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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »-"Question about First Person animating"-

Author Topic: -"Question about First Person animating"- (16 messages, Page 1 of 1)
Moderators: Dennis

grunt_eater
Joined: Jan 26, 2011

Everything except biped rigging.


Posted: Apr 29, 2011 09:55 AM    Msg. 1 of 16       
Ok so i'm animating in FP. What i want to know is, If i rotate the frame bone24, does it intern rotate the camera in game?. Hope to hear an answer soon


~GE


ODX
Joined: Jul 26, 2007

A rare sight, indeed.


Posted: Apr 29, 2011 12:07 PM    Msg. 2 of 16       
The Camera and Frame Bone24 are seperate and do not affect each other. Moving the Camera in the scene will also do nothing to it in-game. I don't think there's a way to have camera movements in CE.


grunt_eater
Joined: Jan 26, 2011

Everything except biped rigging.


Posted: Apr 29, 2011 01:37 PM    Msg. 3 of 16       
K. Well thanks anyway. Just starting to animate and still learning


TehArtyom
Joined: Jan 8, 2011

:)


Posted: Apr 29, 2011 05:46 PM    Msg. 4 of 16       
Stop adding the "~GE" at the bottom of your posts, it makes you look like a douche.


ODX
Joined: Jul 26, 2007

A rare sight, indeed.


Posted: Apr 29, 2011 05:48 PM    Msg. 5 of 16       
Quote: --- Original message by: TehArtyom
Stop adding the "~GE" at the bottom of your posts, it makes you look like a douche.
Stop berating him on the way he posts, it's making you look the very same.


Sergeant 1337
Joined: May 1, 2010

Do you even lift?


Posted: Apr 29, 2011 05:51 PM    Msg. 6 of 16       
It's a signature idiot.


TehArtyom
Joined: Jan 8, 2011

:)


Posted: Apr 29, 2011 06:34 PM    Msg. 7 of 16       
No one cares about his usless sig. :3


grunt_eater
Joined: Jan 26, 2011

Everything except biped rigging.


Posted: Apr 29, 2011 11:08 PM    Msg. 8 of 16       
I made my name here one night when i was up at 4:AM and had been trying to get one for an hour. All of the good names i came up with had been taken so i randomly typed something in. I automatically regretted it. So excuse me for trying to start being called by something a little better then what i am currently


Dennis

Joined: Jan 27, 2005

"We are made of starstuff.Ē ― Carl Sagan


Posted: Apr 30, 2011 02:55 AM    Msg. 9 of 16       
Quote: --- Original message by: TehArtyom
No one cares about his usless sig. :3
He does and I do. So that blows your assertion out of the water. Feel free to dislike it but it is within the rules and his option to add it if he wishes. It is not, however, acceptable for you to berate him for it.


UBE Chief
Joined: Sep 28, 2009

Raising the bar, one kill at a time.


Posted: May 1, 2011 09:24 PM    Msg. 10 of 16       
What do you think? Dennis deleted it.


doompig444
Joined: Mar 22, 2010

MorniŽ alantiŽ


Posted: May 2, 2011 03:04 AM    Msg. 11 of 16       
No - frame bone24 just moves everything, i.e. the arms, fingers, etc, but NOT the camera in-game.

It's a pretty easy way to set some origins, but not always recommended.


grunt_eater
Joined: Jan 26, 2011

Everything except biped rigging.


Posted: May 2, 2011 12:53 PM    Msg. 12 of 16       
Yeah i got it. But i would like a way for my camera to move around on a tracked motion for my animation


ODX
Joined: Jul 26, 2007

A rare sight, indeed.


Posted: May 2, 2011 03:54 PM    Msg. 13 of 16       
And like I said in the first post, the first response, I don't think it's possible to move the camera.

...Actually, you can make the camera "move" but it's only through an uncontrolled shake. Animating the camera itself is probably not possible.


grunt_eater
Joined: Jan 26, 2011

Everything except biped rigging.


Posted: May 4, 2011 03:12 PM    Msg. 14 of 16       
Yeah. I know about camera shakes. But they don't really move the way i'm looking for. Like in (and i know everyone is going to hate my for bringing up another game) Blackopps when you melee twists the camera to the right and then slowly slides back into position
Edited by grunt_eater on May 4, 2011 at 03:12 PM


ODX
Joined: Jul 26, 2007

A rare sight, indeed.


Posted: May 4, 2011 06:03 PM    Msg. 15 of 16       
I know that and like I said, that would be animating the camera...which again I said, do not think is possible in Halo CE through conventional means.


grunt_eater
Joined: Jan 26, 2011

Everything except biped rigging.


Posted: May 6, 2011 04:58 PM    Msg. 16 of 16       
I know. I was just making it clear that i'm not looking for just a camera shake.

 

 
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