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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »[Release]Halo 3 Anti Air Wraith Vehicle Tags

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Author Topic: [Release]Halo 3 Anti Air Wraith Vehicle Tags (53 messages, Page 1 of 2)
Moderators: Dennis

Advancebo
Joined: Jan 14, 2008


Posted: Apr 4, 2009 09:17 PM    Msg. 1 of 53       
Download:
http://files.filefront.com/H3+Anti+Air+Wraith+Vehiclsrar/;13534812;/fileinfo.html
Map Containing Wraith Tags:
http://files.filefront.com/tutorialmap/;13535296;/fileinfo.html



Quote:
Halo 3 Anti Air Wraith Vehicle Tags

Created by Advancebo

Description: Halo 3 Anti Air Wraith Vehicle Tags

About:
Credit goes to:
Advancebo for cannon model, animations, tagging, and reticle.
Chains/Scrables for texture work on cannons.
Bungie for idea, wraith model, and textures.
Mythril for alternating firing method.
Also I would like to thank the people that motivated me to continue and finish working on the Wraith.

Please give credit to the 4 above if you are going to use these tags.

Just copy the 2 folders, "h3" and "ui" to the tags folder, and let it do the rest.
Also included is an Anti Air Wraith Reticle based on the Halo 3 reticle, created by Advancebo.


Download
http://files.filefront.com/H3+Anti+Air+Wraith+Vehiclsrar/;13534812;/fileinfo.html
Edited by Advancebo on Apr 6, 2009 at 06:20 PM


Officer egg
Joined: Mar 16, 2008

Dancing is forbidden.


Posted: Apr 4, 2009 09:28 PM    Msg. 2 of 53       
EPIC WIN.

I wove u.


pakar45
Joined: Sep 21, 2008

Hi


Posted: Apr 4, 2009 09:30 PM    Msg. 3 of 53       
0________o I have been waiting for this day to come for a long time. Thanks so much advancebo I really appreciate it. ;)

I will give full credit to you. Thanks again.

-Pakar45


Officer egg
Joined: Mar 16, 2008

Dancing is forbidden.


Posted: Apr 4, 2009 09:35 PM    Msg. 4 of 53       
I tried placing in sapien and it crashed. The exception came from something involving mass points...

Will normal wraith physics do?


Advancebo
Joined: Jan 14, 2008


Posted: Apr 4, 2009 09:35 PM    Msg. 5 of 53       
Lol, sorry, that was the old readme, before you gave me the sounds.

Thanks to Spartan094 for the fuel rod firing sound.

@Egg
Yeah, I just used wraith physics. Try it.
Edited by Advancebo on Apr 4, 2009 at 09:36 PM


Invader Veex
Joined: Apr 11, 2007

i make poast


Posted: Apr 4, 2009 09:58 PM    Msg. 6 of 53       
Looks like a Halo 2 styled Anti Air wraith to me. ;)


Advancebo
Joined: Jan 14, 2008


Posted: Apr 4, 2009 10:09 PM    Msg. 7 of 53       
You know what I mean :V


pakar45
Joined: Sep 21, 2008

Hi


Posted: Apr 4, 2009 10:16 PM    Msg. 8 of 53       
Great Tags Advancebo also who made the physics >:l lol. Can anyone say corrupted? Yeah but overall great tags :) Thanks advancebo.


jacknme
Joined: Aug 29, 2008

If you see this, you must be in an old topic


Posted: Apr 4, 2009 10:16 PM    Msg. 9 of 53       
The wait for worth it


Newbkilla
Joined: Mar 9, 2008

- Artist, Environment Artist, Level Designer -


Posted: Apr 4, 2009 10:20 PM    Msg. 10 of 53       
What?


pakar45
Joined: Sep 21, 2008

Hi


Posted: Apr 4, 2009 10:22 PM    Msg. 11 of 53       
He means "The wait was worth for it." and by it he means the tags.


jacknme
Joined: Aug 29, 2008

If you see this, you must be in an old topic


Posted: Apr 4, 2009 10:29 PM    Msg. 12 of 53       
Missing tag-sound\sfx\vehicles\wraith. I know that that can be ripped from some maps though


