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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Flying through walls.

Author Topic: Flying through walls. (5 messages, Page 1 of 1)
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Koo294
Joined: Nov 30, 2008

How is she when she doesn't surf?


Posted: Jun 12, 2010 04:44 PM    Msg. 1 of 5       
Ok, so i've made a new vehicle, and i wanted it to fly like a pelican, so to make it fly properly, i used old physics. However, it now has the ability to fly through walls, which will lead to obvious gameplay issues. Does anyone know the way to stop this? i know the coldsnap pelican can't fly through walls...


GoldeNTacO
Joined: Sep 27, 2009

Stout Shako for 2 Refined


Posted: Jun 12, 2010 04:57 PM    Msg. 2 of 5       
The reason it can fly through walls is because, I'm assuming, there is no collision model.


Koo294
Joined: Nov 30, 2008

How is she when she doesn't surf?


Posted: Jun 12, 2010 05:02 PM    Msg. 3 of 5       
nope. Collision models are for when something collides with it. Physics are when it collides with something. Besides, it does have a collision model, and also does not fall through the ground. It also does not go through walls if i half its speed, but i wouldn't want it to go that slow.


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Jun 12, 2010 05:04 PM    Msg. 4 of 5       
rip the physics from coldsnap.... simple as that


Koo294
Joined: Nov 30, 2008

How is she when she doesn't surf?


Posted: Jun 12, 2010 06:11 PM    Msg. 5 of 5       
yes, but then it will be a different shape and not fit very well.
E: thanks, i ripped the coldsnap peli, then rearranged the mass points to the right positions.
so its FIXED.
Edited by Koo294 on Jun 12, 2010 at 06:37 PM

 

 
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