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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »I'm starting a mapping team

Author Topic: I'm starting a mapping team (12 messages, Page 1 of 1)
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gamer 2point0
Joined: Jun 22, 2008

Want an Apple?


Posted: Sep 8, 2008 08:31 PM    Msg. 1 of 12       
OK, since i've been playing a lot of MGS, im planning on creating a mapping team, the MGSMT( Metal gear solid mapping team) but im gonna need a tagger and a bitmap creator, anything else i need?
Edited by gamer 2point0 on Sep 8, 2008 at 08:37 PM


CLS_GRUNT
Joined: Jan 21, 2007

Old


Posted: Sep 8, 2008 08:33 PM    Msg. 2 of 12       
Whats with all the people who dont know what there doing making map teams? (no offence)


gamer 2point0
Joined: Jun 22, 2008

Want an Apple?


Posted: Sep 8, 2008 08:35 PM    Msg. 3 of 12       
Quote: --- Original message by: CLS_GRUNT
Whats with all the people who dont know what there doing making map teams? (no offence)
None taken
Edited by gamer 2point0 on Sep 8, 2008 at 08:36 PM


ThePlague
Joined: Dec 16, 2007

Steam: jubalearlybh


Posted: Sep 8, 2008 08:40 PM    Msg. 4 of 12       
Quote: --- Original message by: CLS_GRUNT
Whats with all the people who dont know what there doing making map teams? (no offence)
They think it's really easy and that they might accomplish more then trying to work by their selves.

Take the advice from someone that had a mapping team that lasted; it isn't as easy as you think. Just because you have some people that can do stuff, doesn't mean you will automatically be amazing. Start off small and work your way up. I learned how to model and tag myself before I started a team, and it worked out nice because I knew exactly what was supposed to be done, and in case they messed up I knew how to fix it.

I'd learn to do that yourself, then start a mapping team.


gamer 2point0
Joined: Jun 22, 2008

Want an Apple?


Posted: Sep 8, 2008 08:45 PM    Msg. 5 of 12       
Quote: --- Original message by: H4Z4RD
Quote: --- Original message by: CLS_GRUNT
Whats with all the people who dont know what there doing making map teams? (no offence)
They think it's really easy and that they might accomplish more then trying to work by their selves.

Take the advice from someone that had a mapping team that lasted; it isn't as easy as you think. Just because you have some people that can do stuff, doesn't mean you will automatically be amazing. Start off small and work your way up. I learned how to model and tag myself before I started a team, and it worked out nice because I knew exactly what was supposed to be done, and in case they messed up I knew how to fix it.

I'd learn to do that yourself, then start a mapping team.
Not helping by much


Dark Ninja
Joined: May 26, 2008

The internet shows how stupid people are.


Posted: Sep 8, 2008 09:05 PM    Msg. 6 of 12       
Everytime someone tries to start a team, others come and say "You have no idea what you're doing, give up now, don't bother until you actually show something we think is good." If he wants to start a team, he can. He's going to gain experience and learn, something most people here can't seem to understand, (no offense).

I'd help, but I don't think I'd ever have time to help with a team. Metal gear solid stuff would be great, I've thought about that too. Like a box and barrel as a vehicle that doesn't show on the radar. I've really wanted that game, but I don't have a PS3, for MGS4.


gamer 2point0
Joined: Jun 22, 2008

Want an Apple?


Posted: Sep 8, 2008 09:40 PM    Msg. 7 of 12       
i cant decide which game to copy from, any suggestions
Edited by gamer 2point0 on Sep 8, 2008 at 09:41 PM


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Sep 8, 2008 09:42 PM    Msg. 8 of 12       
Quote: --- Original message by: gamer 2point0

i cant decide which game to copy from, any suggestions
Edited by gamer 2point0 on Sep 8, 2008 at 09:41 PM

You don't have to copy from a game though. It can be anything you want it to be.


gamer 2point0
Joined: Jun 22, 2008

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Posted: Sep 8, 2008 09:54 PM    Msg. 9 of 12       
Quote: --- Original message by: DarkHalo003
Quote: --- Original message by: gamer 2point0

i cant decide which game to copy from, any suggestions
Edited by gamer 2point0 on Sep 8, 2008 at 09:41 PM

You don't have to copy from a game though. It can be anything you want it to be.
Well i want the maps to be copied from the scenes in some of the MGS games so they give the player a really good visual of the games scenes
Edited by gamer 2point0 on Sep 8, 2008 at 09:54 PM


Newbkilla
Joined: Mar 9, 2008

- Artist, Environment Artist, Level Designer -


Posted: Sep 8, 2008 10:13 PM    Msg. 10 of 12       
Think on your own D: My teacher said It's not hard.


gamer 2point0
Joined: Jun 22, 2008

Want an Apple?


Posted: Sep 8, 2008 10:34 PM    Msg. 11 of 12       
Quote: --- Original message by: Scrables_the_DeathDealer
You seem to overestimate halos capabilities. It will not come even close visually or game play wise to metal gear solid.
so then how bout i create maps based on mgs 1, but upgrade the graphics so it doesnt look like pixalated crap


Nexus Halo
Joined: Feb 24, 2007

Halo's Dark Knight http://www.nexushalo.kk5.org/


Posted: Sep 9, 2008 01:34 AM    Msg. 12 of 12       
You don't. If you want to make a map based off of a game then you really should choose another. Something like Fear or COD, if you choose a game that is like MGS it won't play anything like it. That's like saying I'm going to remake Assassins Creed for Halo CE. Try a different game.

 

 
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