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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Sonic Genesis of the Azure Wind : Full Update (Final Release Date Set)

Author Topic: Sonic Genesis of the Azure Wind : Full Update (Final Release Date Set) (9 messages, Page 1 of 1)
Moderators: Dennis

SonicXtr3me
Joined: Jan 13, 2008

"Wake me when you need me"


Posted: Jan 28, 2009 11:37 AM    Msg. 1 of 9       
Hey again everyone , Sonic here , just thought i would drop by and update everyone on whats going on :)

So far , everythings going well in the new year, 09 is a year of updates and progress , with new people onboard helping out , and now that the majority of the content is done , we are looking at a July 09 release for the FULL mod , thats Campaign and Multiplayer.

So , whats been going on? , well , for those who keep up with our blog at ...

http://genesisoftheazurewind.blogspot.com/

Doan has finally finished all of our rigging , and i have finally let him run back to H3MT , which he is very happy about now i am not pestering him lol, Bobby is helping with our animations and mecha characters , which is proving to be amazing , we have 3 people working on getting reference for each animation and levels from the 360 and ps3 versions of Sonic 06 , and also i am looking to find and recruit a good 3p animator for our final character for MP , Sonic Chief.



Shown ^ , SC replaces MC in MP to give it a different feel.

As for bobbys amazing work , heres a shot of it here ...



Rig by Doan , Anims by Bobby and effects by Bobby.
Edited by SonicXtr3me on Jan 28, 2009 at 11:38 AM


cowish6676
Joined: Aug 9, 2008


Posted: Jan 28, 2009 01:26 PM    Msg. 2 of 9       
Looks really good, any idea as to when it will be coming out?


NeiaG
Joined: May 18, 2008

Ohai Mark


Posted: Jan 28, 2009 01:35 PM    Msg. 3 of 9       
How about you read the POST? And it looks very great. It's amazing how something like this can go into an 8 year old video game.
Edited by NeiaG on Jan 28, 2009 at 01:36 PM


Co Redsonic
Joined: Apr 8, 2007

I rarely post - if you see this you're lucky!


Posted: Jan 28, 2009 06:01 PM    Msg. 4 of 9       
I love that Sonic Chief...:D


cowish6676
Joined: Aug 9, 2008


Posted: Jan 29, 2009 12:16 AM    Msg. 5 of 9       
Obviously I did not read the entire post well enough. Also, give me a break my Ipod Touch is not the eaiest to read forums with. Just wondering how much game time can we expect from this mod?


SonicXtr3me
Joined: Jan 13, 2008

"Wake me when you need me"


Posted: Jan 29, 2009 12:21 AM    Msg. 6 of 9       
You know , your the first one thats really asked that , at the moment i cannot say exactly , it depends on how big and complex we make the levels , with Sonic you can fly through a level in no time , but with the other character we are introducing , Sally , you`ll have plenty more time to explore , make your way through levels , and by doing that , it lengthens it alot more than just playing as sonic , but to state how long its going to be for the entire mod , i really dont know yet


_TheArbiter_
Joined: Apr 22, 2007

"stupidity is an epidemic " - Donut


Posted: Jan 29, 2009 03:08 PM    Msg. 7 of 9       
Aswome...i renember when i first saw the concept art for sonic chief.

I cant wait to see it skinned :O


Ninjadude
Joined: Jun 22, 2008


Posted: Jan 29, 2009 03:22 PM    Msg. 8 of 9       
Nice


Half Jaw
Joined: Apr 27, 2007

You did good, son. You did good.


Posted: Jan 29, 2009 06:05 PM    Msg. 9 of 9       
Sweeeet.

 

 
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