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Author Topic: Vehicles - Works in Process thread [WIP] (4327 messages, Page 122 of 124)
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Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Feb 15, 2015 10:01 AM    Msg. 4236 of 4327       
Quote: --- Original message by: darksoldier

Hello guys.

We are here again, and we present our new ghost to you :

New video of our update here : https://www.youtube.com/watch?v=uaHUIBmetcc

http://img15.hostingpics.net/pics/663913haloce2015021420351681.png
http://img15.hostingpics.net/pics/442001haloce2015021420393514.png
http://img15.hostingpics.net/pics/626268haloce2015021420390897.png
http://img15.hostingpics.net/pics/624823haloce2015021420364829.png

It is a little list, of what must be do:

-Fixed all the lights around the ghost (dynamic, radius etc...) Done
-Add illumination texture. Done
-Add the ghost dash meter and ghost dash border. Done
-Custom Collision model. Done
-Add custom animation for the wings.
-Add Lods. Done
-Fix little reflection color in some shaders.
Done
Edited by darksoldier on Feb 15, 2015 at 08:49 AM


A worthy substitute to lesbian pornography has been found! Huzza!

In all serious m8 those shaders/vehicles kick ass! And the two tone has the Hrggngnghh factor if there ever was such a thing.


darksoldier
Joined: Dec 28, 2010

Helo my friend, it's time to fight ;)


Posted: Feb 15, 2015 12:24 PM    Msg. 4237 of 4327       
Hehe.

Finally, this is our new Ghost. We want to release it. We have in plan to make a needler ghost to, but we need to talk about it.

All things were made.

-Custom collision model. Done
-Custom Texture. Done
-Lights (Dynamic, reflection etc...) Done
-LODs. Done
-Ghost Dash border and Dash Meter. Done
-All shaders are fixed. Done
-Alternate firing. Done
-Custom Projectil and effects. Done

https://www.youtube.com/watch?v=h1moL617ARI











Edited by darksoldier on Feb 15, 2015 at 01:59 PM


Echo77
Joined: Jul 20, 2010

Humble thyself and hold thy tongue.


Posted: Feb 15, 2015 03:23 PM    Msg. 4238 of 4327       
Noooice. Would be cool to see Heretic, Seperatist, and/or Honor Guard variants.


Spartan314
Joined: Aug 21, 2010

Former biped rigger & FP animator


Posted: Feb 15, 2015 06:18 PM    Msg. 4239 of 4327       
Those are some sweet looking projectiles doe


altis94
Joined: Oct 5, 2012

What doesn't ban me makes me stronger


Posted: Feb 18, 2015 04:06 PM    Msg. 4240 of 4327       
Thought I'd share this because it probably won't be released or something https://www.youtube.com/watch?v=lHMuiTVAnI4


DaLode
Joined: Oct 4, 2014

Ho ho hooooly doodle!


Posted: Feb 18, 2015 04:11 PM    Msg. 4241 of 4327       
"Everything's a vagina if you're brave enough"


OHunterO
Joined: May 24, 2012

.


Posted: Feb 18, 2015 07:29 PM    Msg. 4242 of 4327       
Quote: --- Original message by: darksoldier

Hehe.

Finally, this is our new Ghost. We want to release it. We have in plan to make a needler ghost to, but we need to talk about it.

All things were made.

-Custom collision model. Done
-Custom Texture. Done
-Lights (Dynamic, reflection etc...) Done
-LODs. Done
-Ghost Dash border and Dash Meter. Done
-All shaders are fixed. Done
-Alternate firing. Done
-Custom Projectil and effects. Done

https://www.youtube.com/watch?v=h1moL617ARI

http://img15.hostingpics.net/pics/510580haloce2015021517442402.png
http://img15.hostingpics.net/pics/208843haloce2015021517444656.png
http://img15.hostingpics.net/pics/233706haloce2015021517462530.png
http://img15.hostingpics.net/pics/204565haloce2015021517461154.png
http://img15.hostingpics.net/pics/127840haloce2015021517471087.png
http://img15.hostingpics.net/pics/548080haloce2015021517465010.png
http://img15.hostingpics.net/pics/882255haloce2015021517475778.png
http://img15.hostingpics.net/pics/722016haloce2015021517474084.png
http://img15.hostingpics.net/pics/819926haloce2015021517490661.png
http://img15.hostingpics.net/pics/173914haloce2015021517485140.png
Edited by darksoldier on Feb 15, 2015 at 01:59 PM


