
MoooseGuy
Joined: Aug 10, 2008
I Approve This Message.
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Posted: Sep 1, 2012 04:54 AM

Msg. 5041 of 6302
We're working on a Descent spin-off project. Different gameplay, new features. It takes place a little bit after Firefight Descent.
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Mootjuh
Joined: Mar 12, 2008
I am hilarious and you will quote everything I say
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Posted: Sep 1, 2012 07:15 AM

Msg. 5042 of 6302
Went back to BSP modelling for CE, I already miss the turbosmooth modifier.. The flat ground will be a lake like in the picture below. Thinking of putting in a forerunner structure as battlefield. Based on this: 
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bourrin33
Joined: Oct 19, 2009
Port forward.
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Posted: Sep 2, 2012 05:13 AM

Msg. 5043 of 6302
You just put everything together ? And it haves certainly too many triangles, I hope you're not using this as 3p model. otherwise the highpoly model looks awesome in FP
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The_Arbiter
Joined: Aug 23, 2011
Grenades are like RAM you can never have too much
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Posted: Sep 2, 2012 10:17 AM

Msg. 5044 of 6302
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P3
Joined: Dec 2, 2011
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Posted: Sep 2, 2012 10:43 AM

Msg. 5045 of 6302
Wow, they look much better with Os. :o
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Jaz
Joined: Mar 21, 2010
[Insert sarcastic comment here]
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Posted: Sep 2, 2012 10:44 AM

Msg. 5046 of 6302
Is that actually OS?
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The_Arbiter
Joined: Aug 23, 2011
Grenades are like RAM you can never have too much
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Posted: Sep 2, 2012 10:54 AM

Msg. 5047 of 6302
Yes and some with detail maps and bump maps
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P3
Joined: Dec 2, 2011
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Posted: Sep 2, 2012 11:00 AM

Msg. 5048 of 6302
I would like to see someone remake the Halo one campaign with OS. Same everything, but with the OS texture, detail, and bump extensions. I would like to see that. :)
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The_Arbiter
Joined: Aug 23, 2011
Grenades are like RAM you can never have too much
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Posted: Sep 2, 2012 11:01 AM

Msg. 5049 of 6302
lol cmt
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XlzQwerty1
Joined: Aug 6, 2009
MORISUMMER!
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Posted: Sep 2, 2012 11:12 AM

Msg. 5050 of 6302
Quote: --- Original message by: The_Arbiter lol cmt
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P3
Joined: Dec 2, 2011
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Posted: Sep 2, 2012 11:12 AM

Msg. 5051 of 6302
No, i mean just normal play-through. No tag changes, nothing. Just Os shaders, texture, bump and stuff.
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The_Arbiter
Joined: Aug 23, 2011
Grenades are like RAM you can never have too much
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Posted: Sep 2, 2012 11:15 AM

Msg. 5052 of 6302
As much as i like cmt it just does not feel like the old campaign.
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P3
Joined: Dec 2, 2011
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Posted: Sep 2, 2012 11:37 AM

Msg. 5053 of 6302
I don't think Cmt is trying to make it feel like the old campaign... But I'm just saying, i would just like to see a graphical HD remake of the old campaign. Graphically, not a whole remake with new bipeds and tags like Cea.
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waffles
Joined: Nov 18, 2010
bullpup
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Posted: Sep 2, 2012 11:39 AM

Msg. 5054 of 6302
imo normal maps look terrible on stock models...
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Dumb AI
Joined: Sep 18, 2011
NMT Concept Artist and HUD creator (SP_HH 99%)
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Posted: Sep 2, 2012 11:41 AM

Msg. 5055 of 6302
I don't see a difference.Just as beautiful as the day the game was ported.
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The_Arbiter
Joined: Aug 23, 2011
Grenades are like RAM you can never have too much
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Posted: Sep 2, 2012 11:44 AM

Msg. 5056 of 6302
I think they look good on Keyes.
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XlzQwerty1
Joined: Aug 6, 2009
MORISUMMER!
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Posted: Sep 2, 2012 12:05 PM

