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Author Topic: [Discussion] Do you think that Reach will be a win or fail in CE? (63 messages, Page 1 of 2)
Moderators: Dennis

Skyancez3o4
Joined: Apr 6, 2010

I miss CE


Posted: Nov 9, 2010 01:24 AM    Msg. 1 of 63       
Soo guys...What do you think about the Reach maps in CE? So far we have 3 powerhouse varients. Do you think the upcoming ones will be fail like the H3 maps will bad FOV or do you guys think it will be good like Zteam's work( just for example)? :)

Dont tell me to buy the game, I have it.....(Incase some of u are gonna say)


MoooseGuy
Joined: Aug 10, 2008

I Approve This Message.


Posted: Nov 9, 2010 01:27 AM    Msg. 2 of 63       
If they are made wirh crappy weapons, vehicles, and bipeds, it will be fail.


d4rfnader
Joined: Jul 16, 2010

Open mouth, insert sandwhich.


Posted: Nov 9, 2010 01:32 AM    Msg. 3 of 63       
Most likely the will be fail, there are a lot more to the halo reach maps and most likely halo ce's engine can't handle it =P


Corvette19
Joined: Feb 27, 2007


Posted: Nov 9, 2010 01:39 AM    Msg. 4 of 63       
fail


SlappyThePirate
Joined: Aug 24, 2009

You are irritating, I'll release nothing


Posted: Nov 9, 2010 05:13 PM    Msg. 5 of 63       
Fail. This is REACH we're talking about. I mean, Halo 3 is barely possible to remake. Reach, no.
As far as I can see, Reach has too many different features. But if we want to model reach weapons, fine.


CorruptedHalo
Joined: May 18, 2009


Posted: Nov 9, 2010 05:16 PM    Msg. 6 of 63       
Quote: --- Original message by: MoooseGuy
If they are made wirh crappy weapons, vehicles, and bipeds, it will emulate Reach perfectly.

ftfy


milkkookie
Joined: Aug 10, 2010

:)


Posted: Nov 9, 2010 05:21 PM    Msg. 7 of 63       
i think it will be ok not so good not so bad but halo reach will never be matched


hjm65
Joined: Sep 7, 2009

Oyashiro-sama is going to get you


Posted: Nov 9, 2010 05:45 PM    Msg. 8 of 63       
Quote: --- Original message by: CorruptedHalo
Quote: --- Original message by: MoooseGuy
If they are made wirh crappy weapons, vehicles, and bipeds, it will emulate Reach perfectly.

ftfy

Wat. Needle Rifle FTW!


Caboose117
Joined: Jul 23, 2006

Seriously guys?


Posted: Nov 9, 2010 09:08 PM    Msg. 9 of 63       
Do you honestly think recreating a current game in a game that is almost (or is, I don't actually know when it was released) 10 years old could really work? Even if Bungie just rolled over and gave us the models and all the data we needed for it, it would take forever, and wouldn't come close to being the same experience.

That being said, if you really want Reach weapons/items and such in Halo CE, go for it. Just don't think you'll get the same experience.


SlappyThePirate
Joined: Aug 24, 2009

You are irritating, I'll release nothing


Posted: Nov 9, 2010 09:35 PM    Msg. 10 of 63       
Quote: --- Original message by: ASP_GRUNTS
What exactly are you referencing when saying features that are impossible to make? There are only a few, but most of the stuff like weapons, vehicles, and bipeds are completely doable.
A lot of stuff. The engine just can't do it. The way vehicles, load-outs, abilities, etc. What else did you think I meant? It's just a different game.


Skyancez3o4
Joined: Apr 6, 2010

I miss CE


Posted: Nov 10, 2010 02:02 AM    Msg. 11 of 63       
Quote: --- Original message by: SlappyThePirate
Fail. This is REACH we're talking about. I mean, Halo 3 is barely possible to remake. Reach, no.
As far as I can see, Reach has too many different features. But if we want to model reach weapons, fine.


