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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Weapons - Works in Process thread [WIP]

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Author Topic: Weapons - Works in Process thread [WIP] (12974 messages, Page 4 of 371)
Moderators: Dennis

HaloSlayer
Joined: May 21, 2007

Used to be my H3 Emblem


Posted: Jun 24, 2008 03:35 PM    Msg. 106 of 12974       
Quote: --- Original message by: Tankred
Is it red so that it can shoot faster?


LOL

The colour of the gun doesnt affect ANYTHING. Its only the render colour

On the subject of colours, The brown barel looks like a cork lol

CORK GUN!


spike15
Joined: Sep 26, 2007

yes!yes!yes!yes!


Posted: Jun 24, 2008 03:57 PM    Msg. 107 of 12974       
Quote: --- Original message by: HaloSlayer
Quote: --- Original message by: Tankred
Is it red so that it can shoot faster?


LOL

The colour of the gun doesnt affect ANYTHING. Its only the render colour

On the subject of colours, The brown barel looks like a cork lol

CORK GUN!

well in that case u need to have a good look at a cork :P(or go to speksavers :P)
and i think the model looks good but can i see different views?top,full side,and back view?
Edited by spike15 on Jun 24, 2008 at 04:20 PM


Newbkilla
Joined: Mar 9, 2008

- Artist, Environment Artist, Level Designer -


Posted: Jun 24, 2008 07:38 PM    Msg. 108 of 12974       
Lets just say Cheats and animations don't like each other.


HDoan
Joined: Feb 19, 2007

"'Tis only happens to them Asians" - ODX 2008


Posted: Jun 24, 2008 08:46 PM    Msg. 109 of 12974       
Are we allowed showing animations for a weapon?


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Jun 24, 2008 08:50 PM    Msg. 110 of 12974       
Quote: --- Original message by: HDoan
Are we allowed showing animations for a weapon?

Yeah


HDoan
Joined: Feb 19, 2007

"'Tis only happens to them Asians" - ODX 2008


Posted: Jun 24, 2008 08:54 PM    Msg. 111 of 12974       
WIP assault rifle animations, soon to be public.
http://www.youtube.com/watch?v=SBs6PRoCRsY

EDIT:
H2 BR and Sniper anis for H2MT
http://www.youtube.com/watch?v=x6xQZt10LZM&feature=user
Edited by HDoan on Jun 24, 2008 at 08:58 PM


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Jun 24, 2008 09:07 PM    Msg. 112 of 12974       
Quote: --- Original message by: HDoan
WIP assault rifle animations, soon to be public.
http://www.youtube.com/watch?v=SBs6PRoCRsY

It's okay. I can see plenty of room for improvement. The firing anims needtobe constant and faster.


Invader Veex
Joined: Apr 11, 2007

i make poast


Posted: Jun 24, 2008 11:46 PM    Msg. 113 of 12974       
wip animations
http://www.youtube.com/watch?v=mX-RNoak7Vw

EDIT:
Quote: --- Original message by: GeometricGeek
@ Invader Veex

Looks good to me. Now just add some bolts on there and it will spice it up some.


Like so?

Edited by Invader Veex on Jun 25, 2008 at 03:19 AM


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Jun 25, 2008 08:58 PM    Msg. 114 of 12974       
Anims look very good, but.......

1.) Sniper's reload needs to be a snap then slam and not a pull out then softly push in.

2.) The pistol's handle needs to be lower on the hands just a bit.

3.) When are you going to fix the pistol icon on the HUD? It looks a bit too far over.

Here is a WIP I got some time to get to. No smoothing and it is only half of the gun.


Edited by DarkHalo003 on Jun 25, 2008 at 08:59 PM


Nugga117
Joined: Nov 14, 2005


Posted: Jun 25, 2008 09:05 PM    Msg. 115 of 12974       
Quote: --- Original message by: DarkHalo003
snip

Here is a WIP I got some time to get to. No smoothing and it is only half of the gun.


Don't use that many primitives.


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Jun 25, 2008 09:08 PM    Msg. 116 of 12974       
Quote: --- Original message by: Nugga117
Quote: --- Original message by: DarkHalo003
snip

Here is a WIP I got some time to get to. No smoothing and it is only half of the gun.


Don't use that many primitives.

