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Author Topic: [WIP] ATV Arena (73 messages, Page 3 of 3)
Moderators: Dennis

Joined: Jan 11, 2009

Constantly a threat.

Posted: Feb 4, 2010 08:34 PM    Msg. 71 of 73       
Quote: --- Original message by: Vastanus neshtrog
Quote: --- Original message by: xsnoder

This is actually a good idea the more I look thru it and I am pretty sure I was way to harsh with what I said in the begining. I opoligize and hope this works out well. Cool idea behind the no spawn killing thing, I have always tried to find a clever way to keep spawn killing down to a min without messing the game play up to bad.
map seems a little small for turret's but thats me. Nice work bro
Edited by xsnoder on Jan 30, 2010 at 04:02 AM

From: xsnoder
To: Vastanus neshtrog
Posted On: Today @ 03:25 AM
Subject: Re: I am done bro
Message: Keep bieng rude bud. like I said "I can do this all year if we have to"
Learn to know when you are bested and wrong. deal with it looser.
Like all the stuff you have done

I like how your trying to get on the community's good side, while throwing insults at me when you think they arn't looking. Hey, but I don't mind. As long as your good with Killer's work.

I'd still like that map you supposedly made in a couple of hours, as well as 3 links from last year of the same topic. If you don't want to post them in public, you're welcome to send them to me via PM, and then i'll post them in public.

Hate to break it to you, but that was posted 35 mins before he apologized.

Joined: Jan 19, 2007

Now you see him, soon you won't

Posted: Feb 4, 2010 09:22 PM    Msg. 72 of 73       
So he has so little confidence in this project that he has to go out of his way to stir up drama to try and grab attention for it. Alright, Kiwi will make sure to ignore the end result of this work.

Joined: Oct 30, 2010

Dennis, free me from this suffering

Posted: Apr 18, 2017 08:21 AM    Msg. 73 of 73       
This map was so good back then.

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