Custom texture? Looks like you just changed the hue on the ripped texture to me...


darksoldier
Joined: Dec 28, 2010

Helo my friend, it's time to fight ;)


Posted: Feb 19, 2015 07:54 AM    Msg. 4243 of 4327       
Ya. Ok guys let's go.

Quote: --- Original message by: Dalek

we will probably add an .xcf file with all layer used, i did it for work faster but it will probably be useful for people who want to create their own permutation.

http://img15.hostingpics.net/pics/203255Capturedcran20150218210814.png

ask if you are intetrested for a similar tool for the ghost.
Edited by Dalek on Feb 18, 2015 at 03:10 PM


About the texture, it's not a simple color change. You want what ? A high poly banshee, with baking and all of the rest ?

You guys should stop all that s... Just for one title ? Stop acting like little kids behind their PC to critic all you can. You're certainly not President Obama, and you are not the Big Boss of this community. Did you Have already released something to this community to add content who are playable ingame ? Or give pleasure to people in this game? I think no.

You guys criticizing all you can. Do you want prove to other people you are the best ? It's not the good method. Help the community, and don't be arrogant, and aggressive about peoples who release contents.

You guys are pathetics.


Echo77
Joined: Jul 20, 2010

Humble thyself and hold thy tongue.


Posted: Feb 19, 2015 06:38 PM    Msg. 4244 of 4327       
Quote: --- Original message by: SleepStalker117
But all the content you did, those model belong to bungie and 343.

Doesn't make any difference to me. Assets are assets.


darksoldier
Joined: Dec 28, 2010

Helo my friend, it's time to fight ;)


Posted: Feb 19, 2015 06:49 PM    Msg. 4245 of 4327       
Quote: --- Original message by: SleepStalker117
Quote: --- Original message by: darksoldier
Ya. Ok guys let's go.

Quote: --- Original message by: Dalek

we will probably add an .xcf file with all layer used, i did it for work faster but it will probably be useful for people who want to create their own permutation.

http://img15.hostingpics.net/pics/203255Capturedcran20150218210814.png

ask if you are intetrested for a similar tool for the ghost.
Edited by Dalek on Feb 18, 2015 at 03:10 PM


About the texture, it's not a simple color change. You want what ? A high poly banshee, with baking and all of the rest ?

You guys should stop all that s... Just for one title ? Stop acting like little kids behind their PC to critic all you can. You're certainly not President Obama, and you are not the Big Boss of this community. Did you Have already released something to this community to add content who are playable ingame ? Or give pleasure to people in this game? I think no.

You guys criticizing all you can. Do you want prove to other people you are the best ? It's not the good method. Help the community, and don't be arrogant, and aggressive about peoples who release contents.

You guys are pathetics.



But all the content you did, those model belong to bungie and 343.


Yes. In the release, you have a Readme.txt In it, you can read credits to : Bungie studio.


Dalek
Joined: Aug 12, 2011


Posted: Feb 19, 2015 07:23 PM    Msg. 4246 of 4327       
Quote: --- Original message by: SleepStalker117
Quote: --- Original message by: darksoldier
Ya. Ok guys let's go.

Quote: --- Original message by: Dalek

we will probably add an .xcf file with all layer used, i did it for work faster but it will probably be useful for people who want to create their own permutation.

http://img15.hostingpics.net/pics/203255Capturedcran20150218210814.png

ask if you are intetrested for a similar tool for the ghost.
Edited by Dalek on Feb 18, 2015 at 03:10 PM


About the texture, it's not a simple color change. You want what ? A high poly banshee, with baking and all of the rest ?

