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»Forums Index »Halo 2 Vista Forum (Bungie/Microsoft) »Halo 2 Vista Map Design / Technical »Unable to find shaders

Author Topic: Unable to find shaders (2 messages, Page 1 of 1)
Moderators: Dennis

Bloody Jabs
Joined: Apr 7, 2009

It's been 4 years...


Posted: Jun 14, 2009 09:23 PM    Msg. 1 of 2       
Arggg this is so annoying....
I'm trying to compile my map but I'm getting these errors

### ERROR: Unable to find shader "coag_grass".
### ERROR: Unable to find shader "coag_cliffs".
### ERROR: Unable to find shader "elongnation_metal".
### ERROR: Unable to find shader "headlong_concrete_finished".
### ERROR: Unable to find shader "steel".
### ERROR: Unable to find shader "base_sidewalk".
### ERROR: Unable to find shader "desolation_metal_detail_a".
### ERROR: Unable to find shader "dirt_rough_dif".
### ERROR: Unable to find shader "zanzibar_concrete".

HEK was so much easier but I want to use the H2EK since it wont annoy me about degenerate or open triangles and it looks better.

What do I do shaders? I tried to create one in H2Guerilla but it was way too hard and I couldn't find bitmaps even though the bitmaps were there. Please help me.


Garanas
Joined: Nov 16, 2008


Posted: Jul 19, 2009 12:42 PM    Msg. 2 of 2       
could you let me see where you did put the shaders, and the Material slots in 3ds max?
then i can maybe know the problem.

 

 
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