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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Making random bipeds spawn

Author Topic: Making random bipeds spawn (4 messages, Page 1 of 1)
Moderators: Dennis

defyant
Joined: Oct 26, 2009


Posted: Oct 26, 2009 02:47 AM    Msg. 1 of 4       
Hey guys. I'm new to halo mapping and modding and such, and I'm just wondering how to make a random biped spawn each time the player spawns. I'm currently using the Recon biped by spartan-094, and I want the game to randomly pick a biped from the other ones I have (CQB, MarkVI and EVA[maybe even ODST]). Anyone know how to do this? Thanks.


lordofblake
Joined: Jan 6, 2008

Nice Tongue


Posted: Oct 26, 2009 04:36 PM    Msg. 2 of 4       
There is gbxmodel that includes permutations for all of the spartan perms. Its name is mp_masterchief.gbxmodel and the biped "mp_masterchief" is already prepared with that gbx model. This basically is the biped you want. What it will do is pick a random permutation everytime you spawn. All you have to do is set the biped in the globals.

This screenshot will help:




Direct link for closer view: http://i218.photobucket.com/albums/cc49/lordofblake/ugh.jpg

Maybe ill get this one on my first try...
Edited by lordofblake on Oct 26, 2009 at 04:37 PM


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Oct 26, 2009 07:17 PM    Msg. 3 of 4       
ODST isn't included, because it isn't a permutation in the gbxmodel.


defyant
Joined: Oct 26, 2009


Posted: Oct 27, 2009 01:18 AM    Msg. 4 of 4       
Alright, thanks for your help.

 

 
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