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Author Topic: Vehicles - Works in Process thread [WIP] (4328 messages, Page 7 of 124)
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Geo
Joined: Mar 2, 2007


Posted: Dec 8, 2008 12:05 AM    Msg. 211 of 4328       
You said second of all twice lol. But yeah your right about the bridge.


DEEhunter
Joined: Dec 16, 2006


Posted: Dec 8, 2008 12:59 AM    Msg. 212 of 4328       
It is called. The UNSS Zepher. It has a mac gun on the front. And on the top area., there is a VERY large ship docking station. It can hold in place a POA. The ship its self is made for environments that have asteroids. And the linger in areas to restock and refuel any major ship. The opening in the back bridge allow for massive amounts of fleets to disperse for repair or attack. The only weapon it has is the massive mac gun so it will mostly rely on its fleet.
In this picture.
The yellow areas are made to hold or release frigates. And the massive ramps are made for anything smaller. Or for releasing fleets.


Mythril
-
Screenshot Guru
-
Joined: Mar 29, 2008

Jeffrey Albert Waldo


Posted: Dec 8, 2008 03:06 AM    Msg. 213 of 4328       
How can your computer even handle that? Anything over 20k polys and I lag worse than a - well, let's just say I lag a lot :|


black doom
Joined: Oct 4, 2008

we will never stop, we can win the "impossible"


Posted: Dec 8, 2008 09:09 AM    Msg. 214 of 4328       
Quote: --- Original message by: DEEhunter
It is called. The UNSS Zepher. It has a mac gun on the front. And on the top area., there is a VERY large ship docking station. It can hold in place a POA. The ship its self is made for environments that have asteroids. And the linger in areas to restock and refuel any major ship. The opening in the back bridge allow for massive amounts of fleets to disperse for repair or attack. The only weapon it has is the massive mac gun so it will mostly rely on its fleet.
In this picture.
The yellow areas are made to hold or release frigates. And the massive ramps are made for anything smaller. Or for releasing fleets.


i want to see that vehicle compared to a mastercheif.


DEEhunter
Joined: Dec 16, 2006


Posted: Dec 8, 2008 03:52 PM    Msg. 215 of 4328       
He would be less then the size of a pixel.


kev3344
Joined: Aug 8, 2008

IMAAA FIRING MAAA LAZAAA!!!!


Posted: Dec 8, 2008 04:35 PM    Msg. 216 of 4328       
a VERY cool thing would be a drivable longsword you can walk in it it when it flies is it possible?


ThePlague
Joined: Dec 16, 2007

Steam: jubalearlybh


Posted: Dec 8, 2008 04:48 PM    Msg. 217 of 4328       
Quote: --- Original message by: kev3344
a VERY cool thing would be a drivable longsword you can walk in it it when it flies is it possible?
No it's not. There's many details in the way it can't be possible, just like the walking on a Halo 3 Elephant in CE. You can't.


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Dec 8, 2008 05:30 PM    Msg. 218 of 4328       
What if you made its material like a latter? Or something around that?


Advancebo
Joined: Jan 14, 2008


Posted: Dec 8, 2008 07:46 PM    Msg. 219 of 4328       
Quote: --- Original message by: grunts7
Quote: --- Original message by: ThePlague
Quote: --- Original message by: kev3344
a VERY cool thing would be a drivable longsword you can walk in it it when it flies is it possible?
No it's not. There's many details in the way it can't be possible, just like the walking on a Halo 3 Elephant in CE. You can't.

Yes it is, you attach a device to the floor with scripting, though you can't go too fast or you'll start to slip off.


yeah but you cant attach a flying longsword to the ground floor :/


FoxtrotZero
Joined: Aug 3, 2008

Digging Foxholes by Profession


Posted: Dec 8, 2008 09:48 PM    Msg. 220 of 4328       
Quote: --- Original message by: Geo
You said second of all twice lol. But yeah your right about the bridge.


ROFLsauce. You are right.

Okay, well at first i was going to say that MAC guns run along the length of the ship. If that is just a ship made really large, than the same applys for that cannon (that is one HELL of a magnetic coil). Second of all, you are saying that that thing can hold FLEETS of capital warships, and still has a large projectile gun? I can't tell if thats genius or downright idiotic.

Moving on. That ship is huge if it can hold fleets. I don't know how long it took to build, where the raw materials were found, ETC. No shipyard could handle that, and where they even assembled the componets for an orbital scaffolding beats the crap out of me.

Simply put, @#$% of that size is not possible. Not in 2552, and definatley not now. If the humans had that @#$% they would say: "Human Covenant WAR? What WAR? Oh, you mean the purple dots we ran over?"


CLS_GRUNT
Joined: Jan 21, 2007

Old


Posted: Dec 8, 2008 10:02 PM    Msg. 221 of 4328       
And a 7 foot cyborg created by space marines, used to fight off aliens who's religion revolves around giant rings use to destroy space zombies makes sense?