Well, I didn't want to. However, there are a ton of parts to the gun I am modeling; a lot of gizmos and add-ons.
Edited by DarkHalo003 on Jun 25, 2008 at 09:09 PM


ChocolateNugget
Joined: Sep 29, 2007

im your #1 fan !!


Posted: Jun 25, 2008 09:11 PM    Msg. 117 of 12974       
And?


aklass
Joined: Jan 25, 2008


Posted: Jun 25, 2008 09:12 PM    Msg. 118 of 12974       
I can already See a bad M4/M16


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Jun 25, 2008 09:24 PM    Msg. 119 of 12974       
Quote: --- Original message by: aklass
I can already See a bad M4/M16

lol. It's not one of those. I am actually guessing slightly when modeling this. No plane to model with (couldn't find a good pic of what I am modeling) and the only picture that is good is in PDF (which isn't bad), but I am really doing a stupid thing by having no plane to model with. Regardless, it is a WIP. I hope to try to get hardly any primitives in the next few parts.


ChocolateNugget
Joined: Sep 29, 2007

im your #1 fan !!


Posted: Jun 25, 2008 09:29 PM    Msg. 120 of 12974       
What are you trying to model?


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Jun 25, 2008 09:31 PM    Msg. 121 of 12974       
Quote: --- Original message by: ChocolateNugget
What are you trying to model?

Don't want to say yet. It's a gun from a future game. You'll definitely find out once I get a large section of it done later on.


HDoan
Joined: Feb 19, 2007

"'Tis only happens to them Asians" - ODX 2008


Posted: Jun 25, 2008 09:33 PM    Msg. 122 of 12974       
Quote: --- Original message by: ChocolateNugget
What are you trying to model?

I think it's a gun from a game in the 80's


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Jun 25, 2008 09:37 PM    Msg. 123 of 12974       
Quote: --- Original message by: HDoan
Quote: --- Original message by: ChocolateNugget
What are you trying to model?

I think it's a gun from a game in the 80's

Haha, close. Try 90s.


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Jun 26, 2008 10:05 AM    Msg. 124 of 12974       
Quote: --- Original message by: HDoan
WIP assault rifle animations, soon to be public.
http://www.youtube.com/watch?v=SBs6PRoCRsY

EDIT:
H2 BR and Sniper anis for H2MT
http://www.youtube.com/watch?v=x6xQZt10LZM&feature=user
Edited by HDoan on Jun 24, 2008 at 08:58 PM

The reload on the sniper needs to be a snap back in showing full force. The shooting on both weapons look good though, and the BR reload is very accurate.


Dhark
Joined: Feb 2, 2008

I believe in Dennis Powers


Posted: Jun 26, 2008 11:08 AM    Msg. 125 of 12974       
looking good tk


Invader Veex
Joined: Apr 11, 2007

i make poast


Posted: Jun 27, 2008 12:57 AM    Msg. 126 of 12974       


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Jun 27, 2008 08:51 AM    Msg. 127 of 12974       
Quote: --- Original message by: Invader Veex

Dangit, when is Spike going to get that tut on texturing done? This is really freaking awesome.


Nugga117
Joined: Nov 14, 2005


Posted: Jun 27, 2008 10:37 AM    Msg. 128 of 12974       
Not completely my work. Grip taken from pistol, body is a modified battle rifle, rails are my own creation.

Edited by Nugga117 on Jun 27, 2008 at 10:37 AM


spike15
Joined: Sep 26, 2007

yes!yes!yes!yes!


Posted: Jun 27, 2008 10:50 AM    Msg. 129 of 12974       
Quote: --- Original message by: DarkHalo003
Quote: --- Original message by: Invader Veex

Dangit, when is Spike going to get that tut on texturing done? This is really freaking awesome.

waiting for my tut in no excuse to not learn yourself!and i said it will be along time until i am finished tuts take time and thinking i am only doing basics which is only good enough for beginners so if you want to be good at texturing don't expect my tut to show every aspect to texturing! if you do however want to practice add me on xfire and u can be a beta tester.


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Jun 27, 2008 11:45 AM    Msg. 130 of 12974       
Quote: --- Original message by: ILLEGALLcheatsMAN
I found offspring's uvw mapping tutorial rather satisfying.

Oh, where is it?

To Spike:
-You probably have never seen my texturing...........lol.............


