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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Bipeds - Work in Process thread [WIP]

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Author Topic: Bipeds - Work in Process thread [WIP] (6703 messages, Page 4 of 192)
Moderators: Dennis

Dhark
Joined: Feb 2, 2008

I believe in Dennis Powers


Posted: Oct 6, 2008 02:19 AM    Msg. 106 of 6703       
althou, i recommend a re-rig of that gman as it is a little bit funky. New animations would be nice but probably unnecessary


delta49
Joined: Jan 23, 2007

I don't always make shaders..


Posted: Oct 6, 2008 03:22 PM    Msg. 107 of 6703       
Quote: --- Original message by: l283023

I'm currently working on converting most of Valve's games bipeds. I got some done, but I'm currently working on Garry.



Edited by l283023 on Oct 5, 2008 at 01:12 AM


Im doing the same, but im using hl2 bones with hl2 animations so its more realistic from the game. As of now I have a combine soldier ingame as well as a strider.


ODX
Joined: Jul 26, 2007


Posted: Oct 6, 2008 06:00 PM    Msg. 108 of 6703       
Quote: --- Original message by: onotix335
WTF IS THAT?!?!?!
but what ever it is it looks cool :)

An enemy from Doom 3 I believe.


Newbkilla
Joined: Mar 9, 2008

- Artist, Environment Artist, Level Designer -


Posted: Oct 6, 2008 09:28 PM    Msg. 109 of 6703       
Quote: --- Original message by: Spartan_094
LOL, i am not Spartan04 damnit -_-, you people have to stop getting me and him confused. as i have said i did rig a gman for rigging experience but spartan04 did rig one before me

but
http://s214.photobucket.com/albums/cc286/Brandon094/Halo%20Aug%2029%20To%20the%20now/?action=view¤t=hellknightidle.flv
beat this o_O

if you never played Doom 3 or heard of doom 3 or the movie then you sir are fail


HELL NIGHT FTW! Yea I've ripped that and my bro was animating it for a game he was making :D


Advancebo
Joined: Jan 14, 2008


Posted: Oct 8, 2008 04:56 PM    Msg. 110 of 6703       
still showing off ripped models huh?


Headhunter09
Joined: May 6, 2008

This is the truth.


Posted: Oct 8, 2008 06:20 PM    Msg. 111 of 6703       
Quote: --- Original message by: Dr Pepper
Quote: --- Original message by: Advancebo
still showing off ripped models huh?

still showing off screen caped textures, huh?

^
this


HDoan
Joined: Feb 19, 2007

"'Tis only happens to them Asians" - ODX 2008


Posted: Oct 8, 2008 09:11 PM    Msg. 112 of 6703       
Quote: --- Original message by: Dr Pepper
Quote: --- Original message by: Advancebo
still showing off ripped models huh?

still showing off screen caped textures, huh?

Beat me to the punch...


Advancebo
Joined: Jan 14, 2008


Posted: Oct 10, 2008 08:21 AM    Msg. 113 of 6703       
just to show off bipeds i rigged

http://www.youtube.com/watch?v=4lcozR2JF8Y


Advancebo
Joined: Jan 14, 2008


Posted: Oct 10, 2008 04:16 PM    Msg. 114 of 6703       
Quote: --- Original message by: Spartan_094
old video is old video
old biped models are old biped models
ripped models that need better rigging
needs skins


meh
meh
meh
meh


HDoan
Joined: Feb 19, 2007

"'Tis only happens to them Asians" - ODX 2008


Posted: Oct 10, 2008 09:02 PM    Msg. 115 of 6703       
Quote: --- Original message by: Advancebo
Quote: --- Original message by: Spartan_094
old video is old video
old biped models are old biped models
ripped models that need better rigging
needs skins


meh
meh
meh
meh

Either don't post the video or learn to use the criticism rather than ignoring them with a stupid reply.
Either don't post the video or learn to use the criticism rather than ignoring them with a stupid reply.
Either don't post the video or learn to use the criticism rather than ignoring them with a stupid reply.
Either don't post the video or learn to use the criticism rather than ignoring them with a stupid reply.


D4NO
Joined: Jul 7, 2007

Pfoo Pfants


Posted: Oct 11, 2008 05:17 AM    Msg. 116 of 6703       
So your arguing about bipeds huh?









spike15
Joined: Sep 26, 2007

yes!yes!yes!yes!


Posted: Oct 11, 2008 09:04 AM    Msg. 117 of 6703       
that is some awesome stuff i can has your/her babies? i like the design dragons anyone?
how much poly?? wire frame maybe??
Edited by spike15 on Oct 11, 2008 at 09:06 AM


Ro0ster
Joined: Jan 21, 2008

is a rooster


Posted: Oct 11, 2008 02:02 PM    Msg. 118 of 6703       
I like the armor.


spike15
Joined: Sep 26, 2007

yes!yes!yes!yes!


Posted: Oct 11, 2008 03:16 PM    Msg. 119 of 6703       
the only problem i can see is if all the armor is metal how does she move her legs (knees easily) but moving her quads up would be impossible to move with the metal going around her legs (i might be wrong but it does look like metal there) very flexible metal ?? XD


Dhark
Joined: Feb 2, 2008

I believe in Dennis Powers


Posted: Oct 11, 2008 07:42 PM    Msg. 120 of 6703       
i SERIOUSLY disagree with the face of that character, it looks so....wrong; I cant actually explain it, can anyone else see it?


