A Community discussion forum for Halo Custom Edition, Halo 2 Vista, Portal and Halo Machinima

Home  Search Register  Login Member ListRecent Posts
  
 
»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Call Of Duty Black Ops Discussion, in halo custom edition!

Author Topic: Call Of Duty Black Ops Discussion, in halo custom edition! (25 messages, Page 1 of 1)
Moderators: Dennis

pakar45
Joined: Sep 21, 2008

Hi


Posted: Oct 7, 2010 08:43 PM    Msg. 1 of 25       
Is anyone going to port over any material from blackops once it is out nov. 9th?

Discuss porting ect...


abkarch
Joined: Mar 20, 2010


Posted: Oct 7, 2010 08:44 PM    Msg. 2 of 25       
why, just go buy the game


pakar45
Joined: Sep 21, 2008

Hi


Posted: Oct 7, 2010 08:48 PM    Msg. 3 of 25       
Well, I am buying the prestige edition >.>....

I was just wondering if anyone was going to port over any content or not >.>, I am never buying a legendary edition, or mythic edition of any halo game again. POS reach >.>

Now I am stuck with MW2 till blackops >.>


abkarch
Joined: Mar 20, 2010


Posted: Oct 7, 2010 08:51 PM    Msg. 4 of 25       
you didnt like reach???


Shade117 pro
Joined: Jul 2, 2009

Yeah bro (xfire: blue117pro) I can make cubemaps


Posted: Oct 7, 2010 08:54 PM    Msg. 5 of 25       
Quote: --- Original message by: l283023
Quote: --- Original message by: abkarch
you didnt like reach???

Who did?


no-one


abkarch
Joined: Mar 20, 2010


Posted: Oct 7, 2010 08:55 PM    Msg. 6 of 25       
uh i did. matchmaking is actually fun for the first time since halo 2 xbox.


Advancebo
Joined: Jan 14, 2008


Posted: Oct 7, 2010 09:24 PM    Msg. 7 of 25       
blackops is for mlg tryhards.
and why would u need to port anything from blackops. when u could get better and more accurate references from real weapons.


iHalo
Joined: Dec 5, 2009

Modeling ::Royal Carribean's Oasis of the Seas::


Posted: Oct 7, 2010 10:58 PM    Msg. 8 of 25       
Quote: --- Original message by: Advancebo
blackops is for mlg tryhards.
and why would u need to port anything from blackops. when u could get better and more accurate references from real weapons.


^This, 100%.

Of course people will rip it,


Cocaine
Joined: Mar 2, 2009

Can't stop napping.


Posted: Oct 8, 2010 01:48 AM    Msg. 9 of 25       
Imo Halo Reach stuff should have been included in Halo 3. It's like "Send us this voucher code now and for 10 dollars we'll improve your Halo 3 experience!".
Halo 3 just seems better.


Wrath
Joined: Jun 20, 2010

well isn't this a surprise


Posted: Oct 8, 2010 04:31 AM    Msg. 10 of 25       
Every game is special in it's own way. Now if you don't like Halo or CoD then this is no place for you.

I'm joking lol


Marka Haiyana
Joined: Mar 24, 2009

w0rt


Posted: Oct 8, 2010 09:14 AM    Msg. 11 of 25       
Quote: --- Original message by: Advancebo
blackops is for mlg tryhards.
and why would u need to port anything from blackops. when u could get better and more accurate references from real weapons.


you're right, some noob who's never modeled before is definitely going to do a better job than stuff done by an industry-grade modeler who probably went to school for years to learn


hjm65
Joined: Sep 7, 2009

Oyashiro-sama is going to get you


Posted: Oct 8, 2010 11:21 AM    Msg. 12 of 25       
Lol...Call of camping.


anonymous_2009
Joined: Jun 13, 2009


Posted: Oct 8, 2010 02:54 PM    Msg. 13 of 25       
LOL - Rips.


MatthewDratt
Joined: Sep 11, 2010

TAKEDOWN IS OUT MattDratt.com


Posted: Oct 8, 2010 03:20 PM    Msg. 14 of 25       
Quote: --- Original message by: abkarch
uh i did. matchmaking is actually fun for the first time since halo 2 xbox.


Advancebo
Joined: Jan 14, 2008


Posted: Oct 10, 2010 08:31 PM    Msg. 15 of 25       
Quote: --- Original message by: Marka Haiyana
Quote: --- Original message by: Advancebo
blackops is for mlg tryhards.
and why would u need to port anything from blackops. when u could get better and more accurate references from real weapons.


you're right, some noob who's never modeled before is definitely going to do a better job than stuff done by an industry-grade modeler who probably went to school for years to learn


not to mention the optimization done on a COD weapon, the the point where the opposite side of the viewer is lo res.


