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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »[Official sandtrap thread] Halo 3 sandtrap WIP.

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Author Topic: [Official sandtrap thread] Halo 3 sandtrap WIP. (575 messages, Page 8 of 17)
Moderators: Dennis

AlwinRoth
Joined: Jan 4, 2008


Posted: Mar 18, 2010 07:20 AM    Msg. 246 of 575       
Quote: --- Original message by: The Barron

Quote: --- Original message by: Hr3shy
Quote: --- Original message by: Hry
lol dude release it now..u are like everbody, updating too much a map who never get released after all.

he isnt just making the map, he is making weapons and stuff for it. chill dude, life will go on if it doesnt get released today.


Thats what ive been saying for the past 3 years....


Then i realized nothing ever happens in this community sept "works in progress"

the life goes on part is true though :P
Edited by The Barron on Mar 18, 2010 at 02:40 AM


Hey now, At least we got some kick-ass custom maps like Garden, Portent, Peril, Blood Islands, etc.


Quote: --- Original message by: Hry

Quote: --- Original message by: Hr3shy
Quote: --- Original message by: Hry
lol dude release it now..u are like everbody, updating too much a map who never get released after all.

he isnt just making the map, he is making weapons and stuff for it. chill dude, life will go on if it doesnt get released today.


Huh.. life what kid?, im not saying ''RELEASE NOW!!!111 I WANTO PLAY THAT SHT", im just saying this map need to be release, i see in this project the same attitude of ''perfectionism'', of others projects who remained in wip and never get released.
Edited by Hry on Mar 18, 2010 at 04:43 AM


*Facepalm*


Wonder how much longer til we start arguing with no common sense... Oh wait...


Edited by AlwinRoth on Mar 18, 2010 at 07:23 AM


eliteslasher
Joined: Jun 30, 2008

Crysis 3!!!!!!! All I have to say. :D


Posted: Mar 18, 2010 09:39 AM    Msg. 247 of 575       
I NEVER see a portent server anymore, and TBH, garden was just OK. Nothing special there at least to me.


Marka Haiyana
Joined: Mar 24, 2009

w0rt


Posted: Mar 18, 2010 10:42 AM    Msg. 248 of 575       
With a little logic, I can determine that Hry's saying he's not going rabid over it like some people ("I want my sandytrap RIGHT NOW!"), he just doesn't want this to turn into another WIP that will never be released because of the perfectionism that goes on. IE SPV2, The Pit CE, Delta Halo UI, Zteam's Terminal, etc.
Edited by Marka Haiyana on Mar 18, 2010 at 10:43 AM


eliteslasher
Joined: Jun 30, 2008

Crysis 3!!!!!!! All I have to say. :D


Posted: Mar 18, 2010 11:34 AM    Msg. 249 of 575       
Quote: --- Original message by: Marka Haiyana

With a little logic, I can determine that Hry's saying he's not going rabid over it like some people ("I want my sandytrap RIGHT NOW!"), he just doesn't want this to turn into another WIP that will never be released because of the perfectionism that goes on. IE SPV2, The Pit CE, Delta Halo UI, Zteam's Terminal, etc.
Edited by Marka Haiyana on Mar 18, 2010 at 10:43 AM


Ah. I guess I an understand that.


Tuaha
Joined: Aug 1, 2008


Posted: Mar 18, 2010 02:26 PM    Msg. 250 of 575       
Quote: --- Original message by: jesse



And i'm Starting the UI for sandcrap. Do note that it is still crappy xD


Edited by jesse on Mar 17, 2010 at 10:55 PM


Change the font for the heading to Halo's.


ThePlague
Joined: Dec 16, 2007

Steam: jubalearlybh


Posted: Mar 18, 2010 03:29 PM    Msg. 251 of 575       
If you have the .max file for that with .tif textures, i'll throw it into halo 2. Because the one that's already out sucks tbh.
Edited by ThePlague on Mar 18, 2010 at 03:30 PM


YakZSmelk
Joined: Apr 3, 2006

- Environment Artist - robhow.com


Posted: Mar 18, 2010 04:45 PM    Msg. 252 of 575       
Jesse if you want to send me a current version of the level model I will re-model the pillars, I have seen plenty of people comment on them.


