Joined: Feb 11, 2007
Blunts R good
Posted: Oct 17, 2009 06:23 PM
Msg. 1 of 1
Hi, i have a lot of skill with 3ds max modeling and decided that i might just want to do a project on halo custom edition (I am familiar with H.E.K. due to experience in the past...)
I would like to know if possible; how i would be able to have a vehicle drive a lot faster on a custom bitmap; not by selecting a material type (such as dirt or ice) in the shader file of the bitmap. Please inform me if anyone would know how to come about doing that. If able to in Halo 2, that is fine too.
I will make my own custom vehicles of course.
The idea of the project would be to express the usage of a (technology style) roadway system that would have "vehicle" drive much faster and have driving on dirt, grass, and rock at normal speeds.
P.S. If anyone would like help with 3d models or would like to colaborate video game levels orrr colaborate 3d animations...
Please contact me by (aim) FlashingHash
- Hasher (boberfrank)