A Community discussion forum for Halo Custom Edition, Halo 2 Vista, Portal and Halo Machinima

Home  Search Register  Login Member ListRecent Posts
  
 
»Forums Index »Halo CE Maps (Bungie/Gearbox) »Halo CE General Discussion »Vehicles - Works in Process thread [WIP]

Page 7 of 119 Go to page: · 1 · ... · 4 · 5 · 6 · [7] · 8 · 9 · 10 · ... · 119 · Prev · Next
Author Topic: Vehicles - Works in Process thread [WIP] (4155 messages, Page 7 of 119)
Moderators: Dennis

DEEhunter
Joined: Dec 16, 2006


Posted: Dec 7, 2008 07:18 PM          Msg. 211 of 4155
Using this as a bsp? Lightmaps would take forever.


ThePlague
Joined: Dec 16, 2007

Xfire: church897


Posted: Dec 7, 2008 07:21 PM          Msg. 212 of 4155
Quote: --- Original message by: DEEhunter
Using this as a bsp? Lightmaps would take forever.
Custom lightmaps and doing lightmaps while the map is untextured doesn't take that long.


CLS_GRUNT
Joined: Jan 21, 2007



Posted: Dec 7, 2008 07:24 PM          Msg. 213 of 4155
Thats about 13 times the limit >_>


ThePlague
Joined: Dec 16, 2007

Xfire: church897


Posted: Dec 7, 2008 07:34 PM          Msg. 214 of 4155
Quote: --- Original message by: CLS_GRUNT
Thats about 13 times the limit >_>
Portals FTW

Yes, I know it couldn't really get in-game.


Advancebo
Joined: Jan 14, 2008


Posted: Dec 7, 2008 08:02 PM          Msg. 215 of 4155
Oh yeah, walks towards an edge you cant see until it renders into view, then you fall of the edge


Geo
Joined: Mar 2, 2007


Posted: Dec 7, 2008 11:59 PM          Msg. 216 of 4155
Um... Chains... He has a point. Hes not trying to make a smart comment. Hes merely exaggerating the stupidity of trying to portal that thing.


FoxtrotZero
Joined: Aug 3, 2008

Digging Foxholes by Profession


Posted: Dec 8, 2008 12:02 AM          Msg. 217 of 4155
First of all, Ass Crackers?

Second of all, that in no way conforms to UNSC ship design. UNSC ships have their bridges twoards the Bow, usually under their MAC. Second of all, i have a feeling that thing is only a quarter of the tonnage the Dawn or the In Amber Clad has, and those are only Frigates. Third, If my memory serves correct, Pheonix Class serves to define a ships hull - different integrity hulls are in different classes. That hull can't even be a meter thick, i don't think. And the engine layout is all wrong for a UNSC vessel. Not to mention i see something like plama cannons or ion cannons on the side.

Don't get me wrong. Its a F***ING awesome piece of work. I am critisizing and admiring at the same time. I just want to point out it simply can't be a UNSC Warship.


Geo
Joined: Mar 2, 2007


Posted: Dec 8, 2008 12:05 AM          Msg. 218 of 4155
You said second of all twice lol. But yeah your right about the bridge.


DEEhunter
Joined: Dec 16, 2006


Posted: Dec 8, 2008 12:59 AM          Msg. 219 of 4155
It is called. The UNSS Zepher. It has a mac gun on the front. And on the top area., there is a VERY large ship docking station. It can hold in place a POA. The ship its self is made for environments that have asteroids. And the linger in areas to restock and refuel any major ship. The opening in the back bridge allow for massive amounts of fleets to disperse for repair or attack. The only weapon it has is the massive mac gun so it will mostly rely on its fleet.
In this picture.
The yellow areas are made to hold or release frigates. And the massive ramps are made for anything smaller. Or for releasing fleets.


Mythril
-
Screenshot Guru
-
Joined: Mar 29, 2008

Jeffrey Albert Waldo


Posted: Dec 8, 2008 03:06 AM          Msg. 220 of 4155
How can your computer even handle that? Anything over 20k polys and I lag worse than a - well, let's just say I lag a lot :|


black doom
Joined: Oct 4, 2008

we will never stop, we can win the "impossible"


Posted: Dec 8, 2008 09:09 AM          Msg. 221 of 4155
Quote: --- Original message by: DEEhunter
It is called. The UNSS Zepher. It has a mac gun on the front. And on the top area., there is a VERY large ship docking station. It can hold in place a POA. The ship its self is made for environments that have asteroids. And the linger in areas to restock and refuel any major ship. The opening in the back bridge allow for massive amounts of fleets to disperse for repair or attack. The only weapon it has is the massive mac gun so it will mostly rely on its fleet.
In this picture.
The yellow areas are made to hold or release frigates. And the massive ramps are made for anything smaller. Or for releasing fleets.


i want to see that vehicle compared to a mastercheif.


