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Author Topic: UNMT Mapping Team official Thread (249 messages, Page 7 of 8)
Moderators: Dennis

eliteslasher
Joined: Jun 30, 2008

Crysis 3!!!!!!! All I have to say. :D


Posted: Sep 15, 2010 12:26 AM    Msg. 211 of 249       
Hello everyone, we are looking for some new recruits for the team. In particular, we need people with good texture skills and good modeling skills.

If anyone is interested in joining or even just temp aiding, please contact me via PM or going here if you do think you may want to join.

http://www.xfire.com/communities/unmt/

Also, If intent is to join on permanently, please send a PM to me as well containing some pictures, videos, or other types of samples of things you have worked, or maybe are working on.


Advancebo
Joined: Jan 14, 2008


Posted: Sep 16, 2010 09:57 PM    Msg. 212 of 249       
Quote: --- Original message by: assassinchief106

Looks good. Plus, that SMG on the main page looks SEXY!
Edited by assassinchief106 on Sep 16, 2010 at 02:54 PM


http://hce.halomaps.org/index.cfm?fid=4750
Edited by Advancebo on Sep 16, 2010 at 09:57 PM


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Sep 16, 2010 10:03 PM    Msg. 213 of 249       
lolz i think hes reffering to my smg for unmt


eliteslasher
Joined: Jun 30, 2008

Crysis 3!!!!!!! All I have to say. :D


Posted: Sep 16, 2010 10:18 PM    Msg. 214 of 249       
Yes but despite that, I believe that what Bo is showing there is the base model. All we did was modify it slightly.


sos
Joined: Aug 8, 2008

Getting my legal team, brb


Posted: Sep 25, 2010 06:25 PM    Msg. 215 of 249       
Quote: --- Original message by: Hydrogen
lolz i think hes reffering to my smg for unmt



Haha your one is not on the main page m8. = P
Yeah its the original, slasher just added a smexy l4Z0RZZZs to it.


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Sep 25, 2010 10:07 PM    Msg. 216 of 249       
Quote: --- Original message by: sos
Quote: --- Original message by: Hydrogen
lolz i think hes reffering to my smg for unmt



Haha your one is not on the main page m8. = P
Yeah its the original, slasher just added a smexy l4Z0RZZZs to it.


lol mines 20 times more sexeh!!!!!!


shadowslayer123
Joined: Feb 22, 2009

Not the american average


Posted: Sep 28, 2010 11:29 PM    Msg. 217 of 249       
mister hydro wanted me to bump this


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Sep 28, 2010 11:34 PM    Msg. 218 of 249       
ok so i guess ill do a quick weekly update

also thank you ss

anyways lets crack things down

the sand like map... we are working on it but changed the theme up a little still trieng to think how to improve gameplay slashers working on rock caves.

citadel well maniac hasnt textured it because of computer problems (well he had it done at one point but his hardrive failed) so I am willing to make a placeholder with textures to test gameplay

also we got some storms brewing.



I am still trieng to work out one of are mp maps we havent revealed yet wich is a pain in the arse!

and we are still looking for memembers post pics or send us messages of what the work you have done (vid , or pics.)

also if we like what you do we will contact you ASAP so keep your eyes open

also thats about all this week or atleast that i know of.


and remember keep it clean. keep the thread alive also


Shade117 pro
Joined: Jul 2, 2009

Yeah bro (xfire: blue117pro) I can make cubemaps


Posted: Sep 29, 2010 01:00 AM    Msg. 219 of 249       
Moar pics bro. My eyes are De-hydrating and pics is the key to my eyes' Re-hydration!
Edited by Shade117 pro on Sep 29, 2010 at 01:01 AM


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Sep 29, 2010 08:56 PM    Msg. 220 of 249       
well we would like to welcome choclate thunder to the team he will be working on our huds and testing gameplay with us.

as for a update one things well give us some time (since slasher doesnt have max 8 >:[ )


antiblood
Joined: Jul 17, 2010

Hail satan, smoke mehth


Posted: Sep 30, 2010 02:20 AM    Msg. 221 of 249       
your grammar is eye sore.


