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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »how do i import tags

Author Topic: how do i import tags (6 messages, Page 1 of 1)
Moderators: Dennis

peacelover
Joined: Apr 6, 2009


Posted: May 17, 2009 09:48 AM    Msg. 1 of 6       
i am not very sure about i do i actually import a tags so can somebody teach me how?


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: May 17, 2009 09:56 AM    Msg. 2 of 6       
Weapon or Vehicle?


Headhunter09
Joined: May 6, 2008

This is the truth.


Posted: May 17, 2009 12:21 PM    Msg. 3 of 6       
what do you mean by import?


peacelover
Joined: Apr 6, 2009


Posted: May 17, 2009 10:38 PM    Msg. 4 of 6       
sorry that i didn't made perfect question

i want to know how to put bipd tags that i downloaded from this web site into bloodgulch
thanks for helps~


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: May 17, 2009 11:51 PM    Msg. 5 of 6       
Open up the bloodgulch.scenario file in Sapien. In the Hierarchy view, click "Edit Types". In the drop-down menu, select Bipeds. Then, click add. Browse to your biped. If it tells you that you have to contact a Bungie programmer, find a file called debug.txt inside your Halo Custom Edition folder. Scroll to the very bottom, and copy the last few lines. Then, paste them here. If it doesn't give you that error, then click Done. Then, in hierarchy view, go to Mission>Objects>Units>Bipeds. Select that folder. Then, right click in Game View to put down a small box thingy. In properties view, in the drop-down window, select your biped. Your biped should now appear. Go to File>Save As. Save it as something other than bloodgulch.scenario. Then, compile it in tool.


peacelover
Joined: Apr 6, 2009


Posted: May 18, 2009 01:37 AM    Msg. 6 of 6       
oww thank you verymuch

 

 
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