UnevenElefant5
Joined: May 3, 2008

she/her this fag bashes back


Posted: Apr 4, 2009 10:36 PM    Msg. 13 of 53       
Quote: --- Original message by: Advancebo
Download:
http://files.filefront.com/H3+Anti+Air+Wraith+Vehiclsrar/;13534812;/fileinfo.html



Quote:
Halo 3 Anti Air Wraith Vehicle Tags

Created by Advancebo

Description: Halo 3 Anti Air Wraith Vehicle Tags

About:
Credit goes to:
Advancebo for cannon model, animations, tagging, and reticle.
Chains/Scrables for texture work on cannons.
Bungie for idea, wraith model, and textures.
Mythril for alternating firing method.
Also I would like to thank the people that motivated me to continue and finish working on the Wraith.

Please give credit to the 4 above if you are going to use these tags.

Just copy the 2 folders, "h3" and "ui" to the tags folder, and let it do the rest.
Also included is an Anti Air Wraith Reticle based on the Halo 3 reticle, created by Advancebo.


Download
http://files.filefront.com/H3+Anti+Air+Wraith+Vehiclsrar/;13534812;/fileinfo.html

EPIC WIN.


Invader Veex
Joined: Apr 11, 2007

i make poast


Posted: Apr 4, 2009 10:37 PM    Msg. 14 of 53       
Just messed around with it... your projectiles only make effects, and no damage. xD And there is no firing animation. D:


UnevenElefant5
Joined: May 3, 2008

she/her this fag bashes back


Posted: Apr 4, 2009 10:39 PM    Msg. 15 of 53       
Just use the standard Fuel Rod damage effects.


pakar45
Joined: Sep 21, 2008

Hi


Posted: Apr 4, 2009 10:57 PM    Msg. 16 of 53       
... wait theres no damage effects?! Where do i place those in at...?


Mythril
-
Screenshot Guru
-
Joined: Mar 29, 2008

Jeffrey Albert Waldo


Posted: Apr 4, 2009 11:00 PM    Msg. 17 of 53       
I'm pretty sure you can't make firing animations work properly. And you put the damage_effect in the explosion.effect tag.


pakar45
Joined: Sep 21, 2008

Hi


Posted: Apr 4, 2009 11:01 PM    Msg. 18 of 53       
k Thanks Mythril ;)


Advancebo
Joined: Jan 14, 2008


Posted: Apr 4, 2009 11:06 PM    Msg. 19 of 53       
But I commited suicide once with the anti air wraith...


pakar45
Joined: Sep 21, 2008

Hi


Posted: Apr 4, 2009 11:19 PM    Msg. 20 of 53       
-_______- lol Nice job...! Well thanks anyway I am about to fix the anti air wraith damage effects.


Advancebo
Joined: Jan 14, 2008


Posted: Apr 4, 2009 11:22 PM    Msg. 21 of 53       
Just give it the fuel rod damage


pakar45
Joined: Sep 21, 2008

Hi


Posted: Apr 4, 2009 11:23 PM    Msg. 22 of 53       
I know lol.

-_- where is the explosion effect thing located for the aa wraith?!
Edited by pakar45 on Apr 4, 2009 at 11:25 PM


Mythril
-
Screenshot Guru
-
Joined: Mar 29, 2008

Jeffrey Albert Waldo


Posted: Apr 4, 2009 11:31 PM    Msg. 23 of 53       
I'd guess it'd be in vehicles\aa_wraith\effects\explosion.effect.

If not, then just open the .vehicle, scroll down and open the .weapon, scroll down and open the .projectile, then scroll down til to get to the explosion.


Officer egg
Joined: Mar 16, 2008

Dancing is forbidden.


Posted: Apr 4, 2009 11:31 PM    Msg. 24 of 53       
I killed a banshee with it...


iTails
Joined: Nov 26, 2008

The lot of idiots on this forum are veterans


Posted: Apr 5, 2009 12:02 AM    Msg. 25 of 53       
Quote: --- Original message by: Officer egg
I killed a banshee with it...
o srsly? how did u do dat?

Fix the Damage and the Firing


Sabre
Joined: Dec 10, 2008

I joined RB in protecting Donut's avatar.


Posted: Apr 5, 2009 12:57 AM    Msg. 26 of 53       
I'm missing the Camera_track for it.

