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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »making maps on 3Dsmax and Gmax

Author Topic: making maps on 3Dsmax and Gmax (4 messages, Page 1 of 1)
Moderators: Dennis

The Zenith
Joined: Apr 21, 2007


Posted: Oct 1, 2008 07:26 PM    Msg. 1 of 4       
As a complete beginner in map making, i was wondering...
what is the difference between maps made on 3ds max and gmax? which one is better and are there any advantages of using gmax or 3ds max?
also is there a really good really really easy to follow Gmax tutorial in making maps, i have yayaps tutoral and thats good but some steps i can not follow.
Thanks
(oh and also can someone point out some 3ds and gmax maps pleae so i can see the difference)
Edited by The Zenith on Oct 1, 2008 at 07:26 PM
Edited by The Zenith on Oct 1, 2008 at 07:27 PM


Dwood
Joined: Oct 23, 2007

Judge Ye Therefore


Posted: Oct 1, 2008 07:31 PM    Msg. 2 of 4       
Nothing. Just the tools used. 3ds max has better support, which can be outweighed by using Blender for file conversion.


The Zenith
Joined: Apr 21, 2007


Posted: Oct 1, 2008 07:35 PM    Msg. 3 of 4       
thanks, so if i use gmax its not going to change the look of the map in any way as if it was on 3ds max?


Dwood
Joined: Oct 23, 2007

Judge Ye Therefore


Posted: Oct 1, 2008 07:50 PM    Msg. 4 of 4       
Quote: --- Original message by: The Zenith
thanks, so if i use gmax its not going to change the look of the map in any way as if it was on 3ds max?


Nope. Not at all.

 

 
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