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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Two Questions...

Author Topic: Two Questions... (5 messages, Page 1 of 1)
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PVT Jenkins
Joined: Feb 23, 2009

Advance!!!!!


Posted: Jun 19, 2009 02:33 AM    Msg. 1 of 5       
How would you make it so that flood have shields? Also when you kill a Flood Carrier how to make it pop out more infection forms?


Greenfuzz
Joined: Nov 18, 2008

PM me if you have CoD MW for Wii


Posted: Jun 19, 2009 03:15 AM    Msg. 2 of 5       
For the flood having shields, go near the bottom of the flood combat actor variant tag, go to the "Unit" section, and change the "shield vitality" to 200, the same as the elites.

For more infection forms coming out, go in to the floodcarrier.biped tag, go to the camera tracks section, and under the spawn actor box, something should say "Spawned actor count" with two box's with numbers. Change the numbers to whatever you want.


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Jun 19, 2009 12:58 PM    Msg. 3 of 5       
Quote: --- Original message by: Greenfuzz
For the flood having shields, go near the bottom of the flood combat actor variant tag, go to the "Unit" section, and change the "shield vitality" to 200, the same as the elites.


That won't do it. You have to open the flood combat form's collision geometry in Guerilla, and under shield, set the shield vitality, set the shield material type, stun time, recharge time, shield depleted, and shield recharging effects. Basically, copy the things from the elite's collision geometry.


PVT Jenkins
Joined: Feb 23, 2009

Advance!!!!!


Posted: Jun 20, 2009 01:01 AM    Msg. 4 of 5       
Can you explain the shield thing step by step please thanks...


Polamee
Joined: Feb 25, 2008

MP2SPMT's founder


Posted: Jun 20, 2009 05:26 AM    Msg. 5 of 5       
Open up the flood combat form model collision geometry. Scroll to the part that deals with the shield and set the maximum shield vitalitly, the recharge rates, and the stun time.

 

 
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