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»Forums Index »Halo 2 Vista Forum (Bungie/Microsoft) »Halo 2 Vista Map Design / Technical »"Dead Spots" In geometry

Author Topic: "Dead Spots" In geometry (3 messages, Page 1 of 1)
Moderators: Dennis

Garanas
Joined: Nov 16, 2008


Posted: Mar 19, 2011 04:30 AM    Msg. 1 of 3       
Okay, this will probably be the last question.
I've having some strange dead spots in the geometry, meaning: You can walk over it, but bullets and grenades and things like that, go through it. While on other places (same shader) it doesn't.

Is this a bug in Halo 2 or?!


Kills_Alone
Joined: Jun 17, 2009

I ain't got no candy for you, NO CANDY


Posted: Mar 19, 2011 05:23 AM    Msg. 2 of 3       
That is where the BSP was not sealed.


Garanas
Joined: Nov 16, 2008


Posted: Mar 19, 2011 09:10 AM    Msg. 3 of 3       
You mean, where where there is an open edge?

Going to try to fix it, thanks.

 

 
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