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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Anyone was a terrain tutorial using Zbrush

Author Topic: Anyone was a terrain tutorial using Zbrush (5 messages, Page 1 of 1)
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xebec
Joined: Mar 17, 2010


Posted: Apr 11, 2010 12:05 PM    Msg. 1 of 5       
I was wondering if anyone wants a detailed tutorial on how to create terrain using Zbrush then import it back into max Here are two pics of some terrain I did for a upcoming map.





Edited by xebec on Apr 11, 2010 at 12:05 PM


UnevenElefant5
Joined: May 3, 2008

she/her this fag bashes back


Posted: Apr 11, 2010 12:50 PM    Msg. 2 of 5       
You can do the exact same thing in 3ds max using soft selection and dragging out the verts.


Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: Apr 11, 2010 01:04 PM    Msg. 3 of 5       
No offense but that terrain dosent look good or real at all.


Ninjadude
Joined: Jun 22, 2008


Posted: Apr 11, 2010 01:38 PM    Msg. 4 of 5       
Quote: --- Original message by: L0d3x
I was a terrain tutorial in a past life

You man of mystery you.


xebec
Joined: Mar 17, 2010


Posted: Apr 11, 2010 02:42 PM    Msg. 5 of 5       
Yeah It took me a total of like 5 min to model that in Zbrush. Zbrush is a great program for terrain and the poly count isnt high when you use it the right way. The poly count on that terrain was like 3000

 

 
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