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Author Topic: Idea for a map... (7 messages, Page 1 of 1)
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Pleeber
Joined: Feb 8, 2010


Posted: Feb 11, 2010 04:45 PM    Msg. 1 of 7       
I am more of an idea guy, not a mapmaker. but I have an idea.

take the amp Hugeass
add three cities with vehicles
make a commandpost capture gametype and put commandposts in the bases and the cities

you could probably also have an activatable ai. that would be pretty cool.

what do you think of my idea?


Corvette19
Joined: Feb 27, 2007


Posted: Feb 11, 2010 04:47 PM    Msg. 2 of 7       
If you could script the "stuff" out of it, then it could actually be cool.
I'm no scripter though, but seems unlikely. AI won't sync though.


Pleeber
Joined: Feb 8, 2010


Posted: Feb 11, 2010 04:50 PM    Msg. 3 of 7       
you would only need the ai for when you are bored of online. you don't even need them


Corvette19
Joined: Feb 27, 2007


Posted: Feb 11, 2010 04:53 PM    Msg. 4 of 7       
Yeah, you could get them in through devmode, like Tiamat did with Hugeass.


Pleeber
Joined: Feb 8, 2010


Posted: Feb 11, 2010 04:55 PM    Msg. 5 of 7       
that was what I was thinking about


Corvette19
Joined: Feb 27, 2007


Posted: Feb 11, 2010 04:58 PM    Msg. 6 of 7       
Well I'm no good at stuff like this so... Sorry man.


vmt
Joined: Jan 29, 2008


Posted: Feb 11, 2010 05:55 PM    Msg. 7 of 7       
This is already what I'm working on check out the topic labeled LOST either on this page or the next.

 

 
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