DEEhunter
Joined: Dec 16, 2006


Posted: Dec 8, 2008 03:52 PM          Msg. 222 of 4155
He would be less then the size of a pixel.


kev3344
Joined: Aug 8, 2008

IMAAA FIRING MAAA LAZAAA!!!!


Posted: Dec 8, 2008 04:35 PM          Msg. 223 of 4155
a VERY cool thing would be a drivable longsword you can walk in it it when it flies is it possible?


ThePlague
Joined: Dec 16, 2007

Xfire: church897


Posted: Dec 8, 2008 04:48 PM          Msg. 224 of 4155
Quote: --- Original message by: kev3344
a VERY cool thing would be a drivable longsword you can walk in it it when it flies is it possible?
No it's not. There's many details in the way it can't be possible, just like the walking on a Halo 3 Elephant in CE. You can't.


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Dec 8, 2008 05:30 PM          Msg. 225 of 4155
What if you made its material like a latter? Or something around that?


Advancebo
Joined: Jan 14, 2008


Posted: Dec 8, 2008 07:46 PM          Msg. 226 of 4155
Quote: --- Original message by: grunts7
Quote: --- Original message by: ThePlague
Quote: --- Original message by: kev3344
a VERY cool thing would be a drivable longsword you can walk in it it when it flies is it possible?
No it's not. There's many details in the way it can't be possible, just like the walking on a Halo 3 Elephant in CE. You can't.

Yes it is, you attach a device to the floor with scripting, though you can't go too fast or you'll start to slip off.


yeah but you cant attach a flying longsword to the ground floor :/


FoxtrotZero
Joined: Aug 3, 2008

Digging Foxholes by Profession


Posted: Dec 8, 2008 09:48 PM          Msg. 227 of 4155
Quote: --- Original message by: Geo
You said second of all twice lol. But yeah your right about the bridge.


ROFLsauce. You are right.

Okay, well at first i was going to say that MAC guns run along the length of the ship. If that is just a ship made really large, than the same applys for that cannon (that is one HELL of a magnetic coil). Second of all, you are saying that that thing can hold FLEETS of capital warships, and still has a large projectile gun? I can't tell if thats genius or downright idiotic.

Moving on. That ship is huge if it can hold fleets. I don't know how long it took to build, where the raw materials were found, ETC. No shipyard could handle that, and where they even assembled the componets for an orbital scaffolding beats the crap out of me.

Simply put, @#$% of that size is not possible. Not in 2552, and definatley not now. If the humans had that @#$% they would say: "Human Covenant WAR? What WAR? Oh, you mean the purple dots we ran over?"


CLS_GRUNT
Joined: Jan 21, 2007



Posted: Dec 8, 2008 10:02 PM          Msg. 228 of 4155
And a 7 foot cyborg created by space marines, used to fight off aliens who's religion revolves around giant rings use to destroy space zombies makes sense?


ThePlague
Joined: Dec 16, 2007

Xfire: church897


Posted: Dec 8, 2008 10:06 PM          Msg. 229 of 4155
Quote: --- Original message by: CLS_GRUNT
And a 7 foot cyborg created by space marines, used to fight off aliens who's religion revolves around giant rings use to destroy space zombies makes sense?
Lol. He has a point here...


Spartan039
Joined: Nov 28, 2008

"game over man, game over!" cpl. hicks, Aliens


Posted: Dec 9, 2008 11:51 AM          Msg. 230 of 4155
maybe if you split it up into chunks like the POA you could make a singleplayer map


black doom
Joined: Oct 4, 2008

we will never stop, we can win the "impossible"


Posted: Dec 9, 2008 11:57 AM          Msg. 231 of 4155
anyway from the master cheif's point of view each poly is going to be the size of bloodgulch atleast.


Geo
Joined: Mar 2, 2007


Posted: Dec 9, 2008 01:06 PM          Msg. 232 of 4155



The masterchief is the tiny tiny red dot on the bottom of the ship? See it?


DEEhunter
Joined: Dec 16, 2006


Posted: Dec 9, 2008 01:12 PM          Msg. 233 of 4155
No that was a flock of whales it splattered.


Geo
Joined: Mar 2, 2007


Posted: Dec 9, 2008 01:23 PM          Msg. 234 of 4155
Oh yeah. Thats right. There is no red dot just in case someone wasn't as smart DEE.


corndogman939
Joined: Apr 6, 2007

Using the same avatar since 2007


Posted: Dec 9, 2008 03:03 PM          Msg. 235 of 4155
Quote: --- Original message by: Geo
The masterchief is the tiny tiny red dot on the bottom of the ship? See it?


