A Community discussion forum for Halo Custom Edition, Halo 2 Vista, Portal and Halo Machinima

Home  Search Register  Login Member ListRecent Posts
  
 
»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Biped Vitality Functions

Author Topic: Biped Vitality Functions (3 messages, Page 1 of 1)
Moderators: Dennis

MechWarrior001
Joined: Mar 13, 2007


Posted: Jul 25, 2010 06:29 PM    Msg. 1 of 3       
Does anyone know the difference between the regular shield vitality & umbrella shield vitality functions for bipeds?


Ermac
Joined: Nov 24, 2006

Pops up from time to time


Posted: Jul 25, 2010 07:00 PM    Msg. 2 of 3       
Regular shield vitality as in the one found in the actor_variant tag?

If you set the one in the actor_variant tag to 0, you can set it via the biped.


MechWarrior001
Joined: Mar 13, 2007


Posted: Jul 25, 2010 07:08 PM    Msg. 3 of 3       
No, actually, I was referring to this:

http://i191.photobucket.com/albums/z270/MechWarrior001/functions.jpg
Edited by MechWarrior001 on Jul 25, 2010 at 07:09 PM

 

 
Previous Older Thread    Next newer Thread







Time: Fri January 17, 2020 8:31 AM 172 ms.
A Halo Maps Website