That's what I thought at first too, Halo 3 barely made it. But if there's a miracle that some new person in the community could pull it off, man I'd go to the casino and bet $1000 :)


AGLion
Joined: Jun 29, 2010

- Animator... suck it -


Posted: Nov 10, 2010 02:08 AM    Msg. 12 of 63       
I'd rather have creative maps based off of the idea's and story that Bungie has set up. I LOVE seeing nicely build, creative forerunner maps because it reminds me of the original Halo.


Skyancez3o4
Joined: Apr 6, 2010

I miss CE


Posted: Nov 10, 2010 02:09 AM    Msg. 13 of 63       
Quote: --- Original message by: AGLion
I'd rather have creative maps based off of the idea's and story that Bungie has set up. I LOVE seeing nicely build, creative forerunner maps because it reminds me of the original Halo.

You mean an interior level on the Ark for example?


Dwood
Joined: Oct 23, 2007

Judge Ye Therefore


Posted: Nov 10, 2010 02:11 PM    Msg. 14 of 63       
Nothing we do will compete with Zteam's capabilities.


ricola_reaper
Joined: May 25, 2010

Polygon Pimp


Posted: Nov 10, 2010 02:14 PM    Msg. 15 of 63       
I honestly think that Halo Reach in CE would be a fail, now if people can take the single player levels and add their own touch to them, i don't think it would be that bad. That creativeness is what gets around all you can't do due to Halo 1's limited engine and personally? I think it would be interesting to see just how they got around it.


MatthewDratt
Joined: Sep 11, 2010

TAKEDOWN IS OUT MattDratt.com


Posted: Nov 10, 2010 03:49 PM    Msg. 16 of 63       
Quote: --- Original message by: Corvette19
fail


SlappyThePirate
Joined: Aug 24, 2009

You are irritating, I'll release nothing


Posted: Nov 10, 2010 05:21 PM    Msg. 17 of 63       
Quote: --- Original message by: ASP_GRUNTS
Quote: --- Original message by: SlappyThePirate
Quote: --- Original message by: ASP_GRUNTS
What exactly are you referencing when saying features that are impossible to make? There are only a few, but most of the stuff like weapons, vehicles, and bipeds are completely doable.
A lot of stuff. The engine just can't do it. The way vehicles, load-outs, abilities, etc. What else did you think I meant? It's just a different game.

Scripts can make most of the abilities possible. Idk what you mean by load-outs, and what about the vehicles? Most of the things in reach can be recreated, maybe not perfectly, but close to it, you just need to know how =\
Zomg grunts, you know what I mean. We script Halo 3 stuff. Scripts Do make some of these thing 'possible,' like we've made dual-wielding and powerups and all that, but I think an adequate remake of reach isn't totally possible with scripts.
We can get close, If we wanted too. And most importantly, it DOESN'T have to be exact. They won't be Reach maps, they will be Reach-Themed maps. In the same way we have h3 maps today. As per my original opinion, I think that these Reach-themed maps will be, at least at first, fail.
Skyancez3o4 has it right.


Skyancez3o4
Joined: Apr 6, 2010

I miss CE


Posted: Nov 10, 2010 11:05 PM    Msg. 18 of 63       
After all the H3 maps that has came up so far... I think that Reach will likely be the same after a few really good maps(If they do come up)


50predator50
Joined: Nov 4, 2010


Posted: Nov 11, 2010 12:06 AM    Msg. 19 of 63       
Hmmm well all i have seen so far it would be quite possible but yeah it would have to be a team of people that are dedicated to this game but if could very easily be an epic fail.


milkkookie
Joined: Aug 10, 2010

:)


Posted: Nov 11, 2010 01:20 PM    Msg. 20 of 63       
like you have


PRPatxi
Joined: Oct 30, 2010

Dennis, free me from this suffering


Posted: Nov 11, 2010 02:00 PM    Msg. 21 of 63       
If people put their hearts and souls in to the design and making of the map, it's possible :P


MNL_GOLDEN
Joined: Nov 18, 2010


Posted: Nov 22, 2010 08:26 PM    Msg. 22 of 63       
it could be possible, even to make armor abilities. some people already have armor lock armor ability. and it does depend on whos making the map


Cocaine
Joined: Mar 2, 2009

Can't stop napping.


