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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Nazi Zombies? In my Halo?

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Author Topic: Nazi Zombies? In my Halo? (2373 messages, Page 5 of 68)
Moderators: Dennis

WM Blade
Joined: Sep 27, 2008

WORT WORT WHAT???


Posted: Jul 17, 2009 11:09 PM    Msg. 141 of 2373       
or maybe "this is sparta!!!! (or halo)"

nop, im the kind of guy that loves weapons and thst stuff but no so much to enter there
Edited by WM Blade on Jul 17, 2009 at 11:11 PM


lazyygamer123
Joined: Jul 16, 2009

Lanching a second siege, on Karrde's avatar!


Posted: Jul 17, 2009 11:11 PM    Msg. 142 of 2373       
Quote: --- Original message by: WM Blade
or maybe "this is sparta!!!! (or halo)"


Oh no.
Quote: Will there be background music selection in the menu?


darkassassin14
Joined: Jul 23, 2007

El. Psy. Congroo.


Posted: Jul 17, 2009 11:12 PM    Msg. 143 of 2373       
lol good one but in the halo books they go suicidal with thr ships by ramming them into covenant ships so y shouldnt the marines?


SwordMa5ster
Joined: Jul 13, 2009

Come get some!!!


Posted: Jul 17, 2009 11:13 PM    Msg. 144 of 2373       

Edited by SwordMa5ster on Jul 17, 2009 at 11:13 PM


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Jul 17, 2009 11:13 PM    Msg. 145 of 2373       
Because they got out of the ship BEFORE they crashed the ship into the Covenant. The Gettysburg - Ascendant Justice was a special case, because they wanted it to be believable.

And no, there won't be a music pause menu, unless L28 wants to do extra work.


WM Blade
Joined: Sep 27, 2008

WORT WORT WHAT???


Posted: Jul 17, 2009 11:13 PM    Msg. 146 of 2373       
ok enough whit suicidal marines that was just a joke xD


lazyygamer123
Joined: Jul 16, 2009

Lanching a second siege, on Karrde's avatar!


Posted: Jul 17, 2009 11:16 PM    Msg. 147 of 2373       
Quote: --- Original message by: darkassassin14
Lol good one, but in the halo books, they go suicidal with they ships by ramming them into covenant ships so you shouldn't the marines?


Really? Can see the line on that?
Quote: Will there be background music selection in the menu?

Correction in bold..


darkassassin14
Joined: Jul 23, 2007

El. Psy. Congroo.


Posted: Jul 17, 2009 11:16 PM    Msg. 148 of 2373       
yea cuz i mean wat if u buy one while ur in the middle of covenant and he runs in and kills u along with the covenant lol
^^^ above post: wat the hell. i cant even understand the correction. "so you shouldnt the marines?"
Edited by darkassassin14 on Jul 17, 2009 at 11:18 PM


WM Blade
Joined: Sep 27, 2008

WORT WORT WHAT???


Posted: Jul 17, 2009 11:24 PM    Msg. 149 of 2373       
wtfh???


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Jul 17, 2009 11:26 PM    Msg. 150 of 2373       
Quote: --- Original message by: Gamma927
Because they got out of the ship BEFORE they crashed the ship into the Covenant. The Gettysburg - Ascendant Justice was a special case, because they wanted it to be believable.

And no, there won't be a music pause menu, unless L28 wants to do extra work.


.

End discussion on suicidal marines and whatnot.


lazyygamer123
Joined: Jul 16, 2009

Lanching a second siege, on Karrde's avatar!


Posted: Jul 17, 2009 11:28 PM    Msg. 151 of 2373       
Quote: --- Original message by: darkassassin14

yea cuz i mean wat if u buy one while ur in the middle of covenant and he runs in and kills u along with the covenant lol
^^^ above post: wat the hell. i cant even understand the correction. "so you shouldnt the marines?"
Edited by darkassassin14 on Jul 17, 2009 at 11:18 PM


I can barely understand you.


Quote: What two weapons are remaining?


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Jul 17, 2009 11:37 PM    Msg. 152 of 2373       
Read. I've covered that on the third page. Stop quoting questions that have already been answered.


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Jul 17, 2009 11:44 PM    Msg. 153 of 2373       
GTFO my thread.


lazyygamer123
Joined: Jul 16, 2009

Lanching a second siege, on Karrde's avatar!


Posted: Jul 17, 2009 11:45 PM    Msg. 154 of 2373       
Err.. Rainfall, I'm ready to send you a virus, the Hard Drive never work again. So easy..

Ok. Got Gamma. Don't click it the link trust me on this one, I known all Halflife site, this is one fake.


darkassassin14
Joined: Jul 23, 2007

El. Psy. Congroo.


Posted: Jul 18, 2009 12:16 AM    Msg. 155 of 2373       
lolz


iTails
Joined: Nov 26, 2008

The lot of idiots on this forum are veterans


Posted: Jul 18, 2009 12:40 AM    Msg. 156 of 2373       
I can't wait to play this map. Good Job Gamma. Looks like you improved the scripts since the last time you showed me. How many levels do you plan on scripting?


Slayer117
Joined: Oct 3, 2008

Host of CE3 2010-forever!


Posted: Jul 18, 2009 12:46 AM    Msg. 157 of 2373       
this map sounds like a blast. i cant wait to play it. CE is getting alot of good things

2fire fight maps

CMT spv2

an unknown update

And Griffball.


lazyygamer123
Joined: Jul 16, 2009

Lanching a second siege, on Karrde's avatar!


Posted: Jul 18, 2009 12:47 AM    Msg. 158 of 2373       
Quote: --- Original message by: iTails
I can't wait to play this map. Good Job Gamma. Looks like you improved the scripts since the last time you showed me. How many levels do you plan on scripting?


