A Community discussion forum for Halo Custom Edition, Halo 2 Vista, Portal and Halo Machinima

Home  Search Register  Login Member ListRecent Posts
  
 
»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Extinction2 WIP official thread

Page 38 of 45 Go to page: · 1 · ... · 35 · 36 · 37 · [38] · 39 · 40 · 41 · ... · 45 · Prev · Next
Author Topic: Extinction2 WIP official thread (1553 messages, Page 38 of 45)
Moderators: Dennis

Mythril
-
Screenshot Guru
-
Joined: Mar 29, 2008

Jeffrey Albert Waldo


Posted: Oct 27, 2008 03:12 AM    Msg. 1296 of 1553       
I likes the wraith, but not the render :|

Downloading =D

E: That is one nice terrain. I likes =)

So it's the new extinction2 BSP? It would be a funass sniper game, and could be a nice SP level.

GJ
Edited by Mythril on Oct 27, 2008 at 03:22 AM


Advancebo
Joined: Jan 14, 2008


Posted: Oct 27, 2008 08:28 AM    Msg. 1297 of 1553       
Quote: --- Original message by: bobbysoon

red, like that? (rgb channels swapped around)

new terrain, anyone? This one is smaller (~1/10th), and has a purty rendered ground texture, and the hills are fun to jump, yet low poly. It's a map.
http://files.filefront.com/testzip/;12171787;/fileinfo.html
You like? I'm sure we could squeeze a couple starships in there somewhere, add trench and bridge, ice, snow, etc.


meh, im going to fix up the original halo 2 wraith to make it more smooth


Officer egg
Joined: Mar 16, 2008

Dancing is forbidden.


Posted: Oct 27, 2008 04:22 PM    Msg. 1298 of 1553       
Downloading now. Wraith looks good!

ITS MY BIRTHDAY, WOOT!

I'm 14 now. ftw
Edited by Officer egg on Oct 27, 2008 at 04:23 PM


Officer egg
Joined: Mar 16, 2008

Dancing is forbidden.


Posted: Oct 27, 2008 04:44 PM    Msg. 1299 of 1553       
Isn't possible, don't think.

Bobbysoon:

The new BSP...hm...

It doesn't really feel like extinction...

Needs more size. Of course star ships will be added...

Wait...

Increase the size about twice as big...then, insert the two ships, and give them complex interiors, like hallways and such, like the pillar of autumn (campaign) and truth and reconciliation. So then we will have good airspace, navigable ground areas for light vehicle fights, and indoor areas for CQB and invasion strategies. How does it sound?


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Oct 27, 2008 05:44 PM    Msg. 1300 of 1553       
There isn't a separate gun for the the gunner to use if you put a seat there. You can, however, make a passenger seat and allow the passenger to use whatever weapon they have.


Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: Oct 27, 2008 05:53 PM    Msg. 1301 of 1553       
Quote: --- Original message by: Officer egg
I'm 14 now. ftw
Edited by Officer egg on Oct 27, 2008 at 04:23 PM

Happay Birthdey


Switchblade
Joined: Jul 3, 2007

"Do you believe my threat is ended with my death?"


Posted: Oct 27, 2008 08:18 PM    Msg. 1302 of 1553       
wow...
1- that hog is wierd... btw... i flipped it... may need to apply the bipeds speed to a hog
2-if the bipeds are going to be fast enough to go airborn, then what is the use of vehicles?
3- the pinball plasma nades were hilarious... will you apply that feature to the map?
4- the rocky layout is a good idea... the size, not so much... perhaps if you applied this modeling technique to the current bsp layout it may improve gameplay because skill would be required instead of a bot.
5- if the biped speed is kept then please adjust the speed of the weapons{i shot myself in the butt with the pistol}
6- what was the reason for the sentinel in the sky?


Officer egg
Joined: Mar 16, 2008

Dancing is forbidden.


Posted: Oct 27, 2008 08:46 PM    Msg. 1303 of 1553       
Quote: --- Original message by: Higuy
Quote: --- Original message by: Officer egg
I'm 14 now. ftw
Edited by Officer egg on Oct 27, 2008 at 04:23 PM

Happay Birthdey

Thanks.


Mythril
-
Screenshot Guru
-
Joined: Mar 29, 2008

Jeffrey Albert Waldo


Posted: Oct 28, 2008 02:29 AM    Msg. 1304 of 1553       
Interesting new BSP, though perhaps you could make the bipeds slower? They seem too fast, and make vehicles useless. I'd like the idea of having that BSP sized up, and with ships placed around. And make it night =D

Happy BDay Egg.


Officer egg
Joined: Mar 16, 2008

Dancing is forbidden.


Posted: Oct 28, 2008 04:43 PM    Msg. 1305 of 1553       
Quote: --- Original message by: Mythril
Interesting new BSP, though perhaps you could make the bipeds slower? They seem too fast, and make vehicles useless. I'd like the idea of having that BSP sized up, and with ships placed around. And make it night =D

Happy BDay Egg.

Thanks. I got a new ipod :D

Anywho, yes, biped speed will be decreased...and i like the double speed idea.