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Mar 18, 2010 04:53 PM    Msg. 253 of 575       
And where is MY beta? >:U


Jesse
Joined: Jan 18, 2009

Discord: Holy Crust#4500


Posted: Mar 18, 2010 05:06 PM    Msg. 254 of 575       
Quote: --- Original message by: YakZSmelk
Jesse if you want to send me a current version of the level model I will re-model the pillars, I have seen plenty of people comment on them.


Sure Yak, log on xfire and we'll talk about it.

@ darkhalo, wut, log on xfire too and we'll talk too!


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Mar 18, 2010 05:32 PM    Msg. 255 of 575       
Quote: --- Original message by: jesse
Quote: --- Original message by: YakZSmelk
Jesse if you want to send me a current version of the level model I will re-model the pillars, I have seen plenty of people comment on them.


Sure Yak, log on xfire and we'll talk about it.

@ darkhalo, wut, log on xfire too and we'll talk too!

YOU get on Xfire.


Jesse
Joined: Jan 18, 2009

Discord: Holy Crust#4500


Posted: Mar 18, 2010 06:10 PM    Msg. 256 of 575       
I am :D


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Mar 18, 2010 06:53 PM    Msg. 257 of 575       
Quote: --- Original message by: jesse
I am :D

No you aren't. How about you contact me first since I'm probably stupid and not see your name.


Jesse
Joined: Jan 18, 2009

Discord: Holy Crust#4500


Posted: Mar 18, 2010 07:31 PM    Msg. 258 of 575       
add me : azjesse


Advancebo
Joined: Jan 14, 2008


Posted: Mar 19, 2010 03:08 PM    Msg. 259 of 575       


032 Mendicant Bias
Joined: Feb 25, 2010

Magnum periculum est elit.


Posted: Mar 19, 2010 09:14 PM    Msg. 260 of 575       
Quote: --- Original message by: MezZz

use image, add a good enough alpha and make the ui look like a 5yo didn't make the bitmap on paint.



Edited by MezZz on Mar 19, 2010 at 12:24 PM



screen capped much?


Slayer117
Joined: Oct 3, 2008

Host of CE3 2010-forever!


Posted: Mar 20, 2010 01:47 AM    Msg. 261 of 575       
the engine is actualy not that Crappy compared to other games released in 2001


Jesse
Joined: Jan 18, 2009

Discord: Holy Crust#4500


Posted: Mar 20, 2010 01:53 AM    Msg. 262 of 575       
He's right, look what CAD did with the FP legs, double alternate animations, and score keeping. If you do it right, you can do a lot with a little.


The Barron
Joined: Oct 14, 2007

AHHHHHHHHHHHHH!


Posted: Mar 20, 2010 03:51 AM    Msg. 263 of 575       
Big things come in small packages Well honestly i gotta say this is the most progress ive seen for a multiplayer project as of recently, the last one was mpg3 but i dont even know if thats going on still or not. Need to verify that. Kudos to you good sir.


Jesse
Joined: Jan 18, 2009

Discord: Holy Crust#4500


Posted: Mar 21, 2010 12:46 AM    Msg. 264 of 575       


Soldier7
Joined: Jan 26, 2009

Lead The Way U.S. ARMY -RANGERS


Posted: Mar 21, 2010 01:46 AM    Msg. 265 of 575       


RougeSpartan414
Joined: Sep 24, 2007

Angatar, the Iron-Father.


Posted: Mar 21, 2010 04:48 AM    Msg. 266 of 575       
What's with the green spots?


Cocaine
Joined: Mar 2, 2009

Can't stop napping.


Posted: Mar 21, 2010 05:50 AM    Msg. 267 of 575       
Supposed to be a "Natural" font , lots of green and blue for earth and water.


Slayer117
Joined: Oct 3, 2008

Host of CE3 2010-forever!


Posted: Mar 21, 2010 01:31 PM    Msg. 268 of 575       
Quote: --- Original message by: Hr3shy
Quote: --- Original message by: Slayer117
the engine is actualy not that Crappy compared to other games released in 2001

welcome to 2010. somthing from '01 is the most....wanted engine if you havent check out how many people are here.


So your the kid that always has to have the nice shiny toys arnt you? lol


032 Mendicant Bias
Joined: Feb 25, 2010

Magnum periculum est elit.