You guys should stop all that s... Just for one title ? Stop acting like little kids behind their PC to critic all you can. You're certainly not President Obama, and you are not the Big Boss of this community. Did you Have already released something to this community to add content who are playable ingame ? Or give pleasure to people in this game? I think no.

You guys criticizing all you can. Do you want prove to other people you are the best ? It's not the good method. Help the community, and don't be arrogant, and aggressive about peoples who release contents.

You guys are pathetics.



But all the content you did, those model belong to bungie and 343.



A variant of the Halo 3 Banshee


What is the problem with that ? We didn't saw anything about the model, texture or anything else. We use the original texture as a reference, but I worked on it and I can tell you it's a modified texture now.

Quote:

Credits to :

-DALEK/Spartan22550
-DarkSoldier
-Bungie Studio
-Adjudant's Team



In our release, we have given all the credits. We (Darksoldier and me), Adjudant, and Bungie Studio. We never said all the content belongs to us.

We always appreciate critics if they are constructive and if they can help us to improve our works.
For us, we just want to create assets to share it to all the community.We are on halo's forum, so what's the problem to release assets from other halo games ?

I take the time to make an .xcf file with Gimp, to allow the community to create their own color permutations easily. We are here to share good contents, and respect bungies works and all the community. You guys need to take the same way.

Don't forget, we are on Halo Custom Edition, and we did something custom, you can't say the opposite.
Edited by Dalek on Feb 20, 2015 at 08:25 AM


gruntfromhalo
Joined: Nov 21, 2007

actual loli


Posted: Feb 20, 2015 01:02 AM    Msg. 4247 of 4327       
>anti-ripper side getting mad 'cause people make something that looks good spending a fraction of the time
come on people why would you even want to spend the time to recreate a model of a halo 3 banshee when there's a perfectly good one that you'd just be trying to imitate? Other than for practice or something. and if you wanted a lower halo1-tier polycount it would be way easier to just retopo the rip and work from there too.

although on that note if you use a rip you should definitely specifically say you ripped the model and texture then modified it rather than just sticking "bungie studio" in the credits, 'cause that doesn't show the extent of the ripped content at all, and unless you say something is ripped people assume it's not, and then get extra mad when they find out it is when it looks like you're trying to take credit for it (but just barely mention bungie so you can get defensive and start a fight when they call you out)
Edited by gruntfromhalo on Feb 20, 2015 at 01:03 AM


Spartan314
Joined: Aug 21, 2010

Former biped rigger & FP animator


Posted: Feb 20, 2015 01:11 AM    Msg. 4248 of 4327       
What I don't get is how some people get so offended when they realize it's ripped. I'm talking on even a religious scale, it's ridiculous.


gruntfromhalo
Joined: Nov 21, 2007

actual loli


Posted: Feb 20, 2015 02:22 AM    Msg. 4249 of 4327       
Quote: --- Original message by: Spartan314
What I don't get is how some people get so offended when they realize it's ripped. I'm talking on even a religious scale, it's ridiculous.
for me I find ripping and not telling anyone pretty bad but rather than offend me I just think lower of whoever made it. As I said above not giving credit or giving credit but hiding it in the fine print makes it seem like you're trying to hide it and want people to think you're good for dat ego boost. And that's what I'd think less of them for, not the actual ripping. Although if you give fine-print credit and actually expect people to read the fine print I can't blame you, other than for thinking people actually read fine print. Ripping doesn't reveal anything about skill level, especially if the ripped content is in a great bsp they made or something. But for full anti-rip people only reason I'd assume they'd get that way is 'cause they think if a ripper can get a good looking product in time without putting in any work, people who see their work that's just as good as said rip but done all from scratch wont appreciate the effort or will even think it's ripped. Or they just like finding groups to put down and use that to make themselves look better in comparison, and rippers are an easy target. I think I was anti rip back when I posted here years ago but I think that was mostly a mix of bandwagonning and the first point I made involving people not recognizing the effort of making things from scratch (that is a pretty logical argument but its based around the view that getting your ego stroked for your work is actually important).
Edited by gruntfromhalo on Feb 20, 2015 at 02:24 AM


Cheddars
Joined: Oct 30, 2010

Rave to the Grave.


