep the images reasonable in file size)

8. Do not post one word messages or messages like "what he said" or "yea" or any message that does not contribute to the topic at hand. If you cannot contribute to the discussion remain silent.

-Dennis


Advancebo
Joined: Jan 14, 2008


Posted: Jun 12, 2008 09:53 PM    Msg. 2 of 12974       
VV--this--VV

VV--to this--VV

VV--to this--VV


Donut
Joined: Sep 30, 2006

minorities need not apply


Posted: Jun 12, 2008 09:59 PM    Msg. 3 of 12974       
triangle count?


HDoan
Joined: Feb 19, 2007

"'Tis only happens to them Asians" - ODX 2008


Posted: Jun 12, 2008 10:05 PM    Msg. 4 of 12974       
Quote: --- Original message by: Advancebo
VV--this--VV

VV--to this--VV

VV--to this--VV

Move it lower now and tilt it 5 degrees upwards


ICEE
Joined: Mar 1, 2007

Hark!


Posted: Jun 12, 2008 10:13 PM    Msg. 5 of 12974       
Why don't you sticky these threads dennis?


ramis92
Joined: May 3, 2008

CMT will be back. 1/31/10


Posted: Jun 12, 2008 11:11 PM    Msg. 6 of 12974       
Quote: --- Original message by: Advancebo



I don't want to suggest ideas from other games, but if you made the origins like this http://godsofdeath.net/gallery/albums/userpics/Starwarrock2.jpg , it would look awesome.


CLS_GRUNT
Joined: Jan 21, 2007

Old


Posted: Jun 12, 2008 11:34 PM    Msg. 7 of 12974       
Halo 2 battle rifle, custom made.


Dhark
Joined: Feb 2, 2008

I believe in Dennis Powers


Posted: Jun 12, 2008 11:41 PM    Msg. 8 of 12974       
I recommend the first Famas position


ICEE
Joined: Mar 1, 2007

Hark!


Posted: Jun 13, 2008 12:02 AM    Msg. 9 of 12974       
Quote: --- Original message by: CLS_GRUNT
Halo 2 battle rifle, custom made. *pic*



The scope looks to smooth, and the indented triangles look to deep. other than that its pretty decent.


CLS_GRUNT
Joined: Jan 21, 2007

Old


Posted: Jun 13, 2008 12:04 AM    Msg. 10 of 12974       
Quote: --- Original message by: iron clad
Quote: --- Original message by: CLS_GRUNT
Halo 2 battle rifle, custom made. *pic*



The scope looks to smooth, and the indented triangles look to deep. other than that its pretty decent.

well the scope is supposed to be very smooth, or else it will look like crap ingame. Ill fix the triangles though, id say for a first time its decent aswell.
Edited by CLS_GRUNT on Jun 13, 2008 at 12:05 AM


Advancebo
Joined: Jan 14, 2008


Posted: Jun 13, 2008 01:29 AM    Msg. 11 of 12974       
happy doan !?!?!?!??!?!?!


TVTyrant
Joined: Mar 16, 2008

Who am I?


Posted: Jun 13, 2008 01:32 AM    Msg. 12 of 12974       
Looks awesome bro.


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Jun 13, 2008 07:04 PM    Msg. 13 of 12974       

There are only two minor errors circled in red. They will be fixed when compiled though.
Edited by DarkHalo003 on Jun 13, 2008 at 07:04 PM


Newbkilla
Joined: Mar 9, 2008

- Artist, Environment Artist, Level Designer -


Posted: Jun 13, 2008 07:17 PM    Msg. 14 of 12974       
What is that? Here is a pistol I worked on today. Needs to get a trigger and finished with details.



DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Jun 13, 2008 07:25 PM    Msg. 15 of 12974       
It'll make sense eventually. Nice base model for the pistol.


Newbkilla
Joined: Mar 9, 2008

- Artist, Environment Artist, Level Designer -


Posted: Jun 13, 2008 07:30 PM    Msg. 16 of 12974       
Thank you. Now does anyone know how to make the weapon less boxy and more curved like? And also, did I mess up the sights?
Edited by Newbkilla on Jun 13, 2008 at 07:32 PM


gruntfromhalo
Joined: Nov 21, 2007

actual loli


Posted: Jun 13, 2008 07:35 PM    Msg. 17 of 12974       
Newbkilla, try using the mesh-smooth modifier to make it less boxy.


corndogman939
Joined: Apr 6, 2007

Using the same avatar since 2007


Posted: Jun 13, 2008 07:36 PM    Msg. 18 of 12974       
Oh god no, do not do that. that will destroy your model.


