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Author Topic: -TM Mapping Team's "Project Lumoria"- (777 messages, Page 5 of 23)
Moderators: Dennis

ODX
Joined: Jul 26, 2007

A rare sight, indeed.


Posted: May 1, 2010 11:21 PM    Msg. 141 of 777       
So what exactly do you have left to do on this before it's "complete?"


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: May 2, 2010 03:03 AM    Msg. 142 of 777       
wait is L0d3x doing the encounters?


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: May 2, 2010 03:20 AM    Msg. 143 of 777       
L0d3x your encounters I like :D
Edited by Hydrogen on May 2, 2010 at 03:20 AM


Cocaine
Joined: Mar 2, 2009

Can't stop napping.


Posted: May 2, 2010 06:55 AM    Msg. 144 of 777       
Lod3x's encounters are full of monster poultry.


Dormouse
Joined: Nov 28, 2009


Posted: May 2, 2010 07:21 AM    Msg. 145 of 777       
I like the video. Makes it look really cool and fun. Only thing though is showing off the new bsp in the stage it's in now.


032 Mendicant Bias
Joined: Feb 25, 2010

Magnum periculum est elit.


Posted: May 2, 2010 10:51 AM    Msg. 146 of 777       
This thread and project = Win

is there any reason the covenant are there? like some relic or something?


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: May 2, 2010 02:54 PM    Msg. 147 of 777       
Quote: --- Original message by: L0d3x
Quote: --- Original message by: DarkHalo003
Do you even understand what I mean?

However because I haven't seen the entire area, I don't know how to be too precise.


We do not require your "great" ideas. We don't want to ruin the map
You know nothing about the dynamics of the encounter, NOTHING, so stop commenting on the way the bridge is populated. There's more to an encounter than just placing crap and ai randomly in your "battle area". A concept you CLEARLY don't understand, or you wouldn't have made such insanely idiotic comments.

@ODX: More BSPs and matching encounters + overall extra polish

Wow, way to assume so much and be a loon at the same time. I suppose arguing with you is pointless because you aren't complying to anything I'm saying, meaning you aren't caring to explain what the encounter is like and all of that stuff. Whatever. I don't keep meaning to lash out, but are these "More BSPs" the same BSPs I was told about a while back being polished or EVEN MORE BSPs as in NEW? I'm asking because I'm curious to know just how many BSPs are involved and how many can one scenario hold together.


Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: May 2, 2010 04:35 PM    Msg. 148 of 777       
Quote: --- Original message by: DarkHalo003
Quote: --- Original message by: L0d3x
Quote: --- Original message by: DarkHalo003
Do you even understand what I mean?

However because I haven't seen the entire area, I don't know how to be too precise.


We do not require your "great" ideas. We don't want to ruin the map
You know nothing about the dynamics of the encounter, NOTHING, so stop commenting on the way the bridge is populated. There's more to an encounter than just placing crap and ai randomly in your "battle area". A concept you CLEARLY don't understand, or you wouldn't have made such insanely idiotic comments.

@ODX: More BSPs and matching encounters + overall extra polish

Wow, way to assume so much and be a loon at the same time. I suppose arguing with you is pointless because you aren't complying to anything I'm saying, meaning you aren't caring to explain what the encounter is like and all of that stuff. Whatever. I don't keep meaning to lash out, but are these "More BSPs" the same BSPs I was told about a while back being polished or EVEN MORE BSPs as in NEW? I'm asking because I'm curious to know just how many BSPs are involved and how many can one scenario hold together.


I don't remember if I really told anyone about this except Dwood; but TM Mapping Team restarted back in November of 09. We scrapped everything, rewrote the story, and did lots of major re organization, and lots of other things.

Second, why in the world would we tell you anything about encounter specifics? We don't like ruining our mission's secrets and fun. You will get to play this mod, experience it yourself, when the time comes just like everyone else. You don't need to know everything, and stop acting like you do. Get over it, and stop posting in this thread if your going to try criticize and encounter that you haven't even played or experienced yourself.


Jesse
Joined: Jan 18, 2009

Discord: Holy Crust#4500


Posted: May 2, 2010 04:36 PM    Msg. 149 of 777       
PHUCK HIGUY!!

jk i <3 u


Dark
Joined: Nov 10, 2008


Posted: May 2, 2010 04:52 PM    Msg. 150 of 777       
Quote: --- Original message by: jesse
PHUCK HIGUY!!

jk i <3 u

when


Ninjadude
Joined: Jun 22, 2008


Posted: May 2, 2010 05:27 PM    Msg. 151 of 777       
SEX

all I have to say.


Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: May 2, 2010 05:29 PM    Msg. 152 of 777       
oh btw con's doing a sky guys.



Here's a concept he made a few days ago that hes using as reference.


Joshflighter
Joined: May 23, 2009

Former CMT Team Co-Leader


Posted: May 2, 2010 06:07 PM    Msg. 153 of 777       
Quote: --- Original message by: L0d3x
Quote: --- Original message by: Ninjadude
SEX

all I have to say.


