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Author Topic: Official H3MT Thread (441 messages, Page 3 of 13)
Moderators: Dennis

ChocolateNugget
Joined: Sep 29, 2007

im your #1 fan !!


Posted: Dec 26, 2009 02:44 AM    Msg. 71 of 441       
Well, I really don't know what's going on. If Invader Veex was serious, and I hope he wasn't, the mod is dead.

HOWEVER

I WILL NOT LET THIS DIE

I have spent far too many hours working on models for this just so it can be dropped and kicked around the block. If needed, I will take over leadership and get this finished. If it is as it appears, and HDoan is unable to continue work on the mod, he, or someone with all the content, can send the stuff to me.


DEEhunter
Joined: Dec 16, 2006


Posted: Dec 26, 2009 03:05 AM    Msg. 72 of 441       
Doan hasn't been doing poop. I vouch for nugget to be our new leader. Doan has not been doing crap for too long.

E:we could use someone to gather refs for us. Lost my transfer cable so I am unable to.
Edited by DEEhunter on Dec 26, 2009 at 03:06 AM


roosterMAP
Joined: Nov 14, 2008

I am here to enhance you gaming experience


Posted: Dec 26, 2009 09:11 PM    Msg. 73 of 441       
Sorry Doan, but I think its time for a new leader. Uve been a good leader for like 2 years now, and its time for a change. I am willing to continue working on stuff for H3MT as long as it stays organized and such. Lets just finish Narrows and Foundry so we can continue work on Valhalla.

By the way. I vote nugget as new leader.

also, we need someone to make the mancannons jumpable. thats the only thing left for the map, and then its off to official beta testing.
Edited by roosterMAP on Dec 26, 2009 at 09:13 PM


DEEhunter
Joined: Dec 16, 2006


Posted: Dec 26, 2009 11:14 PM    Msg. 74 of 441       
MUTINY!


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Dec 27, 2009 12:24 AM    Msg. 75 of 441       
lol grav cannons ask the guy who made the other vahalla with ripped tags how he did it.


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Dec 27, 2009 11:40 AM    Msg. 76 of 441       
Continuous damage effect. Not the best way IMO.


DEEhunter
Joined: Dec 16, 2006


Posted: Dec 27, 2009 02:37 PM    Msg. 77 of 441       
Gets the job done, quick and easy. And it syncs. ORRR we can do what we did in wm_combo. And have a trigger volume make a explosion that does 0 damage and 100 force.


Fairchild
Joined: Aug 16, 2009

"Your voice sounds like... sexy"


Posted: Dec 27, 2009 03:03 PM    Msg. 78 of 441       
Quote: --- Original message by: DEEhunter
Gets the job done, quick and easy. And it syncs. ORRR we can do what we did in wm_combo. And have a trigger volume make a explosion that does 0 damage and 100 force.


Holy crap. I forgot i made a program awhile ago that looks for new posts containing wm_combo on my web server.. I just got an email linking to this thread, haha.. anyway.

goodnight!


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Dec 27, 2009 03:51 PM    Msg. 79 of 441       
If y'all get a new leader, then make sure they can avidly populate and pile together scenarios. Just saying, you can't mutiny without understanding what to do next. :P


halo3n00b
Joined: Dec 8, 2008


Posted: Dec 27, 2009 07:22 PM    Msg. 80 of 441       
on sandtrap, use bevel, its a p cool tool.


ChocolateNugget
Joined: Sep 29, 2007

im your #1 fan !!


Posted: Dec 27, 2009 08:29 PM    Msg. 81 of 441       
Quote: --- Original message by: DarkHalo003
If y'all get a new leader, then make sure they can avidly populate and pile together scenarios. Just saying, you can't mutiny without understanding what to do next. :P


That's not really what the leader is supposed to do...

We have people for that.

Quote: --- Original message by: halo3n00b
on sandtrap, use bevel, its a p cool tool.


gfys


roosterMAP
Joined: Nov 14, 2008

I am here to enhance you gaming experience


Posted: Dec 28, 2009 09:11 PM    Msg. 82 of 441       
Quote: --- Original message by: DEEhunter
Gets the job done, quick and easy. And it syncs. ORRR we can do what we did in wm_combo. And have a trigger volume make a explosion that does 0 damage and 100 force.


wait... u know how to do it? thats great? tell HDoan to give you the tags, and make it work. lets get narrows done already!


Jesse
Joined: Jan 18, 2009

Discord: Holy Crust#4500


Posted: Dec 28, 2009 10:46 PM    Msg. 83 of 441       
You guys fixed some uvws on it? last beta had a few stretched textures.


roosterMAP
Joined: Nov 14, 2008

I am here to enhance you gaming experience


Posted: Dec 29, 2009 04:19 PM    Msg. 84 of 441       
the last beta was NOT released by H3MT. it was leaked.

That version had MAYBE 8 total textures. The newest version has almost 50. bout 30 of which are completely custom. We've gone a long way since last time.

Today, nugget should be getting all the tags and models from HDoan. so we'll be seeing progress soon. Maybe even a new trailer!


Jesse
Joined: Jan 18, 2009

Discord: Holy Crust#4500


Posted: Dec 29, 2009 05:57 PM    Msg. 85 of 441       
I mean the last beta which i got. the non-released\leaked one.


Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007


Posted: Dec 29, 2009 06:13 PM    Msg. 86 of 441       
Was the canon not just an invisible vehicle?


Jesse
Joined: Jan 18, 2009

Discord: Holy Crust#4500


Posted: Dec 29, 2009 06:17 PM    Msg. 87 of 441       
Last beta i received did not have the man-cannon.


fanaticladoomguy
Joined: Dec 29, 2009

Give me the money now!!


Posted: Dec 29, 2009 06:18 PM    Msg. 88 of 441       
All of your skills have imorived ten fold,
nice job and keep up the good work


roosterMAP
Joined: Nov 14, 2008

I am here to enhance you gaming experience


Posted: Dec 29, 2009 06:24 PM    Msg. 89 of 441       
abt the mancannon:

its not a question on how to do it. we just need someone to ACTUALLY do it. (by the way, the vehicle way is probably what we're gonna go wth.


also, maniac: hows me pillar going? its the very last piece to the narrows puzzle.


Jesse
Joined: Jan 18, 2009

Discord: Holy Crust#4500


Posted: Dec 29, 2009 07:00 PM    Msg. 90 of 441       
Didn't Zteam use a vehicle for their gravity lift on coagulation?


roosterMAP
Joined: Nov 14, 2008

I am here to enhance you gaming experience


Posted: Dec 31, 2009 09:00 PM    Msg. 91 of 441       
got tags from HDoan. Expect it all put together soon!!! yay

gimmi a week!


Jesse
Joined: Jan 18, 2009

Discord: Holy Crust#4500


Posted: Dec 31, 2009 09:16 PM    Msg. 92 of 441       
Give you a week for what a release? or a work in progress report? If it's for a release, i've gotta step up and finish these grenades!


roosterMAP
Joined: Nov 14, 2008

I am here to enhance you gaming experience


Posted: Jan 1, 2010 12:56 AM    Msg. 93 of 441       
ya. not a release. Ill be able to put everything together, and we'll have our first Fully playable build!!!


fanaticladoomguy
Joined: Dec 29, 2009

Give me the money now!!


Posted: Jan 1, 2010 02:58 PM    Msg. 94 of 441       
So is it safe to say there will be a chance of a release some time soon?


roosterMAP
Joined: Nov 14, 2008

I am here to enhance you gaming experience


Posted: Jan 1, 2010 03:55 PM    Msg. 95 of 441       
I will see to it that there is a release within the next 6 months.


fanaticladoomguy
Joined: Dec 29, 2009

Give me the money now!!


Posted: Jan 1, 2010 10:01 PM    Msg. 96 of 441       
I just hope no member leaks an unfinished beta again.


ChocolateNugget
Joined: Sep 29, 2007

im your #1 fan !!


Posted: Jan 1, 2010 10:05 PM    Msg. 97 of 441       
Any member who would do that has been eradicated.


Jesse
Joined: Jan 18, 2009

Discord: Holy Crust#4500


Posted: Jan 1, 2010 10:23 PM    Msg. 98 of 441       
Do you mean obliterated? Vaporized? Never be heard from again? D:


ChocolateNugget
Joined: Sep 29, 2007

im your #1 fan !!


Posted: Jan 1, 2010 10:29 PM    Msg. 99 of 441       
Indeed.


Joshflighter
Joined: May 23, 2009

Former CMT Team Co-Leader


Posted: Jan 2, 2010 10:45 PM    Msg. 100 of 441       
-
Edited by Joshflighter on Jan 4, 2010 at 08:32 AM


ChocolateNugget
Joined: Sep 29, 2007

im your #1 fan !!


Posted: Jan 3, 2010 12:50 AM    Msg. 101 of 441       
I told you that you should leave because you told me you no longer make models. As the new leader, I decided that anyone who is no longer doing anything should not be on the team. Don't take it personally, it's just common procedure for tidying up.


CorruptedHalo
Joined: May 18, 2009


Posted: Jan 3, 2010 01:59 AM    Msg. 102 of 441       
Woah,
you're the new leader?
I'm assuming HDoan left, then.


Greenfuzz
Joined: Nov 18, 2008

PM me if you have CoD MW for Wii


Posted: Jan 3, 2010 02:23 AM    Msg. 103 of 441       
Quote: --- Original message by: ChocolateNugget


I have spent far too many hours working on models for this just so it can be dropped and kicked around the block. If needed, I will take over leadership and get this finished. If it is as it appears, and HDoan is unable to continue work on the mod, he, or someone with all the content, can send the stuff to me.


Gravemind
Joined: Jul 28, 2009

sucks and is talentless


Posted: Jan 3, 2010 03:46 AM    Msg. 104 of 441       
the maps appear to be coming along well, but i havent seen any h3 vehicles (unless i missed them), are you making the halo3 vehicles as well? Everything else looks great!


Joshflighter
Joined: May 23, 2009

Former CMT Team Co-Leader


Posted: Jan 3, 2010 08:54 PM    Msg. 105 of 441       
-
Edited by Joshflighter on Jan 4, 2010 at 08:32 AM

 
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