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»Forums Index »Halo 2 Vista Forum (Bungie/Microsoft) »Halo 2 Vista Map Design / Technical »Does this look right?

Author Topic: Does this look right? (3 messages, Page 1 of 1)
Moderators: Dennis

CRGzane
Joined: Jul 28, 2008


Posted: Jul 31, 2008 06:01 PM          Msg. 1 of 3
I can't seem to export this to .ass, and I need to know what I did wrong so I can fix it. This is my first map btw and its more of a test map to understand things. http://i316.photobucket.com/albums/mm345/tcbite2/omg.jpg


johnnyblaz20
Joined: Jan 19, 2008

wuzzup


Posted: Jul 31, 2008 08:28 PM          Msg. 2 of 3
Well with the bluestreak everything must be editable mesh. Looks to me like you did not connect the b_levelroot correctly but what do i know. I've never used that exporter. I highly recommend that you ditch 3ds max 2009 for modeling halo 2 maps and go back to 3ds max v8 so you can use the bungie exporter. It works Every time for me.
Edited by johnnyblaz20 on Jul 31, 2008 at 08:28 PM


CRGzane
Joined: Jul 28, 2008


Posted: Aug 1, 2008 05:30 PM          Msg. 3 of 3
ok thanks for the reply.

 

 
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