A Community discussion forum for Halo Custom Edition, Halo 2 Vista, Portal and Halo Machinima

Home  Search Register  Login Member ListRecent Posts
  
 
»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Non-linear SP Map

Author Topic: Non-linear SP Map (14 messages, Page 1 of 1)
Moderators: Dennis

General Shepherd
Joined: Feb 15, 2011


Posted: Feb 25, 2011 05:56 PM    Msg. 1 of 14       
Has anyone happened to make one? I want to know before I try.


MatthewDratt
Joined: Sep 11, 2010

HaloCE3.com MattDratt.com


Posted: Feb 25, 2011 06:34 PM    Msg. 2 of 14       
Dont think so. Not super non-linear at least. It requires alot of scripting


MatthewDratt
Joined: Sep 11, 2010

HaloCE3.com MattDratt.com


Posted: Feb 25, 2011 08:25 PM    Msg. 3 of 14       
Linear: Start at Point A and Go to Point B
Non-Linear: Start at Point A, go to point B-Z. End at B-Z.


General Shepherd
Joined: Feb 15, 2011


Posted: Feb 25, 2011 09:08 PM    Msg. 4 of 14       
It does make sense, just a bunch of idiots making false speculations as to what I meant, even though they now what the latter was in the first place. In other words, non-linear means a campaign that isn't straight forward, but rather you have a variety of options and in most cases free-roam. For instance, Grand Theft Auto is non linear, as it has a core story but it is not necessary to complete the goals in the order that they appear, rather you are able to explore the environment and do small things unrelated to the mission at hand.

ie: instead of "Destroy the Covenant Fleet" and have to do it upfront to complete the level, the player can do a variety of things before attempting to do so.


Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: Feb 25, 2011 09:10 PM    Msg. 5 of 14       
Yeah well, good luck with coming up with something decent then. It's going to require good scripting and gameplay and not to mention a real interesting story to keep the player interested.


MatthewDratt
Joined: Sep 11, 2010

HaloCE3.com MattDratt.com


Posted: Feb 25, 2011 09:23 PM    Msg. 6 of 14       
Quote: --- Original message by: Kuwabara
like they can kill the covenant or the flood in whateva order they want?

Linear: Halo
Non-Linear: GTA


Skyancez3o4
Joined: Apr 6, 2010

I miss CE


Posted: Feb 25, 2011 09:52 PM    Msg. 7 of 14       
Quote: --- Original message by: Kuwabara
so he wanna make a gta sp map?

No.

Linear: 1 Objective, straight forward mission

Non-Linear: Multiple Objectives, Choose which one to do and which one not to do, heck, do it all anyways if you can.... Mission with 2 possible endings or 2 something...could be more than 2
Edited by Skyancez3o4 on Feb 25, 2011 at 09:52 PM


Codebrain
Joined: Sep 29, 2007

/meme


Posted: Feb 25, 2011 10:04 PM    Msg. 8 of 14       
The second part of a30 (Halo) is an example of a non-linear single player map.

During the second part of a30 (Halo) you have to save 3 marine squads that crashed landed onto Halo from a lifepod. You, as the player, can choose which ever squad to go to first, second, or last. Because of this, 3 seperate ending cutscenes had to be made in case one of those areas were finished last. Recorded animations had to be made for the pelican in each area (3 in total)

What I am trying to say is: Yes, it has been done before (by Bungie, not so certain if anyone else has done it) however it can be difficult if more endings are available (lets say the b through z example, 25 different endings would have to be made because if the player was able to go to any point without it being linear, the player could finish the map at any of those points.)

Edited by Codebrain on Feb 25, 2011 at 10:06 PM


General Shepherd
Joined: Feb 15, 2011


Posted: Feb 25, 2011 10:11 PM    Msg. 9 of 14       
Quote: --- Original message by: Skyancez3o4

Quote: --- Original message by: Kuwabara
so he wanna make a gta sp map?

No.

Linear: 1 Objective, straight forward mission

Non-Linear: Multiple Objectives, Choose which one to do and which one not to do, heck, do it all anyways if you can.... Mission with 2 possible endings or 2 something...could be more than 2
Edited by Skyancez3o4 on Feb 25, 2011 at 09:52 PM


I'm fairly sure he's trying to be funny.


XlzQwerty1
Joined: Aug 6, 2009


Posted: Feb 25, 2011 11:03 PM    Msg. 10 of 14       
Quote: --- Original message by: Kuwabara
u need make some good boarding animatons for stealing the cars in ur gta map


Stop trolling.


HaloIsAHorribleGane
Joined: Nov 9, 2010

I'd rather play yahtzee


Posted: Feb 25, 2011 11:08 PM    Msg. 11 of 14       
Quote: --- Original message by: MatthewDratt
Quote: --- Original message by: Kuwabara
like they can kill the covenant or the flood in whateva order they want?

Linear: Halo
Non-Linear: GTA


pfff "gta"

you want hardcore non-linear? play the original metroid


Xander92
Joined: May 31, 2010

I`m Russian,you maggot.


Posted: Feb 25, 2011 11:11 PM    Msg. 12 of 14       


UBE Chief
Joined: Sep 28, 2009

Raising the bar, one kill at a time.


Posted: Feb 26, 2011 01:07 AM    Msg. 13 of 14       
Quote: --- Original message by: Xander92
DONE ALREADY
http://www.youtube.com/watch?v=3ow-_4oTys4
AWESOME!


Echo77
Joined: Jul 20, 2010

Humble thyself and hold thy tongue.


Posted: Feb 26, 2011 09:01 PM    Msg. 14 of 14       
Quote: --- Original message by: Kuwabara
u need make some good boarding animatons for stealing the cars in ur gta map


I second that notion.

I propose the inclusion of hookers.

 

 
Previous Older Thread    Next newer Thread







Time: Wed November 13, 2019 1:10 AM 188 ms.
A Halo Maps Website