Marka Haiyana
Joined: Mar 24, 2009

w0rt


Posted: Oct 11, 2010 12:17 AM    Msg. 16 of 25       
don't see how that's relevant


ODX
Joined: Jul 26, 2007

A rare sight, indeed.


Posted: Oct 11, 2010 10:14 AM    Msg. 17 of 25       
Quote: --- Original message by: Advancebo
not to mention the optimization done on a COD weapon, the the point where the opposite side of the viewer is lo res.
Really that was only in 4 and WaW that they did that, MW2 is pretty much fine and following the pattern here, Black Ops is likely to be the same.


Skyancez3o4
Joined: Apr 6, 2010

I miss CE


Posted: Oct 11, 2010 10:45 PM    Msg. 18 of 25       
BlackOps into CE = MW2 into CE = 99% not gonna done


Jesse
Joined: Jan 18, 2009

Discord: Holy Crust#4500


Posted: Oct 11, 2010 10:50 PM    Msg. 19 of 25       
Quote: --- Original message by: Marka Haiyana
Quote: --- Original message by: Advancebo
blackops is for mlg tryhards.
and why would u need to port anything from blackops. when u could get better and more accurate references from real weapons.


you're right, some noob who's never modeled before is definitely going to do a better job than stuff done by an industry-grade modeler who probably went to school for years to learn


He didn't say we could make better models, he just said we could get better references off a real weapon, assuming Treyarch\Infinityward didn't use real weapons themselves.


il Duce Primo
Joined: Apr 22, 2007

CMT Team Leader


Posted: Oct 11, 2010 11:30 PM    Msg. 20 of 25       
Quote: --- Original message by: abkarch
uh i did. matchmaking is actually fun for the first time since halo 2 xbox.

This, so much of this!


UnevenElefant5
Joined: May 3, 2008

she/her this fag bashes back


Posted: Oct 11, 2010 11:51 PM    Msg. 21 of 25       
Yeah I don't know why everyone is bashing Reach so much, honestly I didn't think I'd like multiplayer at all, but I played it with some of my friends and I really like it.


DavixXx
Joined: Mar 22, 2009

MW map pask in process


Posted: Oct 12, 2010 09:04 AM    Msg. 22 of 25       
Quote: BlackOps into CE = MW2 into CE = 99% not gonna done


gamma927 and his team made MW2 weps, bipeds and dialog and HUD.....
I made a complete grenade flash for MW and extracted dialog sound from MW1
Kingfish said me he could make a claymore....


so i think 30% not gonna done is better
Edited by DavixXx on Oct 12, 2010 at 09:06 AM


Advancebo
Joined: Jan 14, 2008


Posted: Oct 12, 2010 05:48 PM    Msg. 23 of 25       
Quote: --- Original message by: DavixXx

Quote: BlackOps into CE = MW2 into CE = 99% not gonna done


gamma927 and his team made MW2 weps, bipeds and dialog and HUD.....
I made a complete grenade flash for MW and extracted dialog sound from MW1
Kingfish said me he could make a claymore....


so i think 30% not gonna done is better
Edited by DavixXx on Oct 12, 2010 at 09:06 AM


its not a team. its just random things done.


black elite
Joined: Dec 7, 2006

Backwards & sdrawroF & uʍop ǝpısdn


Posted: Oct 12, 2010 06:48 PM    Msg. 24 of 25       
Quote: --- Original message by: gnademassica117
Quote: --- Original message by: Shade117 pro
Quote: --- Original message by: l283023
Quote: --- Original message by: abkarch
you didnt like reach???

Who did?


no-one
Yup.

nope.


Marka Haiyana
Joined: Mar 24, 2009

w0rt


Posted: Oct 12, 2010 08:41 PM    Msg. 25 of 25       
Quote: --- Original message by: jesse
Quote: --- Original message by: Marka Haiyana
Quote: --- Original message by: Advancebo
blackops is for mlg tryhards.
and why would u need to port anything from blackops. when u could get better and more accurate references from real weapons.


you're right, some noob who's never modeled before is definitely going to do a better job than stuff done by an industry-grade modeler who probably went to school for years to learn


He didn't say we could make better models, he just said we could get better references off a real weapon, assuming Treyarch\Infinityward didn't use real weapons themselves.


which would be a very, very bad assumption

 

 
Previous Older Thread    Next newer Thread







Time: Sat June 6, 2020 7:23 AM 218 ms.
A Halo Maps Website