Msg. 5057 of 6302
Quote: --- Original message by: waffles imo normal maps look terrible on stock models... Exactly. Probably if the diffuse itself was textured better and higher quality, everything would look better.
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Dumb AI
Joined: Sep 18, 2011
NMT Concept Artist and HUD creator (SP_HH 99%)
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Posted: Sep 2, 2012 12:15 PM

Msg. 5058 of 6302
So,who's going to make HQ bitmaps?
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waffles
Joined: Nov 18, 2010
bullpup
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Posted: Sep 2, 2012 12:23 PM

Msg. 5059 of 6302
Nobody lol, dont expect too much from halomaps members.
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Delicon20
Joined: Oct 3, 2008
loves bacon
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Posted: Sep 2, 2012 12:45 PM

Msg. 5060 of 6302
Quote: --- Original message by: Dumb AI So,who's going to make HQ bitmaps? whoever learns to rip from anniversary, that's who of course it wouldn't exactly be "making" so much as "taking"
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vampire_girl
Joined: Apr 16, 2009
#pragma once
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Posted: Sep 2, 2012 02:53 PM

Msg. 5061 of 6302
 Quote: [09/03/12 4:39:22 ] Maribel : So I did my first pass on the AC [09/03/12 4:39:25 ] Maribel : It's not too good [09/03/12 4:39:29 ] Maribel : But it works for now [09/03/12 4:39:40 ] Maribel : I started on the OS [09/03/12 4:39:45 ] Maribel : But with my fatigue addled brain I couldn't do the angles [09/03/12 4:39:49 ] Maribel : So I'll do it, along with the DS, HR and FSV tomorrow [09/03/12 4:40:02 ] Maribel : Now I must get some sleep before I open max again :)
So yeah. This is a project to pretty up Equipment for the stock tagset. Nothing too special, the only advanced bit is the post-processing shader I'm writing for Full-Spectrum Vision. Edited by vampire_girl on Sep 2, 2012 at 08:01 PM
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Jesse
Joined: Jan 18, 2009
texture-model-animate-tag-unwrap-light-HUD
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Posted: Sep 2, 2012 11:27 PM

Msg. 5062 of 6302
Quote: --- Original message by: P3 No, i mean just normal play-through. No tag changes, nothing. Just Os shaders, texture, bump and stuff. HCEA.
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Delicon20
Joined: Oct 3, 2008
loves bacon
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Posted: Sep 2, 2012 11:30 PM

Msg. 5063 of 6302
Quote: --- Original message by: JesseQuote: --- Original message by: P3 No, i mean just normal play-through. No tag changes, nothing. Just Os shaders, texture, bump and stuff. HCEA. except that sucked
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Nickster5000
Joined: Dec 11, 2010
An Excellent day is Excellent.
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Posted: Sep 2, 2012 11:52 PM

Msg. 5064 of 6302
Possibly a new potential firefight map inbound... 
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Mootjuh
Joined: Mar 12, 2008
I am hilarious and you will quote everything I say
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Posted: Sep 3, 2012 02:35 AM

Msg. 5065 of 6302
It reminds me a bit of security zone, keep up the good work!
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Masters1337
Joined: Mar 5, 2006
Lord Masterz1337: King of Halo CE Community
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Posted: Sep 3, 2012 03:23 AM

Msg. 5066 of 6302
Quote: --- Original message by: vampire_girlhttp://i1015.photobucket.com/albums/af274/vampiregirlkelly/camo.pngQuote: [09/03/12 4:39:22 ] Maribel : So I did my first pass on the AC [09/03/12 4:39:25 ] Maribel : It's not too good [09/03/12 4:39:29 ] Maribel : But it works for now [09/03/12 4:39:40 ] Maribel : I started on the OS [09/03/12 4:39:45 ] Maribel : But with my fatigue addled brain I couldn't do the angles [09/03/12 4:39:49 ] Maribel : So I'll do it, along with the DS, HR and FSV tomorrow [09/03/12 4:40:02 ] Maribel : Now I must get some sleep before I open max again :)
So yeah. This is a project to pretty up Equipment for the stock tagset. Nothing too special, the only advanced bit is the post-processing shader I'm writing for Full-Spectrum Vision. Edited by vampire_girl on Sep 2, 2012 at 08:01 PM I look very forward to seeing this. I wish more people would show this much interest in OS.
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Cheddars
Joined: Oct 30, 2010
TheRuinedHalo109: i will destroy if i get layed
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Posted: Sep 3, 2012 04:08 AM