Preferably on the beach


With you on top.
Edited by Joshflighter on May 2, 2010 at 06:08 PM


eliteslasher
Joined: Jun 30, 2008

Crysis 3!!!!!!! All I have to say. :D


Posted: May 16, 2010 04:30 PM    Msg. 154 of 777       
Quote: --- Original message by: SFloyd
Quote: --- Original message by: L0d3x
Something that makes sense'

DERR DERR HURRRR LOOK AT ME DERR HURR DAERP.


Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: May 16, 2010 04:32 PM    Msg. 155 of 777       
Get out if your going to be a horrible troll.


AlwinRoth
Joined: Jan 4, 2008


Posted: May 16, 2010 07:16 PM    Msg. 156 of 777       
Quote: --- Original message by: SFloyd
Quote: --- Original message by: L0d3x
*edited Message should be edited*

Ok.


are you trying to be funny or trying to get banned?


Slayer117
Joined: Oct 3, 2008

Host of CE3 2010-forever!


Posted: May 16, 2010 08:15 PM    Msg. 157 of 777       
Quote: --- Original message by: Higuy
oh btw con's doing a sky guys.



Here's a concept he made a few days ago that hes using as reference.


meh not much there kinda looks bland. i know its a refrence but still to bland.


Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: May 16, 2010 08:21 PM    Msg. 158 of 777       
Quote: --- Original message by: Slayer117
Quote: --- Original message by: Higuy
oh btw con's doing a sky guys.



Here's a concept he made a few days ago that hes using as reference.


meh not much there kinda looks bland. i know its a refrence but still to bland.


lol


Keep an eye on our moddb page, we've posted a couple things there that aren't here.


Dark
Joined: Nov 10, 2008


Posted: May 16, 2010 08:31 PM    Msg. 159 of 777       
go back to moddb we dont want you here anymore


lockon0830
Joined: Oct 13, 2009

SFloyd is a sad girl makakule : (


Posted: May 16, 2010 10:21 PM    Msg. 160 of 777       
Quote: --- Original message by: SFloyd
Quote: --- Original message by: anonymous_2009
I am really liking the look of the first couple of pictures. (Campaign).

You can use some of my models if you need. http://martynleeball.blogspot.com

Who the hell would want those horribly made models?


Those are gonna be way better than anything you model in your lifetime.
Edited by lockon0830 on May 16, 2010 at 10:23 PM


Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: Jun 10, 2010 02:51 PM    Msg. 161 of 777       
Hey guys.

Project has been going good, so far.

Although, me (Higuy) have been becoming slightly depressed I guess. I've slowly been losing interest in the project (considering I have been working on it for about 6 months straight almost) and I'm putting it on hold until school gets out and I can get my act together.

If I cant find interest in the project and CE as it is, I'm either handing it off to someone trustworthy that I know will be able to continue leading the project, or just releasing it as is (It's still enjoyable).

- Higuy.


032 Mendicant Bias
Joined: Feb 25, 2010

Magnum periculum est elit.


Posted: Jun 10, 2010 03:07 PM    Msg. 162 of 777       
Quote: --- Original message by: Higuy
Hey guys.

Project has been going good, so far.

Although, me (Higuy) have been becoming slightly depressed I guess. I've slowly been losing interest in the project (considering I have been working on it for about 6 months straight almost) and I'm putting it on hold until school gets out and I can get my act together.

If I cant find interest in the project and CE as it is, I'm either handing it off to someone trustworthy that I know will be able to continue leading the project, or just releasing it as is (It's still enjoyable).

- Higuy.

No way,YOUR NOT LEAVING OR I WILL NOT CONTINUE TO WORK ON THAT VERY SECRET PROJECT FOR TMC


DarkLord0912
Joined: Jan 17, 2009

Works on bigger and better things


Posted: Jun 10, 2010 05:02 PM    Msg. 163 of 777       
Quote: --- Original message by: Higuy
Hey guys.

Project has been going good, so far.

Although, me (Higuy) have been becoming slightly depressed I guess. I've slowly been losing interest in the project (considering I have been working on it for about 6 months straight almost) and I'm putting it on hold until school gets out and I can get my act together.

If I cant find interest in the project and CE as it is, I'm either handing it off to someone trustworthy that I know will be able to continue leading the project, or just releasing it as is (It's still enjoyable).

- Higuy.



Happened to me while working on H2SPT,not sure why but it just seems that I work long hours at my job to 12 1/2 hours a day.Then when you come home you don't feel like working on your halo CE project :/


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Jun 10, 2010 09:57 PM    Msg. 164 of 777       
Quote: --- Original message by: Higuy
Hey guys.

Project has been going good, so far.

Although, me (Higuy) have been becoming slightly depressed I guess. I've slowly been losing interest in the project (considering I have been working on it for about 6 months straight almost) and I'm putting it on hold until school gets out and I can get my act together.

If I cant find interest in the project and CE as it is, I'm either handing it off to someone trustworthy that I know will be able to continue leading the project, or just releasing it as is (It's still enjoyable).

- Higuy.

Take a break then. I've been going through this kind of funk too. Do something else for a while and you'll come back as revitalized as when you started. I had to do this for the B30 mod and for a few other things (some currently).