Posted: Nov 22, 2010 10:23 PM    Msg. 23 of 63       
Why not? =/


HaloIsAHorribleGane
Joined: Nov 9, 2010

I'd rather play yahtzee


Posted: Nov 22, 2010 10:47 PM    Msg. 24 of 63       
how about we all stop trying to become famous by porting Reach to CE and actually make something original that hasn't been done before


HaloIsAHorribleGane
Joined: Nov 9, 2010

I'd rather play yahtzee


Posted: Nov 23, 2010 12:59 AM    Msg. 25 of 63       
there's a difference between deriving inspiration from something else and being a blatant copy of already existing content

halo derived inspiration from aliens 2 yet it was original enough to become it's own thing

are you serious? who's going to out and say "I WANT TO MAKE REACH STUFF TO BECOME POPULAR" these people's actions say that for them


HaloIsAHorribleGane
Joined: Nov 9, 2010

I'd rather play yahtzee


Posted: Nov 23, 2010 01:06 AM    Msg. 26 of 63       
that's why they put their names in credits around their maps and add protection to them, or why people flat out redo other people's already completed work for projects like what happened to grunt's sandtrap, which knocked various people out of the credits right?

no you're right they don't want attention at all


HaloIsAHorribleGane
Joined: Nov 9, 2010

I'd rather play yahtzee


Posted: Nov 23, 2010 01:19 AM    Msg. 27 of 63       
>completely irrelevant to Reach

sandtrap is very relevant. people have been trying to get content from the new halo games into ce since halo 2, and they treat it exactly the same with each new game that comes out.

>they don't want to become famous!

when users crap on other people's works so they get names in the credits instead, it's safe to say say they're trying to gain popularity over the little guy

sorry you clearly don't know what you're arguing about
Edited by HaloIsAHorribleGane on Nov 23, 2010 at 01:21 AM


AGLion
Joined: Jun 29, 2010

- Animator... suck it -


Posted: Nov 23, 2010 01:33 AM    Msg. 28 of 63       
Quote: --- Original message by: HaloIsAHorribleGane

>completely irrelevant to Reach

sandtrap is very relevant. people have been trying to get content from the new halo games into ce since halo 2, and they treat it exactly the same with each new game that comes out

It's like that with EVERY SINGLE GAME THAT HAS A SEQUEL. Have you ever seen a CoD4 modding forum? They are constantly figuring out ways to rip content from CoD5 and MW2, just like people do over here.

It doesn't matter if it's BF or UT, all games with sequels will have modders trying to port newer content into an older engine. It's nothing new, and nothing different from any other forum.
Quote:
>they don't want to become famous!

when users crap on other people's works so they get names in the credits instead, it's safe to say say they're trying to gain popularity over the little guy


Or perhaps they want their work honored? If you made content that went into a movie or video game, wouldn't you want your name in the credits, just for the satisfaction of knowing that "Hey! I helped out in this movie!"?

THERE ARE LAWS placed like this in various places that say that you HAVE to honor people that helped out in making of whatever.


HaloIsAHorribleGane
Joined: Nov 9, 2010

I'd rather play yahtzee


Posted: Nov 23, 2010 02:29 AM    Msg. 29 of 63       
>Cod4 modding BF modding UT modding

i've never seen ut3 guns being ported to ut2004 or ut1. I've played plenty of the other games and have not nearly seen as much of a demand for newer franchise content as I have in halo. the most I've seen cod2 mods for cod4, and cod2 features implemented into cod1, but not the guns.

every other model in the weapons section is yet another DMR or BR or something stupid like that, rarely anything original.

why don't you look at some top ut3 mods and tell me this community has just as much originality than theirs? because they don't. seriosuly, google it.

E: save you the trouble.
http://www.moddb.com/games/unreal-tournament-3/mods

do some research on what you're talking about before you go spouting crap.

>Or perhaps they want their work honored!

by shoving out other people who've already gotten the content done, because they think their own work is better. odd definition of "wanting their work honored" there bro
Edited by HaloIsAHorribleGane on Nov 23, 2010 at 02:34 AM


MoooseGuy
Joined: Aug 10, 2008

I Approve This Message.