You meanie you. I actually sat up in my chair for about 2 seconds to look at it. I feel silly now.


Geo
Joined: Mar 2, 2007


Posted: Dec 9, 2008 03:48 PM          Msg. 236 of 4155
Quote: --- Original message by: corndogman939
Quote: --- Original message by: Geo
The masterchief is the tiny tiny red dot on the bottom of the ship? See it?


You meanie you. I actually sat up in my chair for about 2 seconds to look at it. I feel silly now.


:P


SDAIRSTRIKE
Joined: Nov 12, 2008

avatar change XD


Posted: Dec 9, 2008 05:51 PM          Msg. 237 of 4155
actually a mass like that is possible in 0g but if you flew to close to a planet or star youd have a @#$% of a time not crashing oh and the covenant fleet would look at that and say OSHI......then they would be dead not to mention the GAS MILEAGE (actually since there is no friction in space it would just keep going) oh and one more thing maybe like 3,000 mac guns and several nuclear generators


Advancebo
Joined: Jan 14, 2008


Posted: Dec 9, 2008 05:57 PM          Msg. 238 of 4155
Quote: --- Original message by: SDAIRSTRIKE
actually a mass like that is possible in 0g but if you flew to close to a planet or star youd have a @#$% of a time not crashing. oh and the covenant fleet would look at that and say OSHI......then they would be dead not to mention the GAS MILEAGE (actually since there is no friction in space it would just keep going) oh and one more thing maybe like 3,000 mac guns and several nuclear generators


Ahem, look at all the Halo games where both UNSC ships and Covenant ships docked on planets.

Also covenant fleets arent scared of USNC fleets

And they dont use gas, they use fusion reactors.

And 3000 mac guns would be to much for a ship to handle, and all of them firing at the same time would take to much energy for a ship that large.

The most mac guns on a ship was about 6


randomteddybear
Joined: Jul 14, 2008

I've got a licence to rock and a permit to roll


Posted: Dec 9, 2008 06:11 PM          Msg. 239 of 4155
well i geuss your right about the covenant and normal unsc ships but hey the ship looks like it would be 40 times the size of any covenant cruiser you can bet there will be brix shat
Edited by randomteddybear on Dec 9, 2008 at 06:12 PM


ThePlague
Joined: Dec 16, 2007

Xfire: church897


Posted: Dec 9, 2008 06:44 PM          Msg. 240 of 4155
Quote: --- Original message by: randomteddybear

well i geuss your right about the covenant and normal unsc ships but hey the ship looks like it would be 40 times the size of any covenant cruiser you can bet there will be brix shat
Edited by randomteddybear on Dec 9, 2008 at 06:12 PM
Not really, that'd be about the equivalent of a capital ship, right DEE?


DEEhunter
Joined: Dec 16, 2006


Posted: Dec 9, 2008 07:11 PM          Msg. 241 of 4155
Its not really a normal mac gun. Its a SUPER mac gun. It shoots slags that are 3 times the size of an amberclad. Also its fully functional. Here is a screengrab from behind the MAC barrel.

Also, generators or something.

Edited by DEEhunter on Dec 9, 2008 at 07:37 PM


ThePlague
Joined: Dec 16, 2007

Xfire: church897


Posted: Dec 9, 2008 08:09 PM          Msg. 242 of 4155
=o


delta49
Joined: Jan 23, 2007

I don't always make shaders..


Posted: Dec 9, 2008 08:17 PM          Msg. 243 of 4155
Quote: --- Original message by: ThePlague
Quote: --- Original message by: randomteddybear

well i geuss your right about the covenant and normal unsc ships but hey the ship looks like it would be 40 times the size of any covenant cruiser you can bet there will be brix shat
Edited by randomteddybear on Dec 9, 2008 at 06:12 PM
Not really, that'd be about the equivalent of a capital ship, right DEE?


You mean Assault Carrier.

http://halo.wikia.com/wiki/Assault_Carrier


Bokito
Joined: Oct 31, 2007

Playing ODST since 09-21-09


Posted: Dec 10, 2008 01:41 AM          Msg. 244 of 4155
When halo 3 custom edition comes out, i know the first custom vehicle or bsp that will be in it xD


DEEhunter
Joined: Dec 16, 2006


Posted: Dec 11, 2008 04:07 PM          Msg. 245 of 4155
Quote: --- Original message by: Bokito
When halo 3 custom edition comes out, i know the first custom vehicle or bsp that will be in it xD

Oh you!

 
Page 7 of 119 Go to page: · 1 · ... · 4 · 5 · 6 · [7] · 8 · 9 · 10 · ... · 119 · Prev · Next

 
Previous Older Thread    Next newer Thread







Time: Thu May 23, 2013 11:57 PM 2,156 ms.
A Halo Maps Website