ODX
Joined: Jul 26, 2007


Posted: Jun 27, 2008 11:46 AM    Msg. 131 of 12974       
Quote: --- Original message by: Rooster
I just realized that the H2 anims were recorded in the Narrows map. WTF are the h2 weapons doing there? lol

Shhhh, don't tell people about the secret area


RougeSpartan414
Joined: Sep 24, 2007

Angatar, the Iron-Father.


Posted: Jun 27, 2008 11:49 AM    Msg. 132 of 12974       
Shhh, don't let it get out that there is a secret.


ODX
Joined: Jul 26, 2007


Posted: Jun 27, 2008 11:51 AM    Msg. 133 of 12974       
Quote: --- Original message by: RougeSpartan414
Shhh, don't let it get out that there is a secret.

It's not a secret even.


RougeSpartan414
Joined: Sep 24, 2007

Angatar, the Iron-Father.


Posted: Jun 27, 2008 12:02 PM    Msg. 134 of 12974       
Then don't call it one.


ICEE
Joined: Mar 1, 2007

Hark!


Posted: Jun 27, 2008 12:42 PM    Msg. 135 of 12974       
Iron clad lives, and he's judging you.


Quote: --- Original message by: HDoan
WIP assault rifle animations, soon to be public.
http://www.youtube.com/watch?v=SBs6PRoCRsY

EDIT:
H2 BR and Sniper anis for H2MT
http://www.youtube.com/watch?v=x6xQZt10LZM&feature=user
Edited by HDoan on Jun 24, 2008 at 08:58 PM



Ok, your AR reload is terrible. You need to work on natural reactions to the inserting and removing of the magazine. The melee looks awkward, but I have to compliment the origin, it looks pretty good. Work on smoothing out your animations and making them more natural. The BR origin looks uncomfortable, particularly the thumb, and as always your animations are far to slow and lethargic. Your improving though.

E: I thought that Hayabusa was the animator for H2MT?

Quote: --- Original message by: TK421
http://www.youtube.com/watch?v=fsL5bmZK7bE
Updated E-11 Blaster Rifle animations.
Changes:
Animation has been sped up.
The character now hits the safety switch on the side of the gun.
The hand now does not move through the stock.
There is now a reaction to the stock being pulled out.

To be done:
Fix origins. I meant to do that, but completely forgot.


That ready animation is far to long. If the background was a brighter color I might be able to see better to give a more helpful critique, but I can tell you that a ready animation needs to be 20-40 frames, 40 at MAX for the average weapon. A long ready seriously slows down game play and switching to the gun will take so long that you'll be shot down before you can even fire. Also, it really isn't necessary to turn off the safety since chances are when you pick up a gun in a warzone, the safety won't be on in the first place.
Edited by iron clad on Jun 27, 2008 at 12:43 PM


Disaster
Joined: Dec 16, 2007

ROCKS


Posted: Jun 27, 2008 01:23 PM    Msg. 136 of 12974       
Quote: --- Original message by: Hazard1337
Quote: --- Original message by: iron clad
E: I thought that Hayabusa was the animator for H2MT?
No, he was the animator for H2T, which was my team. cls_grunt and HDoan split from the team and made H2MT. Hayabusa stayed with us.
,k
umm^ what are you talking about?


Advancebo
Joined: Jan 14, 2008


Posted: Jun 27, 2008 02:28 PM    Msg. 137 of 12974       
Quote: --- Original message by: ILLEGALLcheatsMAN
I found offspring's uvw mapping tutorial rather satisfying.


all he pretty much did was unwrap a box -_-


Newbkilla
Joined: Mar 9, 2008

- Artist, Environment Artist, Level Designer -


Posted: Jun 27, 2008 02:35 PM    Msg. 138 of 12974       
Nugga, looks nice but I see a smoothing error or what ever that black mess is.


Nugga117
Joined: Nov 14, 2005


Posted: Jun 28, 2008 10:00 AM    Msg. 139 of 12974       
Quote: --- Original message by: Newbkilla
Nugga, looks nice but I see a smoothing error or what ever that black mess is.

where exactly, I'm not seeing it.


Newbkilla
Joined: Mar 9, 2008

- Artist, Environment Artist, Level Designer -


Posted: Jun 28, 2008 10:12 AM    Msg. 140 of 12974       
Here. Or is that a knob. Its hard to tell.

 
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