WM Blade
Joined: Sep 27, 2008

WORT WORT WHAT???


Posted: Jun 10, 2010 11:05 PM    Msg. 165 of 777       
Ya take some time.. i do not want another great proyect in teh trashcan


Jesse
Joined: Jan 18, 2009

Discord: Holy Crust#4500


Posted: Jun 11, 2010 12:48 AM    Msg. 166 of 777       
Same happened with me and sandtrap, which is why it was released in such a horrible state. With V2 I don't have any restrictions, meaning i can go all out and do whatever i want which gives me more fun :D


CorpseManTS
Joined: Nov 16, 2008

Sorry, I cant hear u with my bullet in your mouth!


Posted: Jun 11, 2010 01:32 AM    Msg. 167 of 777       
Quote: --- Original message by: Higuy
New update!

We have a teaser video for you all:
http://www.youtube.com/watch?v=cqaomsxv3Sw

The song used is the video is "Old stuff". If you didn't recognize it by now, it's played shortly during the level 343 Guilty Spark.


yeah i still remember what the marines said.
Mendoza : Why do we have to listen to this Old Stuff sarge?
Johnson : watch your mouth boy, this Stuff is your history, it should remind you what we're fightin to protect.
Bisenti : better it that us...

E : anyway the spartan hev animation is really ..... ( cant seem to find the word )
Edited by CorpseManTS on Jun 11, 2010 at 01:33 AM


doompig444
Joined: Mar 22, 2010

MorniŽ alantiŽ


Posted: Jun 15, 2010 02:43 AM    Msg. 168 of 777       
Quote: --- Original message by: Dratt
Quote: --- Original message by: Hr3shy
sooo.....whats goin on with this?


So I hear Higuy and Lodex will be at CE3, I wounder what they'll show


:D


Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: Jun 15, 2010 12:43 PM    Msg. 169 of 777       
Quote: --- Original message by: Dratt
Quote: --- Original message by: Hr3shy
sooo.....whats goin on with this?


So I hear Higuy and Lodex will be at CE3, I wounder what they'll show

It's a surprise and you all will like it.


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Jun 15, 2010 02:02 PM    Msg. 170 of 777       
Quote: --- Original message by: Higuy
Quote: --- Original message by: Dratt
Quote: --- Original message by: Hr3shy
sooo.....whats goin on with this?


So I hear Higuy and Lodex will be at CE3, I wounder what they'll show

It's a surprise and you all will like it.

It's nothing related to Lumoria I'm sure.


Corvette19
Joined: Feb 27, 2007


Posted: Jun 15, 2010 02:33 PM    Msg. 171 of 777       
I actually want to play this. :D


roosterMAP
Joined: Nov 14, 2008

I am here to enhance you gaming experience


Posted: Jun 15, 2010 03:34 PM    Msg. 172 of 777       
cant wait for release. :)


Advancebo
Joined: Jan 14, 2008


Posted: Jun 15, 2010 03:58 PM    Msg. 173 of 777       
Quote: --- Original message by: DarkHalo003
Quote: --- Original message by: Higuy
Quote: --- Original message by: Dratt
Quote: --- Original message by: Hr3shy
sooo.....whats goin on with this?


So I hear Higuy and Lodex will be at CE3, I wounder what they'll show

It's a surprise and you all will like it.

It's nothing related to Lumoria I'm sure.

i know what it is


Dwood
Joined: Oct 23, 2007

Judge Ye Therefore


Posted: Jun 16, 2010 11:20 AM    Msg. 174 of 777       
I dont.


Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: Jun 17, 2010 11:03 AM    Msg. 175 of 777       
Hey guys!

Well this is one decent update!

Got alot to show, alot to talk about.

First up, here is a few pictures of the newest chapter in the level:









We also have two wallpapers you can enjoy, there at 1920x1080. Right Click and View Image to save in full size.




Here is a few pictures of some new assets you'll also be seeing in the mod:

Yes, that elite does have a shield, and that texture on it is a placeholder.



Can you guess the new character??

Also update from Con on the sky:


~~

We also have a few new people to welcome to TM Mapping Team.

teh lag - teh lag is our new animator, since Jackal Stomper, our old one is gone. Jackal has become far to busy to continue working with us. teh lag will be making animations for cinematic's, and other ingame animation.

Yoko - Yoko is our new all around helper. She helps with tags, like Advancebo does, and many other things.

grhufnagl - grhufnagl (or George) is our new sound lead. He's also helping out with some of the voices in Lumoria, and doing SFX.

~~

Lastly, we have some (more) exciting news:
After a discussion with Lodex and I, we decided that we will be splitting the level in two parts. The first half of the level will be released before the second half, and that release is also drawing fairly closer then we ever would have imagined.

Secondly, we want to know if you, the public, would want the two levels named tmc_a and tmc_b, or a10 and a30. If they were named a10 and a30, they'd load right after each other. Give it a thought and give us a comment below!

We also have a small vidoc were working on, it should be out in the few days hopefully.

As always, more news and media at:
http://www.moddb.com/mods/project-lumoria

So thats all for now folks.
Keep it real, and stay tuned for the next update to find out that Pokemon!

 
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