A Community discussion forum for Halo Custom Edition, Halo 2 Vista, Portal and Halo Machinima

Home  Search Register  Login Member ListRecent Posts
»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Does this Ground texture look correct?

Author Topic: Does this Ground texture look correct? (2 messages, Page 1 of 1)
Moderators: Dennis

Joined: Feb 4, 2009

Posted: Feb 15, 2009 06:49 PM    Msg. 1 of 2       
Okay, I am creating a ground texture in photoshop. I created an alpha map for it, by creating two layers.
Could I just simply save this as a .tiff image and it would work? can it be 1024x1024? Is it possible to have more than one ground texture?

By the way, this is a desert map I am creating. It has a old pavement road going thorough the center, only interrupted by a railroad track with a derailed train on it. I have a lot of great ideas for it.

Joined: Aug 10, 2008

=CE= Chris [Captain] [=]

Posted: Feb 15, 2009 07:11 PM    Msg. 2 of 2       
Any power of 2.
The most common being 512 x 512 and 1024 x 1024.


Previous Older Thread    Next newer Thread

Time: Mon August 3, 2020 10:39 AM 281 ms.
A Halo Maps Website