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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »map making

Author Topic: map making (4 messages, Page 1 of 1)
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cytronix
Joined: Jul 29, 2010

http://www.youtube.com/watch?v=vjt1iuwPCBg&NR=1


Posted: Jul 29, 2010 03:41 PM    Msg. 1 of 4       
hi everyone.i'm new to the forum and just wanted to know if i can take structure models from the original haloce maps and put the structure models into my own maps? thanks for your time

sorry had to edit i ment to also ask how i do this
Edited by cytronix on Jul 29, 2010 at 03:42 PM


1337PotatoChips
Joined: Jul 22, 2010

[/Insert sentry level-1 here]


Posted: Jul 29, 2010 07:38 PM    Msg. 2 of 4       
You can do that if those structure models were scenery. If so...
Rip the scenery tag using hek+
in gmax or 3ds-max use the gbx model importer by theghost and load the gbx model of the scenery.

If it is not a scenery, well tough luck becuase the structure is part of the bsp and I don't know how to rip bsp's D:


cytronix
Joined: Jul 29, 2010

http://www.youtube.com/watch?v=vjt1iuwPCBg&NR=1


Posted: Jul 29, 2010 07:48 PM    Msg. 3 of 4       
brilliant thank you.maybe if someone else posts here sometime to say how to rip bsp's then we'll both know and might be handy for others on the forum to know


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Jul 29, 2010 09:32 PM    Msg. 4 of 4       

 

 
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