A Community discussion forum for Halo Custom Edition, Halo 2 Vista, Portal and Halo Machinima

Home  Search Register  Login Member ListRecent Posts
  
 
»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Melee's

Author Topic: Melee's (13 messages, Page 1 of 1)
Moderators: Dennis

UnevenElefant5
Joined: May 3, 2008

she/her this fag bashes back


Posted: Mar 22, 2009 12:48 AM    Msg. 1 of 13       
2 questions. I asked them before but the topic died.
1) Can I have 2 melee damage effects? Because I have a weapon that I want to melee twice, so can I have a damage effect that creates another damage effect?
2)Can I change the timing of the melee damage effect? My weapon melee's slower than others and the enemies flinch before I have even hit them.
EDIT: I know the second one is possible because CMT did it with their AR.
Edited by UnevenElefant5 on Mar 22, 2009 at 12:48 AM


Rhydgaled Publications
Joined: May 10, 2007

I have many questions (can't fit URL in though)


Posted: Apr 5, 2009 04:29 AM    Msg. 2 of 13       
Quote: --- Original message by: UnevenElefant5
2)Can I change the timing of the melee damage effect? My weapon melee's slower than others and the enemies flinch before I have even hit them.
EDIT: I know the second one is possible because CMT did it with their AR.
Edited by UnevenElefant5 on Mar 22, 2009 at 12:48 AM

My topics keep dieing too, anyway the default Assault Rifle has a "stealth melee" animation which is what CMT used in spv1, I've no idea how to get the time of the melee though, I've had the same problem. Also anyone know the max co-ordinates to setup a camera looking at the fp arms from the proper perspective? because my animations look terrible right now.


UnevenElefant5
Joined: May 3, 2008

she/her this fag bashes back


Posted: Apr 5, 2009 10:23 AM    Msg. 3 of 13       
To make the perspective right place a free camera at 0, 0, 0, with a FOV of either 90 (I think it's 90, might be 70 though :\)
Anyway:
Quote: --- Original message by: UnevenElefant5

2 questions. I asked them before but the topic died.
1) Can I have 2 melee damage effects? Because I have a weapon that I want to melee twice, so can I have a damage effect that creates another damage effect?
2)Can I change the timing of the melee damage effect? My weapon melee's slower than others and the enemies flinch before I have even hit them.
EDIT: I know the second one is possible because CMT did it with their AR.
Edited by UnevenElefant5 on Mar 22, 2009 at 12:48 AM


Megaguirus
Joined: Feb 26, 2009

Om nom nom


Posted: Apr 6, 2009 04:48 PM    Msg. 4 of 13       
no u


UnevenElefant5
Joined: May 3, 2008

she/her this fag bashes back


Posted: Apr 6, 2009 04:56 PM    Msg. 5 of 13       
Thanks for all your helpful posts. No, really, you bumped this back up to the top so people can answer it. While trying to be mean you actually helped me out. Now I don't have to make another topic. So, Thank you and have a nice day :)


Megaguirus
Joined: Feb 26, 2009

Om nom nom


Posted: Apr 6, 2009 05:02 PM    Msg. 6 of 13       
look at the hunters melee for the first
Edited by Megaguirus on Apr 6, 2009 at 05:02 PM


UnevenElefant5
Joined: May 3, 2008

she/her this fag bashes back


Posted: Apr 6, 2009 08:06 PM    Msg. 7 of 13       
Quote: --- Original message by: Megaguirus

look at the hunters melee for the first
Edited by Megaguirus on Apr 6, 2009 at 05:02 PM

Oh, stupid me. I'll look into that. Thanks Destroyer :)


Rhydgaled Publications
Joined: May 10, 2007

I have many questions (can't fit URL in though)


Posted: Apr 18, 2009 07:31 AM    Msg. 8 of 13       
I've been very busy with college work, haven't had a chance to test that camera position out yet, thanks anyway for trying to help. Anyway:
Quote: --- Original message by: UnevenElefant5
2)Can I change the timing of the melee damage effect? My weapon melee's slower than others and the enemies flinch before I have even hit them.

Anyone know the answer?
Edited by Rhydgaled Publications on Apr 18, 2009 at 07:32 AM


Headhunter09
Joined: May 6, 2008

This is the truth.


Posted: Apr 18, 2009 10:26 AM    Msg. 9 of 13       
Quote: --- Original message by: UnevenElefant5
Quote: --- Original message by: Megaguirus

look at the hunters melee for the first
Edited by Megaguirus on Apr 6, 2009 at 05:02 PM

Oh, stupid me. I'll look into that. Thanks Destroyer :)


its not destroyer... also, yes I think the first is possible. use functions, right?


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Apr 18, 2009 01:14 PM    Msg. 10 of 13       
Quote: --- Original message by: Headhunter09
Quote: --- Original message by: UnevenElefant5
Quote: --- Original message by: Megaguirus

look at the hunters melee for the first
Edited by Megaguirus on Apr 6, 2009 at 05:02 PM

Oh, stupid me. I'll look into that. Thanks Destroyer :)


its not destroyer... also, yes I think the first is possible. use functions, right?


It's Destroyer.


Rhydgaled Publications
Joined: May 10, 2007

I have many questions (can't fit URL in though)


Posted: May 2, 2009 05:32 AM    Msg. 11 of 13       
Quote: --- Original message by: UnevenElefant5
2)Can I change the timing of the melee damage effect? My weapon melee's slower than others and the enemies flinch before I have even hit them.

Answers please.


UnevenElefant5
Joined: May 3, 2008

she/her this fag bashes back


Posted: May 2, 2009 09:18 AM    Msg. 12 of 13       
Thanks man, I talked to Masterz, and he said they "attached" the damage effect to a different keyframe. I'm not sure what that means though.


Headhunter09
Joined: May 6, 2008

This is the truth.


Posted: May 2, 2009 01:51 PM    Msg. 13 of 13       
placing the damage effect marker in a different frame?

 

 
Previous Older Thread    Next newer Thread







Time: Fri January 24, 2020 4:02 AM 297 ms.
A Halo Maps Website