Quote: --- Original message by: hider
Hey guys, I'm not a map maker, and sorry for double posting, but I would like to model a base in Art of Illusion and not GMAX. I'm not really sure of the maximium height before fall damage, and how steep of an angle can a SPARTAN climb, so can anybody help me with that? I'm using art of illusion so I can directly export into .obj.
Edited by hider on Jul 18, 2010 at 10:31 PM
Look under "Halo Player Statistics" in the HEK tutorial. It should have everything you're looking for, but I'll post the answers to your questions as well.Halo to Real World Scale
As a reference, the Master Chief is approximately 7 feet tall.
This makes the unit scale approximately 10 units = 1 foot or about 1 unit = 1.2 inches.
(Not sure if it would be the same since I have no knowledge of Art of Illusion, but...)
100 (max) units is about 1 (halo) unit
So MC height = 70 max units = .7 halo unitsPlayer Movement Angles (degrees)
Maximum Slope Angle: 45Player Falling Damage
Harmful Falling Distance
3 to 6 (Random Range) units
(about 300 to 600 max units)
Maximum Falling Distance (any farther = automatic death)
(about 1650 max units)
*Note: these values can be changed in the .biped tag of the character