When you say level do mean you waves?


Cocaine
Joined: Mar 2, 2009

Can't stop napping.


Posted: Jul 18, 2009 01:30 AM    Msg. 159 of 2373       
Quote: --- Original message by: Slayer117
this map sounds like a blast. i cant wait to play it. CE is getting alot of good things

2fire fight maps

CMT spv2

an unknown update

And Griffball.

Correction ,
The Custom Mapping Team's SinglePlayer version 2.
-A possible update-
-2 GOOD Firefight maps-
-Sandtrap-


Slayer117
Joined: Oct 3, 2008

Host of CE3 2010-forever!


Posted: Jul 18, 2009 01:34 AM    Msg. 160 of 2373       
i'm also working on griffball.


Cocaine
Joined: Mar 2, 2009

Can't stop napping.


Posted: Jul 18, 2009 01:38 AM    Msg. 161 of 2373       
What i meant to say was : In the foreseeable future , CE will be getting : -My post here-.
As far as i know , the Griffball thing was still a MAJOR wip.


sierra117
Joined: Jan 10, 2008

If sex is good exercise, why are there fat sluts?


Posted: Jul 18, 2009 03:59 AM    Msg. 162 of 2373       
that's not all that is being worked on that will be a sea of epic goodness. Oh wai! those are things that are almost complete.
And Gamma are there spartans? besides the player?


MegaSquirrel
Joined: May 26, 2009

Deal with it nerd


Posted: Jul 18, 2009 05:12 AM    Msg. 163 of 2373       
Quote: --- Original message by: sierra117
that's not all that is being worked on that will be a sea of epic goodness. Oh wai! those are things that are almost complete.
And Gamma are there spartans? besides the player?


I think i can answer this one,There are only marine allies.amirite?


ODX
Joined: Jul 26, 2007

A rare sight, indeed.


Posted: Jul 18, 2009 06:05 AM    Msg. 164 of 2373       
Quote: --- Original message by: Cocaine
As far as i know , the Griffball thing was still a MAJOR wip.
Was, but no longer really is. Not much work is still needed, but the first map still isn't ready for release.


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Jul 18, 2009 09:44 AM    Msg. 165 of 2373       
Cheats are only locked on this level. You can continue to cheat on other maps if you wish. To set the difficulty, devmode must be on. Type:

(game_difficulty_set [DIFFICULTY])

Either put easy, normal, hard, or impossible for the [DIFFICULTY].


Karrde
Joined: Jul 30, 2007

Power beyond containing


Posted: Jul 18, 2009 11:27 AM    Msg. 166 of 2373       
An odd thing I discovered. If you do not want to use dev for the difficulty, go to campaign and start the first level on the difficulty you want. Skip the cutscene and go straight to gameplay. Then, start your sp map with the dev console. It will be on the same difficulty.


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Jul 18, 2009 11:35 AM    Msg. 167 of 2373       
Not all dev commands say true. And if you want to cheat, beat the level on heroic or higher difficulty. It's not that hard. As for the rest of the map, I'll just say that it will be used at one point.


Karrde
Joined: Jul 30, 2007

Power beyond containing


Posted: Jul 18, 2009 11:41 AM    Msg. 168 of 2373       
Quote: --- Original message by: Gamma927
25 Waves. However, that's only half the level.
wat


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Jul 18, 2009 11:47 AM    Msg. 169 of 2373       
What's not to understand? You have twenty five waves, then you get on with the level.


lazyygamer123
Joined: Jul 16, 2009

Lanching a second siege, on Karrde's avatar!


Posted: Jul 18, 2009 11:56 AM    Msg. 170 of 2373       
Quote: --- Original message by: Karrde
Quote: --- Original message by: Gamma927
25 Waves. However, that's only half the level.
wat


I think what, Gamma said was, if you made 25 wave, that only half of waves. I am right? Correct, me if I am wrong?


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Jul 18, 2009 11:59 AM    Msg. 171 of 2373       
Wrong. There are only 25 waves. However, that's not the entire level. The entire level won't just be based on waves. I can't reveal it just yet, however.


Slayer117
Joined: Oct 3, 2008

Host of CE3 2010-forever!


Posted: Jul 18, 2009 12:00 PM    Msg. 172 of 2373       
now i want to download this map even more!


lazyygamer123
Joined: Jul 16, 2009

Lanching a second siege, on Karrde's avatar!


Posted: Jul 18, 2009 12:01 PM    Msg. 173 of 2373       
Oh ok. You weren't specific enough the first.


sargejohnson
Joined: Apr 20, 2009

Shall we play a game?


Posted: Jul 18, 2009 12:09 PM    Msg. 174 of 2373       
Quote: --- Original message by: DDT_Ghost

Doesn seem to work with rio_firefight.

Command doesn' say "true" after i press enter and enemys dont seem to damage me any more than usual... hum.

PS: Why no cheetz? its Singleplayer who cares? :P

PS2: Your map is coming along very nice, but i have one question:

Will we only be in the one room you showed us, and did you enclose that room, or is the rest of the map still there and wasting memory space and ram?Edited by DDT_Ghost on Jul 18, 2009 at 10:09 AM


assuming that the 1st 25 waves are in that room, why not make the waves from then on involve the entire map? That would b fun....
Edited by sargejohnson on Jul 18, 2009 at 12:10 PM


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Jul 18, 2009 12:17 PM    Msg. 175 of 2373       
Quote: --- Original message by: Gamma927
Wrong. There are only 25 waves. However, that's not the entire level. The entire level won't just be based on waves. I can't reveal it just yet, however.

 
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