Ro0ster
Joined: Jan 21, 2008

is a rooster


Posted: Oct 11, 2008 07:46 PM    Msg. 121 of 6703       
Quote: --- Original message by: Dhark
i SERIOUSLY disagree with the face of that character, it looks so....wrong; I cant actually explain it, can anyone else see it?
I see what you mean. I just forgot to post that up there./\


Nexus Halo
Joined: Feb 24, 2007

Halo's Dark Knight http://www.nexushalo.kk5.org/


Posted: Oct 12, 2008 05:35 AM    Msg. 122 of 6703       
Quote: --- Original message by: l283023
Quote: --- Original message by: Dhark
i SERIOUSLY disagree with the face of that character, it looks so....wrong; I cant actually explain it, can anyone else see it?


Sort of a manly face. She-male maybe?


No, her face is really low and small. Still very good though.

It's save to say someone will be making games in the future.


HDoan
Joined: Feb 19, 2007

"'Tis only happens to them Asians" - ODX 2008


Posted: Oct 13, 2008 05:20 PM    Msg. 123 of 6703       
Nuggets spartan model from awhile back, I rerigged it today because I saw flaws in my old rig.

Edited by HDoan on Oct 13, 2008 at 06:35 PM


Geo
Joined: Mar 2, 2007


Posted: Oct 13, 2008 07:09 PM    Msg. 124 of 6703       
Looks good. I've never seen that without a skin before. The thigh area seems to be missing too many details compared to the arms.


ChocolateNugget
Joined: Sep 29, 2007

im your #1 fan !!


Posted: Oct 13, 2008 09:56 PM    Msg. 125 of 6703       
The fingers are pointless since we're not adding a rig/animations to them. They're shaped like the H1 3P hands.


Geo
Joined: Mar 2, 2007


Posted: Oct 14, 2008 11:54 AM    Msg. 126 of 6703       
You have to stay to the same rig setup as h1 unless you want to redo hundreds of 3p animations that bungie did :\


ChocolateNugget
Joined: Sep 29, 2007

im your #1 fan !!


Posted: Oct 14, 2008 01:15 PM    Msg. 127 of 6703       
We're re-doing most of the animations anyways. Lol


Geo
Joined: Mar 2, 2007


Posted: Oct 14, 2008 02:21 PM    Msg. 128 of 6703       
Oh. Well you would need to redo all of them if you wanted the fingers to work. Which would be nice, but unnecessary really.


ChocolateNugget
Joined: Sep 29, 2007

im your #1 fan !!


Posted: Oct 14, 2008 02:56 PM    Msg. 129 of 6703       
Yeah, we don't have a finger rig. I was hoping HDoan would do what he did on the Sonic biped and just rig most of the fingers onto a bone so you could move those to whichever part you wanted.


Donut
Joined: Sep 30, 2006

minorities need not apply


Posted: Oct 14, 2008 05:26 PM    Msg. 130 of 6703       
why is the assault rifle so big?


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Oct 14, 2008 06:34 PM    Msg. 131 of 6703       
Quote: --- Original message by: Spartan_094
i resized it for the spartan, its not a good resize but i didnt want to shrink the spartan model

Then shrink the AR model. -_-


Advancebo
Joined: Jan 14, 2008


Posted: Oct 14, 2008 08:33 PM    Msg. 132 of 6703       
Quote: --- Original message by: DarkHalo003
Quote: --- Original message by: Spartan_094
i resized it for the spartan, its not a good resize but i didnt want to shrink the spartan model

Then shrink the AR model. -_-


^


Nexus Halo
Joined: Feb 24, 2007

Halo's Dark Knight http://www.nexushalo.kk5.org/


Posted: Oct 14, 2008 08:54 PM    Msg. 133 of 6703       
Keep the AR normal.


Nugga117
Joined: Nov 14, 2005


Posted: Oct 14, 2008 11:12 PM    Msg. 134 of 6703       
I like the size of the AR in the pic.


Geo
Joined: Mar 2, 2007


Posted: Oct 14, 2008 11:53 PM    Msg. 135 of 6703       
Yeah it does look kinda cool that size. But it would be a brick in real life.


ChocolateNugget
Joined: Sep 29, 2007

im your #1 fan !!


Posted: Oct 15, 2008 12:07 AM    Msg. 136 of 6703       
Spartan, we don't have a finger rig, not because it's hard, but because Halo can't really handle very many bones in a biped.


Geo
Joined: Mar 2, 2007


Posted: Oct 15, 2008 11:51 AM    Msg. 137 of 6703       
Yeah... They should have given the chief some toes lol


Advancebo
Joined: Jan 14, 2008


Posted: Oct 15, 2008 04:52 PM    Msg. 138 of 6703       
Quote: --- Original message by: Spartan_094
the jms exporter and tool compiled the spartan fine, it went in-game but the shaders and model gets screwed up which i will fix in 3ds max 8, but think of the gun as for "Spartans" only


fail, u should use it for rendering purposes only like DEE does


Advancebo
Joined: Jan 14, 2008


Posted: Oct 15, 2008 05:24 PM    Msg. 139 of 6703       
Quote: --- Original message by: Spartan_094
no, are you that retarded? if i want to do something i will do it, your opinion is worthless in this matter, dee doesnt even render the spartans any more, im doing this for more experience for tagging on my own by scratch, im not using anything else but im doing the tagging by scratch with no help, no the community wont get the halo 3 spartans because they can STEAL them like how you can advance


I can?


ChocolateNugget
Joined: Sep 29, 2007

im your #1 fan !!


Posted: Oct 16, 2008 02:35 AM    Msg. 140 of 6703       
Been working a bit on a Porntana model...

 
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