Posted: Mar 21, 2010 06:57 PM    Msg. 269 of 575       
Quote: --- Original message by: MezZz
Quote: --- Original message by: Yoko R
Quote: --- Original message by: MezZz

use image, add a good enough alpha and make the ui look like a 5yo didn't make the bitmap on paint.



Edited by MezZz on Mar 19, 2010 at 12:24 PM



screen capped much?


no. you go get the image from here: http://elmundotech.files.wordpress.com/2008/10/h3recon-logo.jpg



proves all you did was edit it a bit =P


YakZSmelk
Joined: Apr 3, 2006

- Environment Artist - robhow.com


Posted: Mar 23, 2010 02:16 AM    Msg. 270 of 575       
Can we get a little less about nothing and more about Sandtrap?


Joe King
Joined: Mar 22, 2010


Posted: Mar 23, 2010 07:44 AM    Msg. 271 of 575       
Quote: --- Original message by: Hr3shy
no, were the haloCE community.

LOL community. I wouldnt even call it that. All we know how to do is make WIP's and flash crap around and not release it.


Invader Veex
Joined: Apr 11, 2007

i make poast


Posted: Mar 23, 2010 07:57 AM    Msg. 272 of 575       
Quote: --- Original message by: Joe King
Quote: --- Original message by: Hr3shy
no, were the haloCE community.

LOL community. I wouldnt even call it that. All we know how to do is make WIP's and flash crap around and not release it.


ssssssssshhhhhhhhhhh dont ruin my plan!!!


Cocaine
Joined: Mar 2, 2009

Can't stop napping.


Posted: Mar 23, 2010 08:30 AM    Msg. 273 of 575       
Quote: --- Original message by: Invader Veex
Quote: --- Original message by: Joe King
Quote: --- Original message by: Hr3shy
no, were the haloCE community.

LOL community. I wouldnt even call it that. All we know how to do is make WIP's and flash crap around and not release it.


ssssssssshhhhhhhhhhh dont ruin my plan!!!

We've known about that forever.


Jesse
Joined: Jan 18, 2009

Discord: Holy Crust#4500


Posted: Mar 23, 2010 04:50 PM    Msg. 274 of 575       
slash is working on the updated bsp, and dee will do lightmaps, then an instantaneous release when that's done.


Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: Mar 23, 2010 04:56 PM    Msg. 275 of 575       
Quote: --- Original message by: jesse
slash is working on the updated bsp, and dee will do lightmaps, then an instantaneous release when that's done.

Show me the updated bsp when your done.
I'm not letting this the map go to crap becuase of the BSP. Last time I played it was


Jesse
Joined: Jan 18, 2009

Discord: Holy Crust#4500


Posted: Mar 23, 2010 05:01 PM    Msg. 276 of 575       
Yeah it was D:


YakZSmelk
Joined: Apr 3, 2006

- Environment Artist - robhow.com


Posted: Mar 23, 2010 05:55 PM    Msg. 277 of 575       
Quote: --- Original message by: Higuy
Quote: --- Original message by: jesse
slash is working on the updated bsp, and dee will do lightmaps, then an instantaneous release when that's done.

Show me the updated bsp when your done.
I'm not letting this the map go to crap becuase of the BSP. Last time I played it was


Screw you guys, I'm going home lmao


Dwood
Joined: Oct 23, 2007

Judge Ye Therefore


Posted: Mar 23, 2010 06:59 PM    Msg. 278 of 575       
Quote: --- Original message by: YakZSmelk
Quote: --- Original message by: Higuy
Quote: --- Original message by: jesse
slash is working on the updated bsp, and dee will do lightmaps, then an instantaneous release when that's done.

Show me the updated bsp when your done.
I'm not letting this the map go to crap becuase of the BSP. Last time I played it was


Screw you guys, I'm going home lmao


Or you talk to me. I certainly hope you haven't forgotten. We need to chat some time about the projects.
Edited by Dwood on Mar 23, 2010 at 07:21 PM


leyuen
Joined: Apr 3, 2010


Posted: Apr 3, 2010 09:13 PM    Msg. 279 of 575       
i know im hella late to join but i wanted new maps. so when is the map coming out and is it for pubic?


Jesse
Joined: Jan 18, 2009

Discord: Holy Crust#4500


Posted: Apr 3, 2010 09:18 PM    Msg. 280 of 575       
It's going to be Pubic soon.

 
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