Newbkilla
Joined: Mar 9, 2008

- Artist, Environment Artist, Level Designer -


Posted: Jun 13, 2008 07:37 PM    Msg. 19 of 12974       
I know.. lol.. Lets just say I've messed with that before :S.


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Jun 13, 2008 07:39 PM    Msg. 20 of 12974       
Use smoothing groups, but not too much.


corndogman939
Joined: Apr 6, 2007

Using the same avatar since 2007


Posted: Jun 13, 2008 07:49 PM    Msg. 21 of 12974       
You need to do more than just get the basic outline of the gun. pay attention to shape and variation on the Horizontal axises. Right now you just have a box in the shape of a gun, make it look like the actual gun.


Newbkilla
Joined: Mar 9, 2008

- Artist, Environment Artist, Level Designer -


Posted: Jun 13, 2008 08:21 PM    Msg. 22 of 12974       
Something like this?



corndogman939
Joined: Apr 6, 2007

Using the same avatar since 2007


Posted: Jun 13, 2008 08:38 PM    Msg. 23 of 12974       
The whole side of the gun is just a flat plane, look at more reference pictures besides just a side view and you'll see that theres more to the gun than just the basic shape. I"m no expert on weapons but i know that the gun should at least have a slide.


Malevolence
Joined: Mar 17, 2007

Blaaaargh! Gamertag: Sweet Tooth VII


Posted: Jun 13, 2008 09:56 PM    Msg. 24 of 12974       
And this may be a bit off-topic but he said he needed to add a trigger, and you don't add a trigger to weapons.


Newbkilla
Joined: Mar 9, 2008

- Artist, Environment Artist, Level Designer -


Posted: Jun 13, 2008 10:08 PM    Msg. 25 of 12974       
There are no more reference pictures :(


Malevolence
Joined: Mar 17, 2007

Blaaaargh! Gamertag: Sweet Tooth VII


Posted: Jun 13, 2008 10:09 PM    Msg. 26 of 12974       
There's got to be some more. Try looking at some other pistols with similar attributes, or look at some pistols and compile your favorite characteristics into one virtual pistol.
Edited by Malevolence on Jun 13, 2008 at 10:10 PM


Newbkilla
Joined: Mar 9, 2008

- Artist, Environment Artist, Level Designer -


Posted: Jun 14, 2008 09:40 AM    Msg. 27 of 12974       
And triggers are needed (by my standpoint) The gun isn't finished without one. And i will try to look at other gun references.


aklass
Joined: Jan 25, 2008


Posted: Jun 14, 2008 12:33 PM    Msg. 28 of 12974       


Advancebo
Joined: Jan 14, 2008


Posted: Jun 14, 2008 01:29 PM    Msg. 29 of 12974       
very nice halo 3 sniper rifle. also wats with that W on the gun all the way on the right of the pic?


corndogman939
Joined: Apr 6, 2007

Using the same avatar since 2007


Posted: Jun 14, 2008 03:34 PM    Msg. 30 of 12974       
The front of it looks more like it would be a flamethrower to me. It looks cool though.

also, PUT IT INGAME!!


Newbkilla
Joined: Mar 9, 2008

- Artist, Environment Artist, Level Designer -


Posted: Jun 14, 2008 03:44 PM    Msg. 31 of 12974       
Oh My God Rooster. Put that in game... Please :)


ICEE
Joined: Mar 1, 2007

Hark!


Posted: Jun 14, 2008 03:47 PM    Msg. 32 of 12974       
haha that is pretty cool rooster. It looks like a gameplay destroyer but hey...


YakZSmelk
Joined: Apr 3, 2006

- Environment Artist - robhow.com


Posted: Jun 14, 2008 04:02 PM    Msg. 33 of 12974       
Quote: --- Original message by: DarkHalo003

There are only two minor errors circled in red. They will be fixed when compiled though.
Edited by DarkHalo003 on Jun 13, 2008 at 07:04 PM


Dark, I would highly suggest working on the design a little bit more before you call it done. The idea is good but areas such as right in front of the handle could use some serious work.


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Jun 14, 2008 04:29 PM    Msg. 34 of 12974       
*sigh* IT IS A FREAKING W.I.P. AND I FIXED THOSE ERRORS. Read the semi-official WIP thread for more details regarding it.


HDoan
Joined: Feb 19, 2007

"'Tis only happens to them Asians" - ODX 2008


Posted: Jun 14, 2008 04:38 PM    Msg. 35 of 12974       
Quote: --- Original message by: DarkHalo003
*sigh* IT IS A FREAKING W.I.P. AND I FIXED THOSE ERRORS. Read the semi-official WIP thread for more details regarding it.

He is only trying to help there is no reason you should yell at him. Anyway show the updated model.

 
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