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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Weapons - Works in Process thread [WIP]

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Author Topic: Weapons - Works in Process thread [WIP] (12969 messages, Page 17 of 371)
Moderators: Dennis

Advancebo
Joined: Jan 14, 2008


Posted: Sep 23, 2008 09:29 PM    Msg. 561 of 12969       
its normal fp textures


ICEE
Joined: Mar 1, 2007

Hark!


Posted: Sep 23, 2008 09:46 PM    Msg. 562 of 12969       
@ grunt: if you want my wall o text crit just let me know.

@ advancebo: origin looks uncomfortable. the gun is leaning to the left.


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Sep 23, 2008 10:02 PM    Msg. 563 of 12969       
Quote: --- Original message by: onotix335
Quote: --- Original message by: SteTFlo1337
Quote: --- Original message by: onotix335
looks like its pointing a little to the left

Mine or Advancedbo's?


o srry yours it looks a little to far to the left

I agree on this. I think it won't work exactly well with the terrible FoV of HCE.


ICEE
Joined: Mar 1, 2007

Hark!


Posted: Sep 23, 2008 10:17 PM    Msg. 564 of 12969       
I think stetflo's origin isn't too far to the left necessarily, but it is too far forward. I think if you move it back some it will look more visually balanced, and get rid of that yucky gap.


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Sep 23, 2008 10:21 PM    Msg. 565 of 12969       
Quote: --- Original message by: ICEE
I think stetflo's origin isn't too far to the left necessarily, but it is too far forward. I think if you move it back some it will look more visually balanced, and get rid of that yucky gap.

I also greatly agree with this. Just don't make it TOO close to the display.


ICEE
Joined: Mar 1, 2007

Hark!


Posted: Sep 23, 2008 10:28 PM    Msg. 566 of 12969       
I also think steflos model's grips look a little bit too fat. I think that would make it harder to hold.


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Sep 23, 2008 10:31 PM    Msg. 567 of 12969       
I think it looks too blocky. I think this would be a problem for Marines, but Spartans are considerably bigger in size. They would be able to hold it with ease, yet I still think the grip would feel rather uncomfortable to hold onto.


ICEE
Joined: Mar 1, 2007

Hark!


Posted: Sep 23, 2008 10:32 PM    Msg. 568 of 12969       
Quote: --- Original message by: SteTFlo1337
Quote: --- Original message by: ICEE
I also think steflos model's grips look a little bit too fat. I think that would make it harder to hold.

Really? Hm ill try to thin it and set orgins to your likings and see if its good :).

Glad you react positively to criticism


ICEE
Joined: Mar 1, 2007

Hark!


Posted: Sep 23, 2008 10:54 PM    Msg. 569 of 12969       
now it seems to far to the right :D


PenGuin1362
Joined: Feb 4, 2008


Posted: Sep 24, 2008 10:01 AM    Msg. 570 of 12969       
Quote:

stillz working to animate this D:


im still studying the fp animating basics and stuff


In case you've never fired a real gun, your fingers do not make a U shape.


h3freak13
Joined: Sep 2, 2008


Posted: Sep 24, 2008 06:48 PM    Msg. 571 of 12969       


Newbkilla
Joined: Mar 9, 2008

- Artist, Environment Artist, Level Designer -


Posted: Sep 24, 2008 07:16 PM    Msg. 572 of 12969       
First of all, this is Weapons WIP. Second of all, what is up with the un-round sphere


ChocolateNugget
Joined: Sep 29, 2007

im your #1 fan !!


Posted: Sep 24, 2008 07:17 PM    Msg. 573 of 12969       


ThePlague
Joined: Dec 16, 2007

Steam: jubalearlybh


Posted: Sep 24, 2008 07:21 PM    Msg. 574 of 12969       
The left handle needs more chamfering =/

And why does it look so boxy? I don't think it should be THAT boxy.


ICEE
Joined: Mar 1, 2007

Hark!


Posted: Sep 24, 2008 07:22 PM    Msg. 575 of 12969       
:\ you did the boring magazine ...


Dhark
Joined: Feb 2, 2008

I believe in Dennis Powers


Posted: Sep 24, 2008 07:47 PM    Msg. 576 of 12969       
Quote: --- Original message by: ChocolateNugget
What in the world are those things?

Also,
http://i164.photobucket.com/albums/u27/foxymccloud/Modeling/Thompson3.jpg


I quite like it, not so much the grip for the gun (but thats just out of personal taste)
I also see a bit of a weird....error thingy on the top gun (the one pointing left) its above the trigger and behind it, looks like a giant gaping hole :O


Donut
Joined: Sep 30, 2006

I swear I'm not actually dead


Posted: Sep 24, 2008 08:09 PM    Msg. 577 of 12969       
please, make a drum for it, PLEASE! i love Thompsons


ChocolateNugget
Joined: Sep 29, 2007

im your #1 fan !!


Posted: Sep 24, 2008 08:19 PM    Msg. 578 of 12969       
Quote: --- Original message by: H4Z4RD
The left handle needs more chamfering =/

And why does it look so boxy? I don't think it should be THAT boxy.


Thompsons are basically boxes that go pewpewpew.

No, I'm not chamfering the handle.

Quote: --- Original message by: ICEE
:\ you did the boring magazine ...


I already said that's what I was going to do.