Quote: --- Original message by: destroyer
remove snow

no u

lul. Actually, people like the snow.


Advancebo
Joined: Jan 14, 2008


Posted: Oct 28, 2008 04:46 PM    Msg. 1306 of 1553       
why make bipeds slower on a huge map?


Officer egg
Joined: Mar 16, 2008

Dancing is forbidden.


Posted: Oct 28, 2008 04:55 PM    Msg. 1307 of 1553       
Quote: --- Original message by: Advancebo
why make bipeds slower on a huge map?

Because when they go fast it makes movements and CQB very awkward.


Advancebo
Joined: Jan 14, 2008


Posted: Oct 28, 2008 05:00 PM    Msg. 1308 of 1553       
just put it normal speed then...


Officer egg
Joined: Mar 16, 2008

Dancing is forbidden.


Posted: Oct 28, 2008 06:40 PM    Msg. 1309 of 1553       
Quote: --- Original message by: Advancebo
just put it normal speed then...

..thats what i said that i would do?


Officer egg
Joined: Mar 16, 2008

Dancing is forbidden.


Posted: Oct 28, 2008 08:13 PM    Msg. 1310 of 1553       
Quote: --- Original message by: Destroyer
Quote: --- Original message by: Officer egg

Quote: --- Original message by: destroyer
remove snow

no u

lul. Actually, people like the snow.


you are insulting arby n the chief by misusing the almighty no u -seriously that doesn't make any sense-

i still think snow should go though, you made it look ugly >:(
and anyway dessert fits the theme

How did i make it look ugly?


Officer egg
Joined: Mar 16, 2008

Dancing is forbidden.


Posted: Oct 28, 2008 08:25 PM    Msg. 1311 of 1553       
Quote: --- Original message by: Destroyer
*cough* your uv'ing and snow in hanger *cough*

Old BSP much?

Besides, the Hangar was open, snow could drift in.
Edited by Officer egg on Oct 28, 2008 at 08:26 PM


RougeSpartan414
Joined: Sep 24, 2007

Angatar, the Iron-Father.


Posted: Oct 28, 2008 08:37 PM    Msg. 1312 of 1553       
Falling through the ceiling might be a flaw in drifting in.


Officer egg
Joined: Mar 16, 2008

Dancing is forbidden.


Posted: Oct 28, 2008 08:39 PM    Msg. 1313 of 1553       
Quote: --- Original message by: RougeSpartan414
Falling through the ceiling might be a flaw in drifting in.

You couldn't really see it floating through.


Switchblade
Joined: Jul 3, 2007

"Do you believe my threat is ended with my death?"


Posted: Oct 28, 2008 08:54 PM    Msg. 1314 of 1553       
i'd rather not quote myself but it seems everyone has ignored me thus far... look at my last post and tell me what you think


Officer egg
Joined: Mar 16, 2008

Dancing is forbidden.


Posted: Oct 28, 2008 09:01 PM    Msg. 1315 of 1553       
Quote: 1- that hog is wierd... btw... i flipped it... may need to apply the bipeds speed to a hog

Yeah. flippage is in physics.
Quote:
2-if the bipeds are going to be fast enough to go airborn, then what is the use of vehicles?

They won't be that fast.
Quote:
3- the pinball plasma nades were hilarious... will you apply that feature to the map?

What? Never threw a nade.
Quote:
4- the rocky layout is a good idea... the size, not so much... perhaps if you applied this modeling technique to the current bsp layout it may improve gameplay because skill would be required instead of a bot.

k
Quote:
5- if the biped speed is kept then please adjust the speed of the weapons{i shot myself in the butt with the pistol}

See above.
Quote:
6- what was the reason for the sentinel in the sky?

lul


bobbysoon
Joined: Feb 1, 2007


Posted: Oct 30, 2008 01:41 PM    Msg. 1316 of 1553       
Instead of a Marathon cruiser, how about a frigate? Me personally, I'm more excited about making a frigate than I am a Marathon cruiser. I'd also like to model something besides a ccs

of course, the story would need to be changed some, in addition to the desert now being snow
original:
Quote: The UNSC cruiser hovering above Hotzone, the 'Genocide' was shot down by the Covenant Flagship. On the way down, the Genocide fired its MAC cannon at the Covenant ship, disabling it. Both starships crashed on this section of halo and are fighting for supremecy of the desert.

new:
Quote: The UNSC ____ hovering above Hotzone?, the 'Genocide' was shot down by the Covenant Flagship. On the way down, the Genocide fired its MAC cannon at the Covenant ship, disabling it. Both starships crashed on this section of halo and are fighting for supremecy of the snowzert.

Edited by bobbysoon on Oct 30, 2008 at 01:50 PM


Officer egg
Joined: Mar 16, 2008

Dancing is forbidden.