Choclate Thunda
Joined: Aug 2, 2010

My BS meter agrees... -Hud Artist/Creator-


Posted: Oct 3, 2010 06:41 PM    Msg. 222 of 249       
Thanx hydrogen and yes I am >:)


inkscape13
Joined: Mar 19, 2008

http://evil-minds-creations.deviantart.com/


Posted: Nov 14, 2010 08:59 PM    Msg. 223 of 249       
just to be a good sport, ima bring the life of this thread back hopefully by showing a WIP of a covy torch im working on for UNMT.



- currently high poly.
----------

Model stats for this current post:

- Tris: 222k
- Verts: 112k


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Nov 14, 2010 09:06 PM    Msg. 224 of 249       
.. since when were u in....


eliteslasher
Joined: Jun 30, 2008

Crysis 3!!!!!!! All I have to say. :D


Posted: Nov 14, 2010 09:34 PM    Msg. 225 of 249       
@ Hydrogen
He was just added by me not but a few days ago.

@ Grunts

Mainly we just want to make a newer higher detailed covie torch. The old one is just an eyesore. We're really not going for anything in particular here. Just something new. Oh and we also want to do something really cool with a torch later on. You'll see it when it happens.


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Nov 14, 2010 11:27 PM    Msg. 226 of 249       
Quote: --- Original message by: eliteslasher
@ Hydrogen
He was just added by me not but a few days ago.

@ Grunts

Mainly we just want to make a newer higher detailed covie torch. The old one is just an eyesore. We're really not going for anything in particular here. Just something new. Oh and we also want to do something really cool with a torch later on. You'll see it when it happens.


please tell me hes not going to do our weapon models... if he is ima idk



also are we doing nicks dumb (enter here) idea?


d4rfnader
Joined: Jul 16, 2010

Open mouth, insert sandwhich.


Posted: Nov 14, 2010 11:53 PM    Msg. 227 of 249       
Lol, inkscape's weapon models are awsome!


inkscape13
Joined: Mar 19, 2008

http://evil-minds-creations.deviantart.com/


Posted: Nov 15, 2010 05:06 PM    Msg. 228 of 249       
Quote: Quote: --- Original message by: Hydrogen
please tell me hes not going to do our weapon models... if he is ima idk

also are we doing nicks dumb (enter here) idea?


Ok, That is entirely up to Slasher whether he wants me to model the weapons for UNMT or not.

And also, we need to settle our problems otherwise we're not going to be very "team" like in UNMT.

Quote: Quote: --- Original message by: d4rfnader

Lol, inkscape's weapon models are awsome!


Lolz. Thanks, I try my best most of the time.
Edited by inkscape13 on Nov 15, 2010 at 05:07 PM


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Nov 15, 2010 11:03 PM    Msg. 229 of 249       
Quote: --- Original message by: inkscape13

Quote: Quote: --- Original message by: Hydrogen
please tell me hes not going to do our weapon models... if he is ima idk

also are we doing nicks dumb (enter here) idea?


Ok, That is entirely up to Slasher whether he wants me to model the weapons for UNMT or not.

And also, we need to settle our problems otherwise we're not going to be very "team" like in UNMT.

Quote: Quote: --- Original message by: d4rfnader

Lol, inkscape's weapon models are awsome!


Lolz. Thanks, I try my best most of the time.
Edited by inkscape13 on Nov 15, 2010 at 05:07 PM

I was fine with unmt before you joined and i thought oh god there goes are weapon set idea...


Edited by Hydrogen on Nov 15, 2010 at 11:03 PM


inkscape13
Joined: Mar 19, 2008

http://evil-minds-creations.deviantart.com/


Posted: Nov 16, 2010 07:30 AM    Msg. 230 of 249       
lolz


abkarch
Joined: Mar 20, 2010


Posted: Nov 16, 2010 07:39 AM    Msg. 231 of 249       
just lay off the modified ARs :)


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Nov 16, 2010 05:31 PM    Msg. 232 of 249       
just lay off the weapons and stay off.

also slash what the hell are we doing?

that one gay map is out of the picture

Citadel is sitting in my max files with some of maniacs textures


.......


Slayer117
Joined: Oct 3, 2008

Host of CE3 2010-forever!