Quote: --- Original message by: Donut
please, make a drum for it, PLEASE! i love Thompsons


Gosh, be patient, foos'. >:v

EDIT: About that weird black streak across the top Thompson... yeah, I have no idea what that is. It might have something to do with my lighting set-up. I've tried to get rid of it a few times already.
Edited by ChocolateNugget on Sep 24, 2008 at 08:21 PM


Advancebo
Joined: Jan 14, 2008


Posted: Sep 24, 2008 08:35 PM    Msg. 579 of 12969       
Quote: --- Original message by: h3freak13
Heres 2 models i made for Halo 3 sand trap map
http://s364.photobucket.com/albums/oo86/h3freak13/?action=view¤t=picture-1.jpg


there sphere is probaly the easter egg thing.
and the hook thing is a mine or those flashing things, or a tool on the elephant


Nugga117
Joined: Nov 14, 2005


Posted: Sep 24, 2008 09:19 PM    Msg. 580 of 12969       
Quote: --- Original message by: Advancebo

and the hook thing is a mine or those flashing things, or a tool on the elephant

or it's a crowbar.


Advancebo
Joined: Jan 14, 2008


Posted: Sep 24, 2008 09:41 PM    Msg. 581 of 12969       
how many polys are those dents in the grip?


ChocolateNugget
Joined: Sep 29, 2007

im your #1 fan !!


Posted: Sep 24, 2008 09:57 PM    Msg. 582 of 12969       
I think... 11? I dunno, I'll have to check later.


PenGuin1362
Joined: Feb 4, 2008


Posted: Sep 25, 2008 03:26 PM    Msg. 583 of 12969       
Ejection and bolt are on the wrong side and fore grip seems a bit too large. Also wtf is with that error? Fix overlapping faces.
Edited by PenGuin1362 on Sep 25, 2008 at 03:27 PM


ThePlague
Joined: Dec 16, 2007

Steam: jubalearlybh


Posted: Sep 25, 2008 08:23 PM    Msg. 584 of 12969       
Quote: --- Original message by: onotix335
hey i cee i have an idea wat about a scilence sniper rifle?

(internet sarcasum)
Worst internet sarcasm ever. And snipers are already silenced =/


ICEE
Joined: Mar 1, 2007

Hark!


Posted: Sep 25, 2008 08:32 PM    Msg. 585 of 12969       
Quote: --- Original message by: onotix335
hey i cee i have an idea wat about a scilence sniper rifle?

(internet sarcasum)


What exactly are you trying to say?


ODX
Joined: Jul 26, 2007

A rare sight, indeed.


Posted: Sep 25, 2008 08:51 PM    Msg. 586 of 12969       
Quote: --- Original message by: onotix335
umm.. scilenced rocket launcher

Oh sure, improve the most used weapon even more :|


Nexus Halo
Joined: Feb 24, 2007

Halo's Dark Knight http://www.nexushalo.kk5.org/


Posted: Sep 26, 2008 03:56 AM    Msg. 587 of 12969       
Silenced LAAG Turret! What ever happened to that Covenant shotgun idea? Or the plasma flamethrower?


ICEE
Joined: Mar 1, 2007

Hark!


Posted: Sep 26, 2008 07:06 PM    Msg. 588 of 12969       
I'm not going to fully model something right now. I'm still practicing my modeling, when I get better then I'll definitely consider some of the covenant ideas. what I'm willing to do is add on to existing weapons, or alter them significantly and re release with my add on, custom animations and altered skins. if anyone can think of something cool, i'll do it.(preferably human weapons)


ICEE
Joined: Mar 1, 2007

Hark!


Posted: Sep 26, 2008 07:26 PM    Msg. 589 of 12969       
I'd like to move away from silencers since I just did the magnum with a silencer. I'm thinking the ma5k with rails for attachments and an enhanced magazine. or maybe a homing flare launcher that will do no damage, but the flare will stick in them and bring attention to their position so they can't hide.


h3freak13
Joined: Sep 2, 2008


Posted: Sep 26, 2008 07:38 PM    Msg. 590 of 12969       
I've made a Spike Grenade from scratch and it took me only 30-45 minutes but I think it looks good.


Newbkilla
Joined: Mar 9, 2008

- Artist, Environment Artist, Level Designer -


Posted: Sep 26, 2008 08:33 PM    Msg. 591 of 12969       
Wire frame please. Secondly, you used no refs D:

EDIT: Oh and extremely low poly :D
Edited by Newbkilla on Sep 26, 2008 at 08:34 PM


h3freak13
Joined: Sep 2, 2008


Posted: Sep 26, 2008 08:36 PM    Msg. 592 of 12969       
Alright, I made two more models, they are small, but are models in halo 3.


Newbkilla
Joined: Mar 9, 2008

- Artist, Environment Artist, Level Designer -


Posted: Sep 26, 2008 08:42 PM    Msg. 593 of 12969       
Instead of modeling the shells, model the weapons. The shells and projectiles are not important. You can even use the Halo 1 shells.


ICEE
Joined: Mar 1, 2007

Hark!


Posted: Sep 26, 2008 09:28 PM    Msg. 594 of 12969       
Quote: --- Original message by: onotix335
Quote: --- Original message by: ICEE
I'd like to move away from silencers since I just did the magnum with a silencer. I'm thinking the ma5k with rails for attachments and an enhanced magazine. or maybe a homing flare launcher that will do no damage, but the flare will stick in them and bring attention to their position so they can't hide.


U mean like a thing that lights up....that would be aweome :D it would help a bit in night maps to lighting upp the battle feild.


Thanks, I'm thinking about making it. if no one comes up with a better idea i will.

Also, h3freak, I don't think anyone has a use for my spike grenade skin. You can have it if you want.


h3freak13
Joined: Sep 2, 2008


Posted: Sep 26, 2008 09:30 PM    Msg. 595 of 12969       
Cool Icee thanx were can i get it?!

 
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