ThePlague
Joined: Dec 16, 2007

Steam: jubalearlybh


Posted: Dec 8, 2008 10:06 PM    Msg. 222 of 4328       
Quote: --- Original message by: CLS_GRUNT
And a 7 foot cyborg created by space marines, used to fight off aliens who's religion revolves around giant rings use to destroy space zombies makes sense?
Lol. He has a point here...


black doom
Joined: Oct 4, 2008

we will never stop, we can win the "impossible"


Posted: Dec 9, 2008 11:57 AM    Msg. 223 of 4328       
anyway from the master cheif's point of view each poly is going to be the size of bloodgulch atleast.


Geo
Joined: Mar 2, 2007


Posted: Dec 9, 2008 01:06 PM    Msg. 224 of 4328       



The masterchief is the tiny tiny red dot on the bottom of the ship? See it?


DEEhunter
Joined: Dec 16, 2006


Posted: Dec 9, 2008 01:12 PM    Msg. 225 of 4328       
No that was a flock of whales it splattered.


Geo
Joined: Mar 2, 2007


Posted: Dec 9, 2008 01:23 PM    Msg. 226 of 4328       
Oh yeah. Thats right. There is no red dot just in case someone wasn't as smart DEE.


corndogman939
Joined: Apr 6, 2007

Using the same avatar since 2007


Posted: Dec 9, 2008 03:03 PM    Msg. 227 of 4328       
Quote: --- Original message by: Geo
The masterchief is the tiny tiny red dot on the bottom of the ship? See it?


You meanie you. I actually sat up in my chair for about 2 seconds to look at it. I feel silly now.


Geo
Joined: Mar 2, 2007


Posted: Dec 9, 2008 03:48 PM    Msg. 228 of 4328       
Quote: --- Original message by: corndogman939
Quote: --- Original message by: Geo
The masterchief is the tiny tiny red dot on the bottom of the ship? See it?


You meanie you. I actually sat up in my chair for about 2 seconds to look at it. I feel silly now.


:P


SDAIRSTRIKE
Joined: Nov 12, 2008

avatar change XD


Posted: Dec 9, 2008 05:51 PM    Msg. 229 of 4328       
actually a mass like that is possible in 0g but if you flew to close to a planet or star youd have a @#$% of a time not crashing oh and the covenant fleet would look at that and say OSHI......then they would be dead not to mention the GAS MILEAGE (actually since there is no friction in space it would just keep going) oh and one more thing maybe like 3,000 mac guns and several nuclear generators


Advancebo
Joined: Jan 14, 2008


Posted: Dec 9, 2008 05:57 PM    Msg. 230 of 4328       
Quote: --- Original message by: SDAIRSTRIKE
actually a mass like that is possible in 0g but if you flew to close to a planet or star youd have a @#$% of a time not crashing. oh and the covenant fleet would look at that and say OSHI......then they would be dead not to mention the GAS MILEAGE (actually since there is no friction in space it would just keep going) oh and one more thing maybe like 3,000 mac guns and several nuclear generators


Ahem, look at all the Halo games where both UNSC ships and Covenant ships docked on planets.

Also covenant fleets arent scared of USNC fleets

And they dont use gas, they use fusion reactors.

And 3000 mac guns would be to much for a ship to handle, and all of them firing at the same time would take to much energy for a ship that large.

The most mac guns on a ship was about 6


randomteddybear
Joined: Jul 14, 2008


Posted: Dec 9, 2008 06:11 PM    Msg. 231 of 4328       
well i geuss your right about the covenant and normal unsc ships but hey the ship looks like it would be 40 times the size of any covenant cruiser you can bet there will be brix shat
Edited by randomteddybear on Dec 9, 2008 at 06:12 PM


ThePlague
Joined: Dec 16, 2007

Steam: jubalearlybh


Posted: Dec 9, 2008 06:44 PM    Msg. 232 of 4328       
Quote: --- Original message by: randomteddybear

well i geuss your right about the covenant and normal unsc ships but hey the ship looks like it would be 40 times the size of any covenant cruiser you can bet there will be brix shat
Edited by randomteddybear on Dec 9, 2008 at 06:12 PM
Not really, that'd be about the equivalent of a capital ship, right DEE?


DEEhunter
Joined: Dec 16, 2006


Posted: Dec 9, 2008 07:11 PM    Msg. 233 of 4328       
Its not really a normal mac gun. Its a SUPER mac gun. It shoots slags that are 3 times the size of an amberclad. Also its fully functional. Here is a screengrab from behind the MAC barrel.

Also, generators or something.

Edited by DEEhunter on Dec 9, 2008 at 07:37 PM


ThePlague
Joined: Dec 16, 2007

Steam: jubalearlybh


Posted: Dec 9, 2008 08:09 PM    Msg. 234 of 4328       
=o


delta49
Joined: Jan 23, 2007

I don't always make shaders..


Posted: Dec 9, 2008 08:17 PM    Msg. 235 of 4328       
Quote: --- Original message by: ThePlague
Quote: --- Original message by: randomteddybear

well i geuss your right about the covenant and normal unsc ships but hey the ship looks like it would be 40 times the size of any covenant cruiser you can bet there will be brix shat
Edited by randomteddybear on Dec 9, 2008 at 06:12 PM
Not really, that'd be about the equivalent of a capital ship, right DEE?