Posted: Nov 23, 2010 05:10 AM    Msg. 30 of 63       
Interesting viewpoint. I must say I agree with everything you are saying here.
...Why do you think Halo is a horrible game anyway?
It seems you support what is going on here.
Edited by MoooseGuy on Nov 23, 2010 at 05:10 AM


DA_Ender
Joined: Oct 22, 2010

()R h GD


Posted: Nov 23, 2010 06:00 AM    Msg. 31 of 63       
Quote: --- Original message by: assassinchief106
HorribleGane is so epic.



Yeah he loves to make people feel like they don't know what they're talking about in every way if his main thesis is started out in a positive way. It almost always turns to insulting (in this case the entire CE community). He can start an arguement knowing what he's talking about then he's quick to just throw up defense and starting insulting people left and right when he feels threatened by "basic logic" as he would put it.

DO NOT generalize and say this community has not produced anything original because I will own you by posting 50+ maps that have been developed over the years. STEREOTYPES ARE BULL.

JUST BECAUSE SOME PEOPLE CHOOSE TO PORT THINGS TO THIS GAME DOES NOT MAKE THE ENTIRE COMMUNITY UN-ORIGINAL.

Here's some basic logic for ya Haloisahorriblegane, when my team and I ported the Scarab into CE, it wasn't to gain popularity you ass, it was to bring a giant robot of death into an archaic game and give it a completely new dynamic. The idea the scarab entails, (epic sized maps to use it on) is very original, and around the time hugeass, coldsnap and extinction came out it was something that hadn't been done in any of the Halo series (literally driving the scarab as a vehicle, and playing multiplayer on 10X10 square kilometer maps)

THERE ARE COUNTLESS INSTANCES ON THIS WEBSITE OF ORIGINAL WORKS, BOTH HALO THEMED AND NOT.

Next time think before you dis a community as a whole.

(script continuous owntheflamer
(if
(volume_test_object halomapsthread
(unit (list_get (players) haloisahorriblegane)))
(begin
(unit_kill (unit (list_get (players) haloisahorriblegane)))
)
)
)


IcePhoenix
Joined: Sep 9, 2010

-Minor modeler-


Posted: Nov 23, 2010 06:41 AM    Msg. 32 of 63       
Quote: --- Original message by: Sergeant Major
Not releasing stuff in this community is like giving a mouse a cookie, than snatching it and spitting on his face.

Wrong, that's already releasing but then hacking it off the site before anyone has a chance to download, and then fill someone's PM Inbox with spam.


HaloIsAHorribleGane
Joined: Nov 9, 2010

I'd rather play yahtzee


Posted: Nov 23, 2010 07:28 AM    Msg. 33 of 63       
I don't know scripting did you just threaten to unit_kill me

Quote: --- Original message by: MoooseGuy
...Why do you think Halo is a horrible game anyway?


played it for years. sick of how overly hyped it's become. the bungie fanbase in general is full people who do nothing but eat, sleep, and drink halo as if it were a life style, like there's no other good gaming experience to be had. there's tons of other very good, equally immersive games out there that are just as much fun, if not more to play. halo fanboys are too stuck up to even give them a try for more than five minutes without ragequitting.

for instance, I just played through max payne 2 for the first time a few days ago. freaking amazing experience. before that, diablo 2 for the first time. those two games alone are very much worth playing, and I encourage anybody who hasn't played them to pick them up and play them through.
Edited by HaloIsAHorribleGane on Nov 23, 2010 at 07:36 AM


DA_Ender
Joined: Oct 22, 2010

()R h GD


Posted: Nov 23, 2010 07:36 AM    Msg. 34 of 63       
Quote: --- Original message by: HaloIsAHorribleGane
I don't know scripting did you just threaten to unit_kill me


Note that the script actually works
Very well I might add :D


ODX
Joined: Jul 26, 2007

A rare sight, indeed.


Posted: Nov 23, 2010 08:07 AM    Msg. 35 of 63       
Fanbases do not "downgrade" the quality of a game. Only for something like multiplayer does the experience suffer if idiots are playing, but otherwise Halo is one of the most well-made and designed games for it's time.

Really, the FP Animation system is still the simplest and best I've seen in terms of accessibility in modding.

 
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