Other than that these are awesome.

Also, I get this error:

04.05.09 00:58:49 sapien pc 01.00.00.0609 ----------------------------------------------
04.05.09 00:58:49 reference function: _write_to_error_file
04.05.09 00:58:49 reference address: 401b13
04.05.09 00:58:49 Couldn't read map file './sapienbeta.map'
04.05.09 00:58:49 CreateDevice succeeded with refresh rate = 0
04.05.09 00:58:50 Increasing sound decompression buffer size to 1048576 bytes
04.05.09 00:58:57 WARNING: 1 clusters in structure_bsp levels\turfnew\turftwelve have no background sound or sound environment.
04.05.09 00:58:57 local player 0, weapon (0x0), deleted unexpectedly
04.05.09 00:59:40 EAX: 0xFFFFFFFE
04.05.09 00:59:40 EBX: 0x00000001
04.05.09 00:59:40 ECX: 0x0012BD90
04.05.09 00:59:40 EDX: 0x000002CC
04.05.09 00:59:40 EDI: 0x0012BD90
04.05.09 00:59:40 ESI: 0x00000000
04.05.09 00:59:40 EBP: 0x0012BC68
04.05.09 00:59:40 ESP: 0x0012BC58
04.05.09 00:59:40 EIP: 0x7C90E4F4, C3 8D A4 24 ?????
04.05.09 00:59:40 EXCEPTION halt in \halopc\haloce\source\tag_files\tag_groups.c,#3157: #2 is not a valid powered_mass_point_block index in [#0,#2)

Edited by Sabre on Apr 5, 2009 at 01:00 AM


Advancebo
Joined: Jan 14, 2008


Posted: Apr 5, 2009 01:48 AM    Msg. 27 of 53       
Use wraith.physics


Sabre
Joined: Dec 10, 2008

I joined RB in protecting Donut's avatar.


Posted: Apr 5, 2009 02:22 AM    Msg. 28 of 53       
Quote: --- Original message by: Advancebo
Use wraith.physics


E: Nevermind, got it :\
Edited by Sabre on Apr 5, 2009 at 02:25 AM


black doom
Joined: Oct 4, 2008

we will never stop, we can win the "impossible"


Posted: Apr 5, 2009 08:02 AM    Msg. 29 of 53       
its h2 warith with custom cannons, messed up physics and missing damage effects.


Megaguirus
Joined: Feb 26, 2009

Om nom nom


Posted: Apr 5, 2009 08:09 AM    Msg. 30 of 53       
its better than my idea of halo 1 wraith with halo 2 cannons 0_o


anyway nice job, is that turret glich still there where when the turrets open and close there overlap with the 2 cover bits


okay i tried them on my b30 mod but i forgot to let the elite spawn ( D: )
anyway i don't really like how the fuelrods fire from below where your acturley aiming, is this an animation flaw or something?
Edited by Megaguirus on Apr 5, 2009 at 09:26 AM


Advancebo
Joined: Jan 14, 2008


Posted: Apr 5, 2009 11:37 AM    Msg. 31 of 53       
Its a firing flaw, the way I made it so it can fire from 6 different locations, alternating firing from each barrel.

@Doom
Also the damage effects wouldn't be missing if you had a full tag library.
And I told many times already use the "wraith.physics" in "vehicles\wraith"


CLS_GRUNT
Joined: Jan 21, 2007

Old


Posted: Apr 5, 2009 02:38 PM    Msg. 32 of 53       
Quote: --- Original message by: black doom
its h2 warith with custom cannons, messed up physics and missing damage effects.

110% agreed, black doom is totally gay.


Invader Veex
Joined: Apr 11, 2007

i make poast


Posted: Apr 5, 2009 02:59 PM    Msg. 33 of 53       
Somebody should make a new skin for it. Bungie's looks like crap.


Advancebo
Joined: Jan 14, 2008


Posted: Apr 5, 2009 03:13 PM    Msg. 34 of 53       
Maybe because Bungie is crap?


adumbass
Joined: Nov 22, 2006


Posted: Apr 5, 2009 03:34 PM    Msg. 35 of 53       
Do you still have the data files?... I kinda want to make it destructible.

 
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