Posted: Nov 16, 2010 05:38 PM    Msg. 233 of 249       
Quote: --- Original message by: Hydrogen


that one gay map is out of the picture




.......


i hope you dont mean the Zero G map. that one was epic in the beta run.


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Nov 16, 2010 05:46 PM    Msg. 234 of 249       
.. thats in one of elefants map zero g chamber or something


UNMT has not given any betas out :P


eliteslasher
Joined: Jun 30, 2008

Crysis 3!!!!!!! All I have to say. :D


Posted: Nov 16, 2010 07:26 PM    Msg. 235 of 249       
Quote: --- Original message by: Hydrogen
just lay off the weapons and stay off.

also slash what the hell are we doing?

that one gay map is out of the picture

Citadel is sitting in my max files with some of maniacs textures


.......


I think Maniac said he still plans to work on citadel.


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Nov 16, 2010 07:37 PM    Msg. 236 of 249       
Quote: --- Original message by: assassinchief106
I thought this whole thing died, please don't kill it :(


were not going to let it die

we might have a public beta with classic textures only...


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Nov 16, 2010 09:24 PM    Msg. 237 of 249       
@juan

that is the old SMG we got a new one that i helped with


Slayer117
Joined: Oct 3, 2008

Host of CE3 2010-forever!


Posted: Nov 16, 2010 10:45 PM    Msg. 238 of 249       
Quote: --- Original message by: Hydrogen
.. thats in one of elefants map zero g chamber or something


UNMT has not given any betas out :P


Oopsie, got UNMT and his map pack mixed up, my bad.


eliteslasher
Joined: Jun 30, 2008

Crysis 3!!!!!!! All I have to say. :D


Posted: Nov 17, 2010 12:09 AM    Msg. 239 of 249       
No dis is not da UMP!


inkscape13
Joined: Mar 19, 2008

http://evil-minds-creations.deviantart.com/


Posted: Nov 17, 2010 03:09 PM    Msg. 240 of 249       
*post deleted by admin for rules violation
READ THE RULES:
http://forum.halomaps.org/index.cfm?page=topic&topicID=2979

Bypassed profanity filter
Edited by Dennis on Nov 17, 2010 at 05:59 PM


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Nov 17, 2010 11:09 PM    Msg. 241 of 249       
Quote: --- Original message by: inkscape13

*post deleted by admin for rules violation
READ THE RULES:
http://forum.halomaps.org/index.cfm?page=topic&topicID=2979

Bypassed profanity filter
Edited by Dennis on Nov 17, 2010 at 05:59 PM


lol

also im texturing citadel with h2 textures now for beta ^_^


inkscape13
Joined: Mar 19, 2008

http://evil-minds-creations.deviantart.com/


Posted: Nov 18, 2010 05:07 PM    Msg. 242 of 249       
kk. ima wanna see how it turns out. ;)


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Nov 21, 2010 03:14 AM    Msg. 243 of 249       
Quote: --- Original message by: inkscape13
kk. ima wanna see how it turns out. ;)


hurry ink and finish with the new C_torch (lowpoly) but put it in this tag directory

unmt/scenery/C_torch

also that one map slash modeled called desert dunes that we ended up dropping once we made it more grassy..

well i proposed to slash wat if we made it FFA/king hill/ oddball map based around isolation of h3... so i forgot what slash said did it finsished cliffs now i need a underground caves and possibly a new ground map then gameplay testing :P

sorry slash if you said no i forgot and did it anyways


also... there is something i got to say.. ink,slash,nick please switch to friking max 8 already its a pain in my but to convert it all to my version and retexture then send to you guys..
Edited by Hydrogen on Nov 21, 2010 at 03:18 AM


inkscape13
Joined: Mar 19, 2008

http://evil-minds-creations.deviantart.com/


Posted: Nov 21, 2010 08:45 AM    Msg. 244 of 249       
Ok. I'll try to finish it, but the blades are getting removed tho.


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Nov 21, 2010 01:25 PM    Msg. 245 of 249       
Quote: --- Original message by: inkscape13
Ok. I'll try to finish it, but the blades are getting removed tho.


blades at top or the side?

also i will tag them once u get the scenery ingame with collison


Edited by Hydrogen on Nov 21, 2010 at 01:26 PM

 
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