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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Brute mauler animations problem

Author Topic: Brute mauler animations problem (8 messages, Page 1 of 1)
Moderators: Dennis

agtq13
Joined: Mar 29, 2010

o_e" face


Posted: Mar 8, 2011 02:02 PM    Msg. 1 of 8       
hello guy's, today i rigged my halo 3 brute mauler, it works good, i rigged the magazine and the opherbole or something like it, but the magazine and the other thing, doesn't move :/

i don't rlly know why i'm getting this problem, all work's good, except the reoload animation

can anyone help me :o?

video:

http://www.xfire.com/video/428ec5/


SlappyThePirate
Joined: Aug 24, 2009

You are irritating, I'll release nothing


Posted: Mar 8, 2011 05:51 PM    Msg. 2 of 8       
I just hope that you've linked the magazine object to the frame magazine before exporting.


agtq13
Joined: Mar 29, 2010

o_e" face


Posted: Mar 8, 2011 05:54 PM    Msg. 3 of 8       
i tested the animations with animation inporter and it works good, i'm using the skin modifier and it works good on 3d max, on halo no D:


SlappyThePirate
Joined: Aug 24, 2009

You are irritating, I'll release nothing


Posted: Mar 8, 2011 10:20 PM    Msg. 4 of 8       
Make sure you're exporting vertex weights (Bluestreak JMS Exporter)! And if that doesn't work, detach the magazine geometry, and link that shape to the frame magazine.


agtq13
Joined: Mar 29, 2010

o_e" face


Posted: Mar 10, 2011 09:06 PM    Msg. 5 of 8       
Quote: --- Original message by: SlappyThePirate
Make sure you're exporting vertex weights (Bluestreak JMS Exporter)! And if that doesn't work, detach the magazine geometry, and link that shape to the frame magazine.


that's what i did, and now works awensome, no error's at the moment, with that way was so easy, because i haven't been selection point by point, just select the magazine and the ophandle and detach, it works so good, and i rigged the spiker and the sniper :)


SlappyThePirate
Joined: Aug 24, 2009

You are irritating, I'll release nothing


Posted: Mar 10, 2011 10:19 PM    Msg. 6 of 8       
Glad you got it, then. Maybe if you made your own mauler animation I could put them in Valhalla?


agtq13
Joined: Mar 29, 2010

o_e" face


Posted: Mar 11, 2011 12:11 AM    Msg. 7 of 8       
uhm, srry :s! I can't do fp animations :s!....but o well :/


Muscl3r
Joined: May 22, 2010

dont pray 4 easy lives...pray to be STRONGER MEN


Posted: Mar 11, 2011 03:49 PM    Msg. 8 of 8       
Could you post an updated vid of the mauler?

 

 
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