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Author Topic: radiosity error: degenerate triangle (1 messages, Page 1 of 1)
Moderators: Dennis

Joined: Jun 12, 2009

It Happens

Posted: Aug 25, 2010 02:07 PM    Msg. 1 of 1       
Hi All!

I am working on a new map and I am getting this error. I am using Gmax and I usaly can fix the radiosity errors. But this time when I look at the wrl file there are not blue errors. The errors that it does show are pink. I remade the faces were the pink errors were and I am still getting the error below. (Please Help)

radiosity error: degenerate triangle [or triangle with bad uvs]

Thanks, Krispy1001


I figured out what was wrong with the faces that I was getting the error on. The shader that I was using had “simple parameterization” turned on. I turned it off re-ran tool lightmaps command and it worked with out the error.

I thought I would post what I found so that when someone else has this problem they have something to try to fix the problem.

Thanks, Krispy1001
Edited by krispy1001 on Aug 25, 2010 at 03:03 PM


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