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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »With custom animations, FP model doesn't show?

Author Topic: With custom animations, FP model doesn't show? (6 messages, Page 1 of 1)
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Mythril
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Screenshot Guru
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Joined: Mar 29, 2008

Jeffrey Albert Waldo


Posted: Sep 12, 2008 08:12 AM    Msg. 1 of 6       
How come when I created a new animation for the AR, exported, compiled, injected default AR animations using Animation Editor by kornman, the FP model ingame doesn't show.

3P looks the same as always, cause I was only doing FP.

All I see is the reticle.

I can shoot, and I see the muzzle flash. If I go to a vehicle and melee, the vehicle reacts, and moves slightly.

But I don't see anything.

Any help on this one?

Thanks


randomteddybear
Joined: Jul 14, 2008


Posted: Sep 12, 2008 11:05 AM    Msg. 2 of 6       
well did you import the fp ar model and fp hands?


Pingvinz
Joined: Dec 4, 2007


Posted: Sep 12, 2008 11:55 AM    Msg. 3 of 6       
Quote: --- Original message by: Mythril
How come when I created a new animation for the AR, exported, compiled, injected default AR animations using Animation Editor by kornman, the FP model ingame doesn't show.

3P looks the same as always, cause I was only doing FP.

All I see is the reticle.

I can shoot, and I see the muzzle flash. If I go to a vehicle and melee, the vehicle reacts, and moves slightly.

But I don't see anything.

Any help on this one?

Thanks
Uhh, looking from some animations in Halo, don't you need to add a camera? (I'm not sure.)


Matooba
Joined: Dec 26, 2005

Crust on Halomaps! :)


Posted: Sep 12, 2008 12:23 PM    Msg. 4 of 6       
In the weapon tag is it pointing to your new FP animation?


Mythril
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Screenshot Guru
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Joined: Mar 29, 2008

Jeffrey Albert Waldo


Posted: Sep 12, 2008 05:49 PM    Msg. 5 of 6       
Quote: --- Original message by: Matooba
In the weapon tag is it pointing to your new FP animation?


Yes, it is. If it's using the normal AR fp, it works perfectly.

Quote: Uhh, looking from some animations in Halo, don't you need to add a camera? (I'm not sure.)


Hm...I didn't delete any nodes\markers, so I'm not sure.

Quote: --- Original message by: randomteddybear
well did you import the fp ar model and fp hands?


I imported the FP hands, but the FP AR model didn't work, some error. Or did I fix that? Can't remember...


Matooba
Joined: Dec 26, 2005

Crust on Halomaps! :)


Posted: Sep 13, 2008 08:40 AM    Msg. 6 of 6       
Well the fp doesnt use the geometry from it, just the bones. They only need to be named proberly. If its a geometry issue, you need to check models.

 

 
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