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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »moveable objects

Author Topic: moveable objects (6 messages, Page 1 of 1)
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GameCreat0r
Joined: Apr 9, 2010

"Perhaps the ending has not yet been written..."


Posted: May 16, 2010 06:43 PM    Msg. 1 of 6       
Is there any way to make moveble objects in a map? Should I make them as vehicles whitout a seat?
Edited by Niels on May 24, 2010 at 05:27 PM


GameCreat0r
Joined: Apr 9, 2010

"Perhaps the ending has not yet been written..."


Posted: May 17, 2010 09:22 AM    Msg. 2 of 6       
Is it the seat (whitch isn't there in this case) that defines the up and downside of a vehicle? Maybe there is a way to define every side of the 'vehicle' (actually object) as the 'up side'?


Spectrum1012
Joined: Nov 5, 2006


Posted: May 18, 2010 08:42 PM    Msg. 3 of 6       
I beleive the vehicle is oriented when you export it from max and compile the model. Not entirely sure about the process, but I know it's not the seat that tells it which ways up.
Edited by Spectrum1012 on May 18, 2010 at 08:42 PM


GameCreat0r
Joined: Apr 9, 2010

"Perhaps the ending has not yet been written..."


Posted: May 19, 2010 02:39 AM    Msg. 4 of 6       
Is there really no way to put the flippeble off? Making the object always top side up is not an option so I have to fiqure a way.


DavixXx
Joined: Mar 22, 2009

MW map pask in process


Posted: May 19, 2010 10:53 AM    Msg. 5 of 6       
i found a kind of possiblilty.
you can create a normal sceneny and integrate a ".equipement" or ".projectiles" you put the model of scenery, and animation model. on Sapien you put the equipement (all games)
and on the map the equipement(object will be moveable.
i tested it on ambush_2 (for flags)(real version of ambush_2) and it working

you can made a vehicle too but guerilla is limited for 5 vehicles


GameCreat0r
Joined: Apr 9, 2010

"Perhaps the ending has not yet been written..."


Posted: May 19, 2010 01:09 PM    Msg. 6 of 6       
Wow this sounds great. However I haven't got enough experience to understand this fully. I need a small tutorial or expended explenation.

Still thanks man. Does this mean that walking against it will move the object if it would be a sphere or only when u nade it? And driving against it? We need to test this at lage scale and I will make this knowledge part of my map.

 

 
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