Posted: Feb 20, 2015 02:44 AM    Msg. 4250 of 4327       
Eh, give them some slack, they are using their imagination by creating custom textures and shaders rather than straight importing and replicating.


darksoldier
Joined: Dec 28, 2010

Helo my friend, it's time to fight ;)


Posted: Feb 20, 2015 06:36 AM    Msg. 4251 of 4327       
Quote: --- Original message by: Spartan314
What I don't get is how some people get so offended when they realize it's ripped. I'm talking on even a religious scale, it's ridiculous.


Thank you Spartan, happy to see someone else who is in our way ! I don't know to... They are pretty ridiculous yes !

Quote: --- Original message by: Cheddars
Eh, give them some slack, they are using their imagination by creating custom textures and shaders rather than straight importing and replicating.


Thank you Cheddars ! Finally someone understands what we have done ! There aren't simples ripped assets. We just wanted to create something new with original things.


darksoldier
Joined: Dec 28, 2010

Helo my friend, it's time to fight ;)


Posted: Feb 20, 2015 02:27 PM    Msg. 4252 of 4327       
Quote: --- Original message by: Mootjuh
That is what people refer to custom nowadays sadly.

And please tell me you just made the texture bland white and added a CC map to the shader.


Quote: --- Original message by: Mootjuh
Quote: --- Original message by: darksoldier
About the texture, it's not a simple color change. You want what ? A high poly banshee, with baking and all of the rest?
Yes.

You guys should stop all that s... Just for one title ? Stop acting like little kids behind their PC to critic all you can. You're certainly not President Obama, and you are not the Big Boss of this community. Did you Have already released something to this community to add content who are playable ingame ? Or give pleasure to people in this game? I think no.
Yes. For Hunter atleast. http://martynleeball.blogspot.nl/


If you can't take crit on your stuff don't post it in the WIPs thread as that's what the thread is basically there for.


What the link with the ripped assests ?

About Hunter we all know he has done very nice models. But let's be honest, some of them have never been finalized and imported to Halo Ce. And about these models, they are based on Halo, right ? So it's just a ripping too. You can say what ever you want, it's the truth.

About the critics, sorry but when you say "Cliffs are too flat", it's look like we are stupids, and you are the best. Or that "That is what people refer to custom nowadays sadly. And please tell me you just made the texture bland white and added a CC map to the shader".It's look like "Hey bro, all of you guys need to listen to me, I'm the best and you will do everything I said". Sorry man, but I'm in halo ce since 2007, I know what's is Custom.

I can take critics when they are constructive. Sorry Mootjuh, but we didn't have the same idea of what critics are.

Now I will stop this stupid fight. You don't like what we have done, it's Ok, I can understand. But when you come here, you take us for idiots, in front of everyone, you need to know at our eyes you are the idiot.


Dalek
Joined: Aug 12, 2011


Posted: Feb 20, 2015 03:53 PM    Msg. 4253 of 4327       
All of that is just a problem of vocabulary ... "Custom", "Variant", we never talked about news models or anything else, it's clear.

This is just a different way to see the halo 3 banshee on halo custom edition. we didn't announce a new banshee but a variant.


Dalek
Joined: Aug 12, 2011


Posted: Feb 20, 2015 04:31 PM    Msg. 4254 of 4327       
i know making a complet vehicle is somethiong hard and it take much more time than a modification of an existent tags, i still try to model a f-302.



as you can see result is too bad compared to a professional modeling but i still try to model something better. i agree with you make a complete vehicle take time and it's not always easy when you need to learn to draw something correct, but for the banshee it was not the subject. This forum is a good opportunity to learn some things about design.
internet is a good place to share and learn.