You mean Assault Carrier.

http://halo.wikia.com/wiki/Assault_Carrier


Bokito
Joined: Oct 31, 2007

Playing ODST since 09-21-09


Posted: Dec 10, 2008 01:41 AM    Msg. 236 of 4328       
When halo 3 custom edition comes out, i know the first custom vehicle or bsp that will be in it xD


DEEhunter
Joined: Dec 16, 2006


Posted: Dec 11, 2008 04:07 PM    Msg. 237 of 4328       
Quote: --- Original message by: Bokito
When halo 3 custom edition comes out, i know the first custom vehicle or bsp that will be in it xD

Oh you!


iTails
Joined: Nov 26, 2008

The lot of idiots on this forum are veterans


Posted: Dec 12, 2008 07:30 PM    Msg. 238 of 4328       
Quote: --- Original message by: Bokito
When halo 3 custom edition comes out, i know the first custom vehicle or bsp that will be in it xD


I doubt that would happen since H2EK is locked from making custom vehicles, weapons, and new campaigns.


ChocolateNugget
Joined: Sep 29, 2007

im your #1 fan !!


Posted: Dec 12, 2008 08:20 PM    Msg. 239 of 4328       
Hey, iTails, think for a minute... Microsoft decided they needed to lock up the editing kit, realized that was a huge failure, but they're going to release H3CE with no editing kit just because... Yeah, doubt it. Even if H3CE comes out, Microsoft has learned their lesson with the editing kit, we hope.


sergeant_kenny
Joined: Oct 9, 2008

Dweller Craft


Posted: Dec 15, 2008 01:36 PM    Msg. 240 of 4328       
i found this http://browse.files.filefront.com/Models/;1591628;/browsefiles.html it is a mammoth mark 2 with textures and animations but no tags.i was asking in my other topic can someone turn this into a tag please
Edited by sergeant_kenny on Dec 15, 2008 at 01:37 PM


SDAIRSTRIKE
Joined: Nov 12, 2008

avatar change XD


Posted: Dec 15, 2008 10:54 PM    Msg. 241 of 4328       
Ahem, look at all the Halo games where both UNSC ships and Covenant ships docked on planets. not one that big gravity would smash it

Also covenant fleets arent scared of USNC fleetsits HUGE

And they dont use gas, they use fusion reactors.that was a joke ha ha ha

And 3000 mac guns would be to much for a ship to handle, and all of them firing at the same time would take to much energy for a ship that large.point taken

The most mac guns on a ship was about 6just said that and sorry for replying so late i was grounded


Advancebo
Joined: Jan 14, 2008


Posted: Dec 19, 2008 05:08 PM    Msg. 242 of 4328       
I do not see how the suspension will be possible to animate.

And I do not think there is a need to post the same thing in 2 different topics


Tristan_xXx
Joined: Jul 11, 2008

"Are you suggesting that coconuts migrate?"


Posted: Dec 19, 2008 05:57 PM    Msg. 243 of 4328       
Quote: --- Original message by: DEEhunter
It is called. The UNSS Zepher. It has a mac gun on the front. And on the top area., there is a VERY large ship docking station. It can hold in place a POA. The ship its self is made for environments that have asteroids. And the linger in areas to restock and refuel any major ship. The opening in the back bridge allow for massive amounts of fleets to disperse for repair or attack. The only weapon it has is the massive mac gun so it will mostly rely on its fleet.
In this picture.
The yellow areas are made to hold or release frigates. And the massive ramps are made for anything smaller. Or for releasing fleets.


im guessing this will end up being a map in itself, cuz i can't imagine, according to ur scales, this being an operational vehicle....right

also, it looks like something i made in Spore a while ago


wesman
Joined: Mar 18, 2008

no your a freezer


Posted: Dec 19, 2008 06:00 PM    Msg. 244 of 4328       
Quote: --- Original message by: Tristan_xXx
Quote: --- Original message by: DEEhunter
It is called. The UNSS Zepher. It has a mac gun on the front. And on the top area., there is a VERY large ship docking station. It can hold in place a POA. The ship its self is made for environments that have asteroids. And the linger in areas to restock and refuel any major ship. The opening in the back bridge allow for massive amounts of fleets to disperse for repair or attack. The only weapon it has is the massive mac gun so it will mostly rely on its fleet.
In this picture.
The yellow areas are made to hold or release frigates. And the massive ramps are made for anything smaller. Or for releasing fleets.


im guessing this will end up being a map in itself, cuz i can't imagine, according to ur scales, this being an operational vehicle....right

also, it looks like something i made in Spore a while ago
It's not even going to be a map it's too high poly and big.


FoxtrotZero
Joined: Aug 3, 2008

Digging Foxholes by Profession


Posted: Dec 20, 2008 01:08 AM    Msg. 245 of 4328       
You could turn a crosssection of it into a map. Like the engine room might be good, or the armorys. Cargo holds, Munitions Stores?

 
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