Msg. 5067 of 6302
Quote: --- Original message by: waffles Nobody lol, dont expect too much from halomaps members. Especially when 90% of our members port :p.
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cyboryxmen
Joined: Nov 7, 2010
--CG artist-- New mission. Refuse this Mission!
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Posted: Sep 3, 2012 04:32 AM

Msg. 5068 of 6302
Quote: --- Original message by: Masters1337Quote: --- Original message by: vampire_girlhttp://i1015.photobucket.com/albums/af274/vampiregirlkelly/camo.pngQuote: [09/03/12 4:39:22 ] Maribel : So I did my first pass on the AC [09/03/12 4:39:25 ] Maribel : It's not too good [09/03/12 4:39:29 ] Maribel : But it works for now [09/03/12 4:39:40 ] Maribel : I started on the OS [09/03/12 4:39:45 ] Maribel : But with my fatigue addled brain I couldn't do the angles [09/03/12 4:39:49 ] Maribel : So I'll do it, along with the DS, HR and FSV tomorrow [09/03/12 4:40:02 ] Maribel : Now I must get some sleep before I open max again :)
So yeah. This is a project to pretty up Equipment for the stock tagset. Nothing too special, the only advanced bit is the post-processing shader I'm writing for Full-Spectrum Vision. Edited by vampire_girl on Sep 2, 2012 at 08:01 PM I look very forward to seeing this. I wish more people would show this much interest in OS. I wish OS was pirate friendly but hey, we can't have it all can we? -Some guy who despises credit cards and paypal.
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OHunterO
Joined: May 24, 2012
This is Anonymous2009 - My actual name is Hunter.
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Posted: Sep 3, 2012 08:27 AM

Msg. 5069 of 6302
Quote: --- Original message by: CheddarsQuote: --- Original message by: waffles Nobody lol, dont expect too much from halomaps members. Especially when 90% of our members port :p. And people are son confused as to why i'm against it...
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Dumb AI
Joined: Sep 18, 2011
NMT Concept Artist and HUD creator (SP_HH 99%)
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Posted: Sep 3, 2012 11:19 AM

Msg. 5070 of 6302
I don't see anything wrong with that 90%. Edited by Dumb AI on Sep 3, 2012 at 11:19 AM
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Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
Glasgow's Green and White
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Posted: Sep 3, 2012 11:34 AM

Msg. 5071 of 6302
Of the registered users on right now, at least 50% of them make/have made custom content.
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Dumb AI
Joined: Sep 18, 2011
NMT Concept Artist and HUD creator (SP_HH 99%)
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Posted: Sep 3, 2012 11:36 AM

Msg. 5072 of 6302
I don't think I'm part of that 50%. Edited by Dumb AI on Sep 3, 2012 at 11:39 AM
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antiblood
Joined: Jul 17, 2010
(604)Vancouver_420
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Posted: Sep 3, 2012 04:14 PM

Msg. 5073 of 6302
Custom FTW!
play dmt-od
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Mootjuh
Joined: Mar 12, 2008
I am hilarious and you will quote everything I say
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Posted: Sep 3, 2012 05:16 PM

Msg. 5074 of 6302
Depends what you mean with custom, I use references from the internet for the stuff I make. it may be custom but it's not original.
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Cheddars
Joined: Oct 30, 2010
TheRuinedHalo109: i will destroy if i get layed
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Posted: Sep 3, 2012 05:44 PM

Msg. 5075 of 6302
It's still better than rips. 
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