Joined: Feb 24, 2009
Posted: Mar 18, 2009 05:25 PM
Msg. 1 of 3
How can I make a lava water like the ones in the UT2k4 maps... Mooks hasent been on so I cant ask him...
Would I just use a Lava.tiff file in replace of water.tiff (A lava looking texture would be appreciated)
and just make sure the plane has "$" and "!"?
Thanks in advance,
Joined: May 3, 2008
she/her this fag bashes back
Posted: Mar 18, 2009 07:02 PM
Msg. 2 of 3
Just make water like normal, then in the water's shader tag find the color value things where you can set the color and set them to red and orange. Also find the water's .fog tag and change the color values to orange there.
Then when you open up the map in Sapien, go add fog and add the new fog tag you made.
Then go into Guerilla and open up your .scenario_structure_bsp file and change the water shader to the lava one you made earlier. Then compile.