BKTiel
Joined: Mar 18, 2014

strong independent bird needs no cage


Posted: Feb 20, 2015 04:43 PM    Msg. 4255 of 4327       
Quote: --- Original message by: darksoldier
You're certainly not President Obama, and you are not the Big Boss of this community.


haha what


Bottletopman
Joined: Feb 5, 2011

Blessed are the cheesemakers


Posted: Feb 21, 2015 12:57 AM    Msg. 4256 of 4327       
Quote: --- Original message by: SS Flanker
He did in another thread...


Oh he did? lol I stand corrected then. Haven't been on here in a while, and I'd figured he didn't know about the thread where he mentioned SMT just being concept stuff.

Regarding rips I'm with S-314, I just don't see why people have to get so flustered if it's a rip. If they try to hide the fact that it's a rip then yeah get mad because stealing other assets and claiming it as your own is a big no-no, but why go to all the effort of creating your own model with the aim of looking just like one that's already there for you to use?

Also dark are you planning on doing the covenant shade of purple we all know and love? Or are you just doing custom colours first? If it has that iridescent reflectivity that we saw in Halo 3 that would be pretty damn cool. Sorry if you answered the purple question, just typing this now right before I go to sleep, frigging tired right now


darksoldier
Joined: Dec 28, 2010

Helo my friend, it's time to fight ;)


Posted: Feb 21, 2015 08:04 AM    Msg. 4257 of 4327       
Yes, I can do the covenant shade from halo 3 with the original purple color. I will get a look, and see if it's possible or not, to doing it.

And yes, I don't know why people get so flustered when it's a rip. That's the most important question of our century ! ^^


Bottletopman
Joined: Feb 5, 2011

Blessed are the cheesemakers


Posted: Feb 25, 2015 04:02 AM    Msg. 4258 of 4327       
Does it detract from one's portfolio?


BKTiel
Joined: Mar 18, 2014

strong independent bird needs no cage


Posted: Feb 25, 2015 09:27 PM    Msg. 4259 of 4327       
Quote: --- Original message by: Bottletopman
Does it detract from one's portfolio?


I'd say so. If you're stupid enough to try to plagiarize work for professional evaluation then I can't imagine you'll have too prolific a career in the field.
Edited by BKTiel on Feb 25, 2015 at 09:27 PM


Echo77
Joined: Jul 20, 2010

Humble thyself and hold thy tongue.


Posted: Feb 25, 2015 09:30 PM    Msg. 4260 of 4327       
What if he's not making a portfolio and just wants to mod CE?


BKTiel
Joined: Mar 18, 2014

strong independent bird needs no cage


Posted: Feb 25, 2015 10:51 PM    Msg. 4261 of 4327       
Quote: --- Original message by: Echo77
What if he's not making a portfolio and just wants to mod CE?


That's not the question posed.

That doesn't really click, either. If one only wants to mod CE simply for the enjoyment of doing so, surely more satisfaction would be derived from making original items?


Echo77
Joined: Jul 20, 2010

Humble thyself and hold thy tongue.


Posted: Feb 25, 2015 11:16 PM    Msg. 4262 of 4327       
Quote: --- Original message by: BKTiel
Quote: --- Original message by: Echo77
What if he's not making a portfolio and just wants to mod CE?


That's not the question posed.

That doesn't really click, either. If one only wants to mod CE simply for the enjoyment of doing so, surely more satisfaction would be derived from making original items?

I thought the original question, as posed by Bottletopman, was "why go to all the effort of creating your own model with the aim of looking just like one that's already there for you to use?"

Assets are assets. If you have access to assets that are suitable for what you're wanting to do, then I don't see anything wrong with using them for your CE mod, provided you don't try to pass them off as your own creation. The possible differences in the personal satisfaction of the modder shouldn't be reason to stigmatize the mere act of ripping.


