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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »The Legend of Zelda: Twilight Princess Map(s)

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Author Topic: The Legend of Zelda: Twilight Princess Map(s) (89 messages, Page 3 of 3)
Moderators: Dennis

iHalo
Joined: Dec 5, 2009

Modeling ::Royal Carribean's Oasis of the Seas::


Posted: Aug 13, 2010 01:36 PM    Msg. 71 of 89       
Quote: --- Original message by: Killeryoshi

Quote: --- Original message by: UnevenElefant5
Quote: --- Original message by: pwner5889
Quote: --- Original message by: Slayer117
Quote: --- Original message by: pwner5889
Nice job. Hope you didn't rip everything though.


why?


Because that just means he is lazy if he ripped EVERYTHING.

Because ripping totally takes no work at all.

In one of my previous posts this person said that when you rip bsps from games like Zelda, there are errors in the bsps that you need to fix or it might have been errors with scenery, or possibly both.
Edited by Killeryoshi on Mar 30, 2010 at 08:55 PM


I am the only rip who knows the truth. Lol. Any model or BSP or w.e you rip, even if you spend 8 hours fixing it, it's still not your work, at all. Not at all, Even if you add on a whole damn city on to this BSP, its still part Zelda since it has the ground, plus if your willing to build something like a city, then why are you too lazy to not just remake the ground.

In end, no matter what work you do on rips, it's not your effort/work, Period.


cellista92
Joined: Jun 24, 2008

~


Posted: Aug 24, 2010 10:29 AM    Msg. 72 of 89       
here's the Bomb; works like a C4.


Link
Joined: Aug 31, 2008

Link here come to town!


Posted: Aug 26, 2010 03:45 AM    Msg. 73 of 89       
Nice, I love this one though, cute dog lol


Kampoz13
Joined: May 15, 2010


Posted: Sep 6, 2010 03:33 PM    Msg. 74 of 89       
Hey is dis map done already?


cellista92
Joined: Jun 24, 2008

~


Posted: Sep 14, 2010 12:49 PM    Msg. 75 of 89       
no, sorry.
It will be finished though. I don't intend on letting this die off, before being playable.


ricola_reaper
Joined: May 25, 2010

Polygon Pimp


Posted: Sep 14, 2010 06:45 PM    Msg. 76 of 89       
thats awesome, hope to see it out soon.


hobojoe007
Joined: Nov 22, 2010


Posted: Nov 22, 2010 07:40 PM    Msg. 77 of 89       
So how close are you to finishing the project? When do you think it will be finished?


Dennis

Joined: Jan 27, 2005

"We are made of starstuff. ― Carl Sagan


Posted: Nov 22, 2010 11:06 PM    Msg. 78 of 89       
Quote: --- Original message by: assassinchief106
Why do new people like to bump?
The better question is why do people who know better comment on it instead of ignoring it?


hobojoe007
Joined: Nov 22, 2010


Posted: Nov 23, 2010 12:39 AM    Msg. 79 of 89       
Well I actually joined because I saw this and liked it, and Ive been considering learning how to make a map because i wanna make locations from a few of my fav video game series too, and this mod looks GREAT!


Dennis

Joined: Jan 27, 2005

"We are made of starstuff. ― Carl Sagan


Posted: Nov 23, 2010 02:51 PM    Msg. 80 of 89       
Quote: --- Original message by: assassinchief106
Ehm, month or week, this thread is dead, and replying to ANY dead thread is bumping.
Also, joe, I think there was already another Legend of Zelda map released?
Commenting on bumped threads is not something anyone should do especially if that someone dislikes the fact that the thread has been bumped even when the Moderator, who has the last word by the way, allows that thread to be bumped.

If you need me to explain that sentence let me know, I am sure I can put it into less polite terms you might better understand.


hobojoe007
Joined: Nov 22, 2010


Posted: Nov 23, 2010 05:35 PM    Msg. 81 of 89       
This mod is much bigger than that old hyrule field one, plus this is Twilight Princess not Ocarina of time, I really dont think this thread is dead, as It has only been a month since the modder updated, and he said he wasnt giving up on this project. Also if this was already released could someone please show it to me, I cant find it.


cellista92
Joined: Jun 24, 2008

~


Posted: Dec 18, 2010 08:05 PM    Msg. 82 of 89       
don't worry this thing isn't dead. I've just been in school and my schedule has been awful; left for school at 11:00am and returned at 10:00pm. I'll resume work this winter break, though I have to study other things, so the speed at which I will work will be drastically reduced.


hobojoe007
Joined: Nov 22, 2010


Posted: Dec 18, 2010 09:29 PM    Msg. 83 of 89       
AWESOME! I love Twilight Princess so much! So do you know how much there is left to do for the mod, or if you plan on releasing a beta anytime soon?


BlueGrunt 177
Joined: Dec 17, 2010

Grunt voice acting; story lines; textures...


Posted: Dec 21, 2010 02:14 PM    Msg. 84 of 89       
Nice, think you can put in AI from Zelda? Or I guess some grunts!


IcePhoenix
Joined: Sep 9, 2010

-Minor modeler-


Posted: Dec 23, 2010 07:00 AM    Msg. 85 of 89       
Yes, we should totally put grunts into a Zelda map. You can do that, fanatic.


BlueGrunt 177
Joined: Dec 17, 2010

Grunt voice acting; story lines; textures...


Posted: Dec 23, 2010 02:26 PM    Msg. 86 of 89       
ICE shut up.


antiblood
Joined: Jul 17, 2010

Hail satan, smoke mehth


Posted: Dec 23, 2010 04:12 PM    Msg. 87 of 89       
Quote: --- Original message by: BlueGrunt 177
ICE shut up.

hey noobie chill out. he has a right to make a point that this is a ZELDA map. 2010 blows for hce


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Dec 23, 2010 04:21 PM    Msg. 88 of 89       
Quote: --- Original message by: antiblood
Quote: --- Original message by: BlueGrunt 177
ICE shut up.

hey noobie chill out. he has a right to make a point that this is a ZELDA map. 2010 blows for hce
correct hr3shy


The Infections
Joined: Oct 25, 2010

Omg theres the cops RUN!


Posted: Dec 23, 2010 07:42 PM    Msg. 89 of 89       
i so wanna see this map released and not die. also,theres a easy way to make the wolf not look wierd. make it a vehicle,and tick a box tht makes the driver invisible.

 
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