Posted: Oct 30, 2008 04:32 PM    Msg. 1317 of 1553       
Quote: --- Original message by: bobbysoon

Instead of a Marathon cruiser, how about a frigate? Me personally, I'm more excited about making a frigate than I am a Marathon cruiser. I'd also like to model something besides a ccs

of course, the story would need to be changed some, in addition to the desert now being snow
original:
Quote: The UNSC cruiser hovering above Hotzone, the 'Genocide' was shot down by the Covenant Flagship. On the way down, the Genocide fired its MAC cannon at the Covenant ship, disabling it. Both starships crashed on this section of halo and are fighting for supremecy of the desert.

new:
Quote: The UNSC ____ hovering above Hotzone?, the 'Genocide' was shot down by the Covenant Flagship. On the way down, the Genocide fired its MAC cannon at the Covenant ship, disabling it. Both starships crashed on this section of halo and are fighting for supremecy of the snowzert.

Edited by bobbysoon on Oct 30, 2008 at 01:50 PM

Frigate, like In amber clad form halo 2? That would be awesome. Something besides CCS...I'll loom at different ships.

Lol, snowzert. Actually, a desert can have snow. Look at Antarctica, it is a desert. With ice. Double whammy.
Edited by Dennis on Oct 30, 2008 at 06:00 PM


Karrde
Joined: Jul 30, 2007

Power beyond containing


Posted: Oct 30, 2008 06:45 PM    Msg. 1318 of 1553       
A desert is defined as any area that recieves less than 10 total inches of rainfall per year. So yes. Antarctica is a desert.


Switchblade
Joined: Jul 3, 2007

"Do you believe my threat is ended with my death?"


Posted: Oct 30, 2008 08:12 PM    Msg. 1319 of 1553       
1- gentlemen... take your pick... http://www.moddb.com/mods/halo-homefront/images/scale-chart#imagebox
2- keep the snow please, it helps cloak the bipeds
3- if you saw #1 you'll see there are more than 3 types of cruisers... someone else has to ask for the models though


Officer egg
Joined: Mar 16, 2008

Dancing is forbidden.


Posted: Oct 30, 2008 09:06 PM    Msg. 1320 of 1553       
i like the frigates.


jescon
Joined: Sep 22, 2008

I put the laughter in manslaughter.


Posted: Oct 31, 2008 10:57 PM    Msg. 1321 of 1553       
i think you should use the statelite with an interior and hanger i havent seen anyothers on halomaps.org .


jescon
Joined: Sep 22, 2008

I put the laughter in manslaughter.


Posted: Nov 1, 2008 01:42 AM    Msg. 1322 of 1553       
I said the odst pod idea it was rejected...oh well when i learn to make maps ill make an odst pod.


Officer egg
Joined: Mar 16, 2008

Dancing is forbidden.


Posted: Nov 1, 2008 12:53 PM    Msg. 1323 of 1553       
Already using ma5k.

The idea is interesting, spawning in a frigate and then being jettisoned down..but that has gameplay issues. So no.


jescon
Joined: Sep 22, 2008

I put the laughter in manslaughter.


Posted: Nov 2, 2008 12:07 AM    Msg. 1324 of 1553       
how are odst pod boring please tell.


Mythril
-
Screenshot Guru
-
Joined: Mar 29, 2008

Jeffrey Albert Waldo


Posted: Nov 2, 2008 12:12 AM    Msg. 1325 of 1553       
I agree, ODST Pods aren't boring, but for a MP map, they have mix up gameplay. For a SP map, it would be very interesting =)


Half Jaw
Joined: Apr 27, 2007

You did good, son. You did good.


Posted: Nov 2, 2008 06:15 AM    Msg. 1326 of 1553       
Imma Go to the future and see what this turns out to be. If i can.


Officer egg
Joined: Mar 16, 2008

Dancing is forbidden.


Posted: Nov 2, 2008 05:19 PM    Msg. 1327 of 1553       
Quote: --- Original message by: Covenant Cheif
Quote: --- Original message by: Destroyer
i don't remember anything falling from the sky on halo 3, only flood dispersal pods

the covenant, right after the first tower, stay outside and they will drop weapons

Actually it is right before you enter.


Officer egg
Joined: Mar 16, 2008

Dancing is forbidden.


Posted: Nov 2, 2008 09:16 PM    Msg. 1328 of 1553       
Quote: --- Original message by: Covenant Cheif
.... they not there... maybe cuz i just drive in before wraith even comes out :D

That would be a reason. :P


spartan463
Joined: Aug 3, 2008

Pop a cap in your A**


Posted: Nov 3, 2008 10:26 PM    Msg. 1329 of 1553       
there more noticable in Halo 2 delta halo


llswampyll
Joined: Sep 1, 2008


Posted: Nov 3, 2008 11:00 PM    Msg. 1330 of 1553       
if you dont want to make a frigate from ground up, you can rip it from this map
http://hce.halomaps.org/index.cfm?fid=3483
note there are about 5 of these maps and some of them are protected and i don't know if this one is protected

 
Page 38 of 45 Go to page: · 1 · ... · 35 · 36 · 37 · [38] · 39 · 40 · 41 · ... · 45 · Prev · Next

 
Previous Older Thread    Next newer Thread







Time: Wed May 27, 2020 1:35 AM 2,375 ms.
A Halo Maps Website