BKTiel
Joined: Mar 18, 2014

strong independent bird needs no cage


Posted: Feb 26, 2015 12:30 AM    Msg. 4263 of 4327       
Quote: --- Original message by: Echo77
Quote: --- Original message by: BKTiel
Quote: --- Original message by: Echo77
What if he's not making a portfolio and just wants to mod CE?


That's not the question posed.

That doesn't really click, either. If one only wants to mod CE simply for the enjoyment of doing so, surely more satisfaction would be derived from making original items?

I thought the original question, as posed by Bottletopman, was "why go to all the effort of creating your own model with the aim of looking just like one that's already there for you to use?"

Assets are assets. If you have access to assets that are suitable for what you're wanting to do, then I don't see anything wrong with using them for your CE mod, provided you don't try to pass them off as your own creation. The possible differences in the personal satisfaction of the modder shouldn't be reason to stigmatize the mere act of ripping.


That ties back into the portfolio aspect I was addressing. A lot of people here create content with the eventual aim of using it as evidence of experience when breaking into the industry. Comparatively speaking, rips come off as a waste of time and the mark of a novice interested only in utilizing objects from other games and putting their name on it for the effort of 'making' what's already been made.

I don't do anything here, but as far as productivity goes I have to sympathize. I don't even game much these days because it's such a colossal waste of time; being credited with the mammoth task of rebranding models and textures from professional games to work in this engine doesn't really appeal to me as a legitimate outlet to spend excess time.


Dalek
Joined: Aug 12, 2011


Posted: Feb 27, 2015 10:43 AM    Msg. 4264 of 4327       
many people here don't work for the graphic industry, modding can be a hobby... nothing more.


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Feb 27, 2015 10:44 AM    Msg. 4265 of 4327       
Quote: --- Original message by: Dalek
many people here don't work for the graphic industry, modding can be a hobby... nothing more.


Dalek
Joined: Aug 12, 2011


Posted: Mar 15, 2015 11:17 AM    Msg. 4266 of 4327       
finally did a more similar model to the f302 of the show


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Mar 16, 2015 07:25 AM    Msg. 4267 of 4327       
Quote: --- Original message by: Dalek
finally did a more similar model to the f302 of the show
http://img15.hostingpics.net/pics/623579Capturedcran20150315161349.png



Looking good but some of those quadrangles seem wasteful. Unless it's existence is to serve as a HP blockout.


jabberwockxeno
Joined: Jan 16, 2013


Posted: Mar 29, 2015 06:33 PM    Msg. 4268 of 4327       


This looks fantastic, hope to see more of this.

Quote: --- Original message by: PRPatxi

Quote: --- Original message by: UnevenElefant5
Is the Covenant destroyer based off an existing Concept? I think the shape is really interesting and has a lot of promise if you scaled it down into a more Scarab-sized craft. It might not even need to be a flyer, you could make it some kind of Covie tank and the flat top carries troops like the Scorpion treads.

Hope that design gets used for something, it's rare we see good Covie stuff around here and even rarer that it gets finished.


They where not going to be drove. Only as scenery and project is not going to be released or worked on. SMT was a troll team meant to spam the forum with projects that will never be released.
Edited by PRPatxi on Jan 14, 2015 at 07:04 AM


Well, I guess I won't. A shame, because the grizzly model is really nice and is reasonably far along.


altis94
Joined: Oct 5, 2012

What doesn't ban me makes me stronger


Posted: May 15, 2015 03:12 PM    Msg. 4269 of 4327       
Does anyone recognize this?


greg079
Joined: Apr 1, 2013

channeling my inner april fool


Posted: May 15, 2015 04:44 PM    Msg. 4270 of 4327       
Quote: --- Original message by: altis94
Does anyone recognize this?
http://puu.sh/hOt3y/e653c51f04.jpg

now i'm taking a shot